Player Matchup

Mulan
Mulan
Platinum III
 
Mulan
Platinum III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
Mαdσnnα
Morgan Le Fay
Gold II
Level 129
God Stats
0W - 1L
1,418 SR
Queue Stats
39W - 39L
1,713 MMR
Solo
Sobek
Sobek
Gold II
NewtonLawss
Sobek
Gold II
Level 73
God Stats
1W - 1L
1,526 SR
Queue Stats
14W - 9L
1,720 MMR
Solo
Nemesis
Nemesis
Diamond II
Punchmaan
Nemesis
Diamond II
Level 142
God Stats
51W - 52L
1,561 SR
Queue Stats
686W - 700L
2,461 MMR
Solo
Apollo
Apollo
Gold V
WARNKE99
Apollo
Gold V
Level 106
God Stats
0W - 2L
1,505 SR
Queue Stats
73W - 60L
1,468 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 122
1,502 SR
1,773 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 111
1,596 SR
1,801 MMR
Izanami
Izanami
Masters
 
Izanami
Masters
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Silver I
 
Thoth
Silver I
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver I
RoydGamerBR
Sylvanus
Silver I
Level 105
God Stats
2W - 4L
1,439 SR
Queue Stats
24W - 22L
1,370 MMR
Solo
King Arthur
King Arthur
Masters
Sharto
King Arthur
Masters
Level 131
God Stats
16W - 28L
1,518 SR
Queue Stats
700W - 651L
2,437 MMR
Party 1
Loki
Loki
Diamond III
xScanor
Loki
Diamond III
Level 111
God Stats
9W - 2L
2,024 SR
Queue Stats
109W - 87L
2,198 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
0 / 4 / 1
5,428
543
4,125
9,062
5,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
Mαdσnnα
Morgan Le Fay
10
0 / 3 / 0
5,468
547
2,485
5,713
1,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 1 / 0
4,890
489
1,388
9,120
5,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Punchmaan
Nemesis
10
1 / 1 / 0
5,687
569
4,188
6,551
2,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
WARNKE99
Apollo
8
0 / 3 / 0
4,837
484
1,489
6,612
1,570
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
GebArtioSolTiamat

VS

Bans
Ao KuangOdinAthenaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 0 / 5
6,182
618
7,226
5,585
1,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
 
Thoth
10
1 / 0 / 5
5,991
599
3,035
3,519
1,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
RoydGamerBR
Sylvanus
8
0 / 0 / 4
5,351
535
2,304
3,357
3,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

King Arthur
Sharto
King Arthur
11
4 / 1 / 2
6,564
656
8,356
7,981
4,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
xScanor
Loki
13
7 / 0 / 3
7,370
737
4,346
6,104
2,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
12
12
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
4
1
0.13
W
Izanami
 
Izanami
0
0
5
2.5
W
Thoth
 
Thoth
1
0
5
3.5
L
Morgan Le Fay
Mαdσnnα
Morgan Le Fay
0
3
0
0
L
0
1
0
0
L
Nemesis
Punchmaan
Nemesis
1
1
0
1
W
Sylvanus
RoydGamerBR
Sylvanus
0
0
4
2
W
King Arthur
Sharto
King Arthur
4
1
2
5
L
Apollo
WARNKE99
Apollo
0
3
0
0
W
Loki
xScanor
Loki
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,675
Damage
25,267
37,058
Taken
26,546
16,893
Mitigated
12,994
9,190
Healing
11,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,125
937
0
3,486
9,062
5,880
0
0
8,486
3,697
24,784
W
Izanami
 
Izanami
7,226
4,903
0
2,151
5,585
1,810
730
509
5,076
0
53,631
W
Thoth
 
Thoth
3,035
0
0
697
3,519
1,084
0
1,486
1,963
36,479
0
L
Morgan Le Fay
Mαdσnnα
Morgan Le Fay
2,485
40
0
1,010
5,713
1,753
0
1,530
4,183
33,223
0
L
1,388
68
0
2,881
9,120
5,387
0
1,287
7,833
10,391
0
L
Nemesis
Punchmaan
Nemesis
4,188
1,391
0
968
6,551
2,303
0
869
5,615
0
33,797
W
Sylvanus
RoydGamerBR
Sylvanus
2,304
480
1,387
1,715
3,357
3,053
0
820
2,519
12,477
0
W
King Arthur
Sharto
King Arthur
8,356
1,602
166
2,385
7,981
4,991
0
808
6,678
0
33,623
L
Apollo
WARNKE99
Apollo
1,489
633
0
845
6,612
1,570
0
1,653
4,920
0
29,113
W
Loki
xScanor
Loki
4,346
1,797
0
2,698
6,104
2,056
0
634
5,422
0
40,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,310
Gold Earned
31,458
302
Minions Killed
332
0
Camps Cleared
0
1,009,137
Distance Traveled
1,101,393
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,428
543
49
5
0
152,378
2
W
Izanami
6,182
618
101
10
0
191,244
5
W
Thoth
5,991
599
62
6
0
228,742
2
L
Morgan Le Fay
5,468
547
85
9
0
200,825
5
L
Sobek
4,890
489
27
3
0
209,651
2
L
Nemesis
5,687
569
78
8
0
249,620
5
W
Sylvanus
5,351
535
24
2
0
205,444
4
W
King Arthur
6,564
656
64
6
0
219,045
3
L
Apollo
4,837
484
63
6
0
196,663
2
W
Loki
7,370
737
81
8
0
256,918
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role