Player Matchup

Ah Puch
Ah Puch
AuRa x Thunders
Ah Puch
Level 149
God Stats
9W - 1L
1,701 SR
Queue Stats
22W - 10L
1,615 Elo+
Solo
Fenrir
Fenrir
BL9 Lewis
Fenrir
Level 140
God Stats
1W - 0L
1,814 SR
Queue Stats
52W - 52L
1,536 Elo+
Party 1
Hercules
Hercules
JoshDanieI
Hercules
Level 94
God Stats
5W - 6L
1,677 SR
Queue Stats
80W - 82L
1,584 Elo+
Party 1
Thoth
Thoth
OrBiT VorteX 04
Thoth
Level 68
God Stats
1W - 4L
1,292 SR
Queue Stats
248W - 313L
1,431 Elo+
Party 2
Medusa
Medusa
VeliaRuna
Medusa
Level 115
God Stats
19W - 19L
1,455 SR
Queue Stats
318W - 380L
1,487 Elo+
Party 2
Team Averages
Level 113
1,588 SR
1,531 Elo+

VS

Team Averages
Level 116
1,467 SR
1,506 Elo+
Osiris
Osiris
Addi_Docta
Osiris
Level 143
God Stats
5W - 5L
1,542 SR
Queue Stats
130W - 132L
1,451 Elo+
Solo
Nu Wa
Nu Wa
Aerius AG
Nu Wa
Level 87
God Stats
62W - 77L
1,474 SR
Queue Stats
609W - 641L
1,470 Elo+
Solo
Jing Wei
Jing Wei
AssoWasTaken_
Jing Wei
Level 109
God Stats
1W - 1L
1,396 SR
Queue Stats
66W - 66L
1,543 Elo+
Solo
Tiamat
Tiamat
ikertxo444
Tiamat
Level 87
God Stats
3W - 4L
1,503 SR
Queue Stats
28W - 26L
1,533 Elo+
Solo
Guan Yu
Guan Yu
soryp
Guan Yu
Level 154
God Stats
0W - 1L
1,419 SR
Queue Stats
257W - 263L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 0 / 17
12,557
1,256
23,399
12,775
4,779
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
BL9 Lewis
Fenrir
17
9 / 5 / 12
11,456
1,146
17,879
17,364
11,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
JoshDanieI
Hercules
17
9 / 0 / 15
11,767
1,177
12,136
11,062
6,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
0 / 6 / 10
9,026
903
5,261
9,357
3,080
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
VeliaRuna
Medusa
17
2 / 2 / 14
10,310
1,031
7,684
11,421
3,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

253

VS

Team 2 Tickets

133

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Addi_Docta
Osiris
15
1 / 6 / 4
8,928
893
7,904
12,271
8,474
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nu Wa
Aerius AG
Nu Wa
16
1 / 5 / 9
9,295
930
11,190
9,127
2,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
AssoWasTaken_
Jing Wei
16
3 / 6 / 7
10,042
1,004
8,014
13,921
4,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
ikertxo444
Tiamat
15
3 / 8 / 4
9,771
977
15,561
15,837
9,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
soryp
Guan Yu
16
5 / 5 / 6
10,405
1,041
13,492
19,641
22,374
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
43
30
Kills
13
13
Deaths
30
68
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Osiris
Addi_Docta
Osiris
1
6
4
0.5
L
Nu Wa
Aerius AG
Nu Wa
1
5
9
1.1
L
Jing Wei
AssoWasTaken_
Jing Wei
3
6
7
1.08
W
10
0
17
18.5
W
Fenrir
BL9 Lewis
Fenrir
9
5
12
3
W
Hercules
JoshDanieI
Hercules
9
0
15
16.5
W
0
6
10
0.83
W
Medusa
VeliaRuna
Medusa
2
2
14
4.5
L
Tiamat
ikertxo444
Tiamat
3
8
4
0.63
L
Guan Yu
soryp
Guan Yu
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,359
Damage
56,161
61,979
Taken
70,797
28,742
Mitigated
48,422
12,580
Healing
2,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Addi_Docta
Osiris
7,904
2,434
0
111
12,271
8,474
0
6,006
5,766
1,150
12,195
L
Nu Wa
Aerius AG
Nu Wa
11,190
1,869
0
110
9,127
2,972
0
2,211
6,635
25,770
0
L
Jing Wei
AssoWasTaken_
Jing Wei
8,014
5,014
0
225
13,921
4,640
0
8,592
5,207
0
21,833
W
23,399
2,900
0
3,768
12,775
4,779
0
4,778
7,669
46,385
0
W
Fenrir
BL9 Lewis
Fenrir
17,879
4,159
0
2,438
17,364
11,018
0
7,486
9,372
531
28,147
W
Hercules
JoshDanieI
Hercules
12,136
3,106
0
3,394
11,062
6,158
0
4,807
5,781
0
23,589
W
5,261
367
352
318
9,357
3,080
0
3,904
5,137
24,108
0
W
Medusa
VeliaRuna
Medusa
7,684
5,505
0
2,310
11,421
3,707
0
4,181
6,760
0
26,529
L
Tiamat
ikertxo444
Tiamat
15,561
1,464
105
1,539
15,837
9,962
0
5,341
9,973
30,282
0
L
Guan Yu
soryp
Guan Yu
13,492
1,397
85
766
19,641
22,374
0
6,732
12,419
0
29,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,116
Gold Earned
48,441
184
Minions Killed
161
9
Camps Cleared
5
958,842
Distance Traveled
916,603
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,928
893
10
1
1
157,817
0
L
Nu Wa
9,295
930
41
4
1
153,816
0
L
Jing Wei
10,042
1,004
27
3
0
202,867
0
W
Ah Puch
12,557
1,256
58
6
2
199,349
2
W
Fenrir
11,456
1,146
22
2
0
197,686
0
W
Hercules
11,767
1,177
29
3
0
213,580
0
W
Thoth
9,026
903
32
3
2
170,209
1
W
Medusa
10,310
1,031
43
4
5
178,018
0
L
Tiamat
9,771
977
46
5
2
197,220
2
L
Guan Yu
10,405
1,041
37
4
1
204,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role