Player Matchup

Ra
Ra
CrysManPe
Ra
Level 56
God Stats
8W - 1L
1,628 SR
Queue Stats
117W - 73L
1,669 Elo+
Party 2
Geb
Geb
D3nisYT
Geb
Level 129
God Stats
1W - 0L
1,279 SR
Queue Stats
136W - 66L
1,712 Elo+
Party 2
Medusa
Medusa
adelin12345
Medusa
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 4L
1,737 Elo+
Party 2
Team Averages
Level 105
1,469 SR
1,706 Elo+

VS

Team Averages
Level 50
1,414 SR
1,400 Elo+
Cliodhna
Cliodhna
Gagexd
Cliodhna
Level 38
God Stats
0W - 2L
1,205 SR
Queue Stats
1W - 4L
1,347 Elo+
Party 1
Discordia
Discordia
Sakakini
Discordia
Level 69
God Stats
43W - 41L
1,538 SR
Queue Stats
263W - 343L
1,519 Elo+
Solo
Tyr
Tyr
elhippie
Tyr
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 10
8,998
750
9,115
7,740
3,021
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Geb
13
4 / 0 / 11
9,549
796
7,340
14,182
18,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
14
7 / 2 / 7
9,549
796
12,821
10,554
4,076
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Gagexd
Cliodhna
12
3 / 7 / 2
8,163
680
7,598
10,563
3,392
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
Sakakini
Discordia
12
1 / 4 / 3
7,998
667
10,291
9,470
2,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 5 / 2
7,201
600
3,703
13,938
9,855
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
16
Kills
5
5
Deaths
16
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
3
10
3.33
W
Geb
4
0
11
9.5
L
Cliodhna
Gagexd
Cliodhna
3
7
2
0.57
L
Discordia
Sakakini
Discordia
1
4
3
0.63
W
Medusa
7
2
7
5.25
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,276
Damage
21,592
32,476
Taken
33,971
25,279
Mitigated
15,835
6,743
Healing
6,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,115
1,116
1,151
2,201
7,740
3,021
588
2,895
4,245
25,822
0
W
Geb
7,340
950
0
2,089
14,182
18,182
442
3,264
10,486
18,821
0
L
Cliodhna
Gagexd
Cliodhna
7,598
516
245
1,257
10,563
3,392
0
4,699
5,864
0
18,013
L
Discordia
Sakakini
Discordia
10,291
164
63
1,268
9,470
2,588
0
5,565
3,905
38,483
0
W
Medusa
12,821
5,250
0
1,302
10,554
4,076
1,526
3,245
6,951
0
46,536
L
3,703
1,285
0
3,753
13,938
9,855
0
6,585
7,353
0
15,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,096
Gold Earned
23,362
141
Minions Killed
120
7
Camps Cleared
5
652,114
Distance Traveled
646,971
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,998
750
41
3
3
200,710
1
W
Geb
9,549
796
22
2
1
238,590
4
L
Cliodhna
8,163
680
31
3
1
207,604
4
L
Discordia
7,998
667
69
6
4
197,457
1
W
Medusa
9,549
796
78
7
3
212,814
2
L
Tyr
7,201
600
20
2
0
241,910
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role