Player Matchup

Atlas
Atlas
BABY Yoshii x
Atlas
Level 126
God Stats
3W - 1L
1,537 SR
Queue Stats
21W - 16L
1,563 Elo+
Solo
Discordia
Discordia
COENHOOS
Discordia
Level 157
God Stats
1W - 0L
1,549 SR
Queue Stats
4W - 8L
1,359 Elo+
Solo
Cernunnos
Cernunnos
TORPÄ
Cernunnos
Level 126
God Stats
1W - 0L
1,468 SR
Queue Stats
5W - 9L
1,387 Elo+
Party 2
Nemesis
Nemesis
Zoouth
Nemesis
Level 145
God Stats
1W - 1L
1,491 SR
Queue Stats
42W - 25L
1,596 Elo+
Solo
Gilgamesh
Gilgamesh
lukacius
Gilgamesh
Level 128
God Stats
1W - 0L
1,825 SR
Queue Stats
30W - 32L
1,532 Elo+
Party 2
Team Averages
Level 136
1,574 SR
1,487 Elo+

VS

Team Averages
Level 154
1,530 SR
1,518 Elo+
Chaac
Chaac
 
Chaac
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
DayWalker99
Hun Batz
Level 157
God Stats
1W - 2L
1,652 SR
Queue Stats
135W - 137L
1,486 Elo+
Solo
Ra
Ra
Gralkelt
Ra
Level 141
God Stats
15W - 21L
1,495 SR
Queue Stats
276W - 255L
1,575 Elo+
Solo
Cupid
Cupid
Javiapam
Cupid
Level 155
God Stats
2W - 5L
1,504 SR
Queue Stats
137W - 146L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 1 / 3
12,095
672
9,256
18,050
24,878
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Discordia
COENHOOS
Discordia
20
4 / 1 / 4
14,142
786
19,515
11,311
4,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
TORPÄ
Cernunnos
19
2 / 2 / 3
11,966
665
9,547
20,594
9,534
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
Zoouth
Nemesis
20
3 / 2 / 3
13,295
739
16,776
20,116
10,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
lukacius
Gilgamesh
18
0 / 5 / 5
11,430
635
13,136
20,178
20,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
3 / 1 / 4
11,539
641
15,237
22,401
29,605
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
 
Nu Wa
19
1 / 2 / 7
11,173
621
20,367
9,852
3,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
DayWalker99
Hun Batz
6
0 / 0 / 0
8,178
454
0
0
0
20
5 / 4 / 5
12,974
721
17,297
20,322
8,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Javiapam
Cupid
20
2 / 4 / 7
11,993
666
16,988
22,347
8,375
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
34
11
Kills
11
11
Deaths
11
18
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
1
4
5
L
Nu Wa
 
Nu Wa
1
2
7
2.25
W
2
1
3
3.5
W
Discordia
COENHOOS
Discordia
4
1
4
6
L
Hun Batz
DayWalker99
Hun Batz
0
0
0
0
L
5
4
5
1.88
L
Cupid
Javiapam
Cupid
2
4
7
1.38
W
Cernunnos
TORPÄ
Cernunnos
2
2
3
1.75
W
Nemesis
Zoouth
Nemesis
3
2
3
2.25
W
Gilgamesh
lukacius
Gilgamesh
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,230
Damage
69,889
90,249
Taken
74,922
69,515
Mitigated
49,661
21,805
Healing
26,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
15,237
1,417
0
7,731
22,401
29,605
0
7,791
13,041
0
40,720
L
Nu Wa
 
Nu Wa
20,367
2,921
0
1,214
9,852
3,235
20
3,137
6,038
54,994
0
W
9,256
2,832
0
3,165
18,050
24,878
61
6,653
10,623
39,399
0
W
Discordia
COENHOOS
Discordia
19,515
344
102
4,193
11,311
4,439
1,144
4,409
6,446
80,568
0
L
Hun Batz
DayWalker99
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
L
17,297
875
2,475
7,691
20,322
8,446
104
6,756
12,638
69,224
0
L
Cupid
Javiapam
Cupid
16,988
8,535
495
6,796
22,347
8,375
731
10,565
10,550
0
61,849
W
Cernunnos
TORPÄ
Cernunnos
9,547
4,027
0
7,700
20,594
9,534
3,445
7,250
12,834
0
64,917
W
Nemesis
Zoouth
Nemesis
16,776
6,588
0
4,497
20,116
10,228
1,309
8,589
10,954
0
61,326
W
Gilgamesh
lukacius
Gilgamesh
13,136
2,540
0
2,148
20,178
20,436
1,369
8,610
10,946
2,869
38,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,928
Gold Earned
55,857
492
Minions Killed
433
9
Camps Cleared
9
1,813,629
Distance Traveled
1,378,704
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,539
641
73
4
1
372,150
1
L
Nu Wa
11,173
621
100
6
3
323,686
1
W
Atlas
12,095
672
47
3
0
346,786
0
W
Discordia
14,142
786
162
9
2
374,110
3
L
Hun Batz
8,178
454
0
0
0
0
0
L
Ra
12,974
721
141
8
3
343,882
5
L
Cupid
11,993
666
119
7
2
338,986
8
W
Cernunnos
11,966
665
118
7
3
346,034
3
W
Nemesis
13,295
739
111
6
0
396,510
4
W
Gilgamesh
11,430
635
54
3
4
350,189
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role