Player Matchup

Hera
Hera
Ariboku
Hera
Level 102
God Stats
6W - 0L
1,882 SR
Queue Stats
279W - 155L
1,736 Elo+
Party 1
Kuzenbo
Kuzenbo
RichieLast
Kuzenbo
Level 157
God Stats
37W - 18L
1,689 SR
Queue Stats
248W - 99L
1,719 Elo+
Party 1
Neith
Neith
Sawltii
Neith
Level 128
God Stats
25W - 6L
1,842 SR
Queue Stats
202W - 118L
1,770 Elo+
Party 1
Team Averages
Level 129
1,805 SR
1,741 Elo+

VS

Team Averages
Level 98
1,358 SR
1,428 Elo+
Scylla
Scylla
VstarBlitZ
Scylla
Level 62
God Stats
3W - 8L
1,493 SR
Queue Stats
74W - 115L
1,422 Elo+
Solo
Mulan
Mulan
exsandooos
Mulan
Level 128
God Stats
0W - 3L
1,080 SR
Queue Stats
102W - 133L
1,436 Elo+
Solo
Ullr
Ullr
lammier
Ullr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 90L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Ariboku
Hera
15
8 / 3 / 5
11,192
746
13,073
9,168
3,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
RichieLast
Kuzenbo
14
2 / 2 / 9
10,731
715
10,973
17,945
26,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
Sawltii
Neith
14
5 / 3 / 6
10,588
706
16,586
12,209
6,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
VstarBlitZ
Scylla
13
1 / 6 / 6
9,336
622
6,369
13,729
3,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
14
4 / 4 / 4
10,426
695
11,332
19,388
15,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ullr
lammier
Ullr
13
3 / 5 / 2
9,827
655
7,520
15,166
4,249
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
15
Kills
8
8
Deaths
15
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hera
Ariboku
Hera
8
3
5
3.5
W
Kuzenbo
RichieLast
Kuzenbo
2
2
9
3.25
W
Neith
Sawltii
Neith
5
3
6
2.67
L
Scylla
VstarBlitZ
Scylla
1
6
6
0.67
L
Mulan
4
4
4
1.5
L
Ullr
lammier
Ullr
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,632
Damage
25,221
39,322
Taken
48,283
36,590
Mitigated
22,874
9,547
Healing
3,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
Ariboku
Hera
13,073
2,893
285
1,570
9,168
3,826
788
425
8,551
45,760
0
W
Kuzenbo
RichieLast
Kuzenbo
10,973
2,672
273
3,520
17,945
26,650
191
3,967
13,162
26,008
0
W
Neith
Sawltii
Neith
16,586
5,519
0
3,899
12,209
6,114
1,525
1,950
9,695
0
55,070
L
Scylla
VstarBlitZ
Scylla
6,369
868
0
450
13,729
3,597
180
8,261
5,468
28,793
0
L
Mulan
11,332
2,069
0
3,425
19,388
15,028
0
8,076
11,312
0
29,882
L
Ullr
lammier
Ullr
7,520
2,253
0
0
15,166
4,249
214
8,028
7,138
0
37,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,511
Gold Earned
29,589
178
Minions Killed
144
10
Camps Cleared
3
822,235
Distance Traveled
761,832
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,192
746
92
6
4
265,228
3
W
Kuzenbo
10,731
715
24
2
0
313,759
0
W
Neith
10,588
706
62
4
6
243,248
2
L
Scylla
9,336
622
50
3
2
248,155
3
L
Mulan
10,426
695
34
2
1
269,772
2
L
Ullr
9,827
655
60
4
0
243,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role