Player Matchup

Cliodhna
Cliodhna
AblonKaliba
Cliodhna
Level 127
God Stats
1W - 3L
1,724 SR
Queue Stats
434W - 426L
1,496 Elo+
Solo
Serqet
Serqet
Darkie10
Serqet
Level 148
God Stats
2W - 2L
1,548 SR
Queue Stats
234W - 230L
1,612 Elo+
Solo
Rama
Rama
LustfullyMind
Rama
Level 62
God Stats
11W - 8L
1,658 SR
Queue Stats
485W - 406L
1,551 Elo+
Solo
Erlang Shen
Erlang Shen
MarSoHyun
Erlang Shen
Level 160
God Stats
6W - 7L
1,554 SR
Queue Stats
511W - 497L
1,660 Elo+
Solo
Yemoja
Yemoja
carrypótter
Yemoja
Level 155
God Stats
1W - 3L
1,385 SR
Queue Stats
715W - 587L
1,652 Elo+
Solo
Team Averages
Level 130
1,574 SR
1,594 Elo+

VS

Team Averages
Level 148
1,674 SR
1,600 Elo+
Atlas
Atlas
Décïmus
Atlas
Level 158
God Stats
2W - 0L
1,633 SR
Queue Stats
116W - 88L
1,646 Elo+
Solo
Hel
Hel
Flashheart88
Hel
Level 160
God Stats
13W - 12L
1,610 SR
Queue Stats
1,869W - 1,557L
1,589 Elo+
Solo
Zeus
Zeus
H3LPMeeeeeee
Zeus
Level 149
God Stats
3W - 0L
1,852 SR
Queue Stats
115W - 101L
1,578 Elo+
Solo
Nox
Nox
Swifted
Nox
Level 133
God Stats
5W - 5L
1,465 SR
Queue Stats
189W - 171L
1,581 Elo+
Party 1
Neith
Neith
TheFirstLiving
Neith
Level 138
God Stats
2W - 0L
1,809 SR
Queue Stats
81W - 59L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AblonKaliba
Cliodhna
18
1 / 5 / 8
10,602
707
14,300
17,890
18,488
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Serqet
Darkie10
Serqet
18
6 / 9 / 5
11,245
750
12,229
14,149
7,315
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 5 / 5
10,432
695
13,156
15,243
7,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Erlang Shen
MarSoHyun
Erlang Shen
17
2 / 3 / 8
9,871
658
9,986
17,528
19,849
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
18
1 / 3 / 10
9,711
647
13,408
15,840
17,908
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Décïmus
Atlas
18
3 / 3 / 16
12,043
803
9,487
23,684
35,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
3 / 2 / 17
10,888
726
10,518
15,661
15,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 2 / 10
11,778
785
19,469
15,980
9,256
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nox
17
5 / 3 / 13
11,236
749
9,481
13,438
7,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
5 / 3 / 13
11,252
750
22,273
14,478
8,239
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
93
13
Kills
24
25
Deaths
13
36
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
AblonKaliba
Cliodhna
1
5
8
1
L
Serqet
Darkie10
Serqet
6
9
5
0.94
W
Atlas
Décïmus
Atlas
3
3
16
3.67
W
3
2
17
5.75
W
8
2
10
6.5
L
3
5
5
1.1
L
Erlang Shen
MarSoHyun
Erlang Shen
2
3
8
2
W
Nox
5
3
13
3.83
W
5
3
13
3.83
L
Yemoja
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,079
Damage
71,228
80,650
Taken
83,241
71,063
Mitigated
76,584
29,300
Healing
42,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
AblonKaliba
Cliodhna
14,300
1,109
1,014
2,908
17,890
18,488
742
9,562
8,328
342
36,401
L
Serqet
Darkie10
Serqet
12,229
1,626
4,410
997
14,149
7,315
937
8,099
6,050
0
14,840
W
Atlas
Décïmus
Atlas
9,487
2,786
842
3,273
23,684
35,907
267
2,603
20,752
17,892
0
W
10,518
571
15,889
8,521
15,661
15,794
449
2,499
11,781
24,730
0
W
19,469
1,607
1,015
3,761
15,980
9,256
1,439
2,194
12,918
42,341
0
L
13,156
8,571
948
2,363
15,243
7,503
1,269
11,079
4,164
0
30,053
L
Erlang Shen
MarSoHyun
Erlang Shen
9,986
2,083
173
4,567
17,528
19,849
678
9,981
7,547
0
19,146
W
Nox
9,481
1,359
2,416
1,955
13,438
7,388
1,232
3,240
9,796
25,440
0
W
22,273
7,416
1,569
2,814
14,478
8,239
1,973
3,103
11,008
0
41,121
L
Yemoja
13,408
1,621
8,515
3,405
15,840
17,908
374
10,234
5,606
26,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,861
Gold Earned
57,197
136
Minions Killed
160
0
Camps Cleared
0
1,152,362
Distance Traveled
1,361,470
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,602
707
45
3
0
231,399
4
L
Serqet
11,245
750
10
1
0
244,321
0
W
Atlas
12,043
803
17
1
0
271,337
0
W
Hel
10,888
726
24
2
0
317,090
0
W
Zeus
11,778
785
52
3
0
265,064
0
L
Rama
10,432
695
50
3
0
210,417
4
L
Erlang Shen
9,871
658
14
1
0
213,181
0
W
Nox
11,236
749
30
2
0
265,228
5
W
Neith
11,252
750
37
2
0
242,751
1
L
Yemoja
9,711
647
17
1
0
253,044
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role