Player Matchup

Ymir
Ymir
 
Ymir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
IrishMarine
Bellona
Level 49
God Stats
28W - 16L
1,581 SR
Queue Stats
178W - 190L
1,437 Elo+
Party 1
Sol
Sol
Keisean66
Sol
Level 46
God Stats
6W - 2L
1,540 SR
Queue Stats
127W - 130L
1,496 Elo+
Solo
Amaterasu
Amaterasu
Omorimvl
Amaterasu
Level 29
God Stats
1W - 2L
1,219 SR
Queue Stats
36W - 48L
1,313 Elo+
Party 1
Medusa
Medusa
职业打深井
Medusa
Level 98
God Stats
7W - 11L
1,471 SR
Queue Stats
329W - 340L
1,555 Elo+
Solo
Team Averages
Level 65
1,462 SR
1,460 Elo+

VS

Team Averages
Level 124
1,470 SR
1,480 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
ChallOutt
Yemoja
Level 102
God Stats
30W - 22L
1,578 SR
Queue Stats
305W - 345L
1,439 Elo+
Party 2
Cerberus
Cerberus
TDSilverhand
Cerberus
Level 121
God Stats
5W - 7L
1,334 SR
Queue Stats
161W - 136L
1,495 Elo+
Party 2
Hou Yi
Hou Yi
zEbUbbLy1
Hou Yi
Level 81
God Stats
13W - 17L
1,436 SR
Queue Stats
88W - 103L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
3 / 0 / 2
5,513
551
3,261
6,685
3,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
IrishMarine
Bellona
10
1 / 0 / 4
5,914
591
2,887
4,898
2,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
5 / 0 / 0
6,804
680
7,091
5,279
1,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Amaterasu
Omorimvl
Amaterasu
9
1 / 1 / 1
4,932
493
1,740
6,321
3,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 2 / 4
5,542
554
3,342
6,810
1,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
1 / 1 / 0
5,704
570
4,344
5,371
5,559
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
 
Ao Kuang
9
0 / 3 / 1
5,096
510
1,245
6,201
1,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yemoja
ChallOutt
Yemoja
8
1 / 2 / 1
5,062
506
3,191
6,757
3,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cerberus
TDSilverhand
Cerberus
7
0 / 2 / 0
4,493
449
2,348
6,538
2,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
zEbUbbLy1
Hou Yi
9
1 / 3 / 1
4,984
498
6,045
7,503
2,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
11
Kills
3
3
Deaths
11
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
0
2
4
L
Amaterasu
 
Amaterasu
1
1
0
1
L
Ao Kuang
 
Ao Kuang
0
3
1
0.17
L
Yemoja
ChallOutt
Yemoja
1
2
1
0.75
W
Bellona
IrishMarine
Bellona
1
0
4
3
W
5
0
0
5
W
Amaterasu
Omorimvl
Amaterasu
1
1
1
1.5
L
Cerberus
TDSilverhand
Cerberus
0
2
0
0
L
Hou Yi
zEbUbbLy1
Hou Yi
1
3
1
0.5
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,321
Damage
17,173
29,993
Taken
32,370
13,271
Mitigated
14,651
9,671
Healing
11,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,261
701
0
2,010
6,685
3,797
0
1,396
5,289
18,991
0
L
Amaterasu
 
Amaterasu
4,344
1,163
0
2,371
5,371
5,559
150
1,039
4,332
0
28,875
L
Ao Kuang
 
Ao Kuang
1,245
139
0
2,473
6,201
1,629
0
460
5,741
23,534
0
L
Yemoja
ChallOutt
Yemoja
3,191
750
554
1,578
6,757
3,154
12
1,969
4,788
15,306
0
W
Bellona
IrishMarine
Bellona
2,887
685
0
0
4,898
2,435
287
608
4,270
0
38,809
W
7,091
3,164
0
3,348
5,279
1,790
1,173
2,034
2,983
36,945
6,363
W
Amaterasu
Omorimvl
Amaterasu
1,740
690
20
2,041
6,321
3,565
126
322
5,999
0
14,630
L
Cerberus
TDSilverhand
Cerberus
2,348
0
0
2,344
6,538
2,251
245
4,265
2,273
17,587
0
L
Hou Yi
zEbUbbLy1
Hou Yi
6,045
2,927
0
1,718
7,503
2,058
0
1,781
5,722
0
28,247
W
3,342
1,417
250
2,002
6,810
1,684
270
2,142
4,668
0
28,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,705
Gold Earned
25,339
301
Minions Killed
231
0
Camps Cleared
0
929,465
Distance Traveled
879,574
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,513
551
29
3
0
176,200
2
L
Amaterasu
5,704
570
59
6
0
199,045
5
L
Ao Kuang
5,096
510
57
6
0
203,305
3
L
Yemoja
5,062
506
17
2
0
172,352
5
W
Bellona
5,914
591
99
10
0
204,760
0
W
Sol
6,804
680
80
8
0
183,193
1
W
Amaterasu
4,932
493
36
4
0
202,690
0
L
Cerberus
4,493
449
42
4
0
138,283
4
L
Hou Yi
4,984
498
56
6
0
166,589
3
W
Medusa
5,542
554
57
6
0
162,622
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role