Player Matchup

Nike
Nike
Leandro1993
Nike
Level 160
God Stats
5W - 0L
1,780 SR
Queue Stats
154W - 146L
1,549 Elo+
Solo
Charybdis
Charybdis
Ragnarback
Charybdis
Level 139
God Stats
12W - 9L
1,492 SR
Queue Stats
694W - 714L
1,516 Elo+
Solo
Fafnir
Fafnir
TeRRoRiiZ3 x
Fafnir
Level 127
God Stats
7W - 4L
1,556 SR
Queue Stats
589W - 533L
1,520 Elo+
Solo
Bastet
Bastet
Zerox1312
Bastet
Level 10
God Stats
3W - 1L
1,542 SR
Queue Stats
4W - 7L
1,258 Elo+
Party 1
Anubis
Anubis
Zeroxx00
Anubis
Level 69
God Stats
3W - 1L
1,446 SR
Queue Stats
9W - 13L
1,311 Elo+
Party 1
Team Averages
Level 101
1,563 SR
1,431 Elo+

VS

Team Averages
Level 94
1,442 SR
1,484 Elo+
Khepri
Khepri
Hazz_TaMere
Khepri
Level 89
God Stats
1W - 3L
1,354 SR
Queue Stats
88W - 79L
1,494 Elo+
Party 2
Cthulhu
Cthulhu
Monarchs_dawn
Cthulhu
Level 63
God Stats
29W - 29L
1,474 SR
Queue Stats
129W - 151L
1,387 Elo+
Party 3
Danzaburou
Danzaburou
SmegSmok
Danzaburou
Level 18
God Stats
5W - 5L
1,500 SR
Queue Stats
25W - 20L
1,462 Elo+
Party 3
Hun Batz
Hun Batz
TierBidoon13
Hun Batz
Level 148
God Stats
2W - 3L
1,568 SR
Queue Stats
188W - 145L
1,587 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TimboodmiT
Morgan Le Fay
Level 152
God Stats
1W - 4L
1,315 SR
Queue Stats
187W - 182L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 3
11,058
582
6,474
8,100
6,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Charybdis
Ragnarback
Charybdis
18
3 / 0 / 4
11,280
594
11,832
11,157
3,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fafnir
13
1 / 2 / 8
8,862
466
4,221
12,302
13,284
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
Zerox1312
Bastet
16
4 / 1 / 3
10,061
530
4,980
9,892
3,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
Zeroxx00
Anubis
18
7 / 4 / 2
11,338
597
13,426
12,715
5,633
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
2 / 8 / 0
8,062
424
2,039
17,743
12,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
14
1 / 1 / 2
8,624
454
5,678
10,738
10,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
SmegSmok
Danzaburou
14
0 / 4 / 3
8,642
455
6,839
9,582
3,059
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
TierBidoon13
Hun Batz
16
2 / 1 / 4
9,366
493
8,213
11,837
3,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
TimboodmiT
Morgan Le Fay
14
2 / 3 / 3
8,523
449
6,637
7,704
2,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
17
Kills
7
7
Deaths
17
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Khepri
2
8
0
0.25
W
2
0
3
3.5
L
Cthulhu
1
1
2
2
W
Charybdis
Ragnarback
Charybdis
3
0
4
5
L
Danzaburou
SmegSmok
Danzaburou
0
4
3
0.38
W
Fafnir
1
2
8
2.5
L
Hun Batz
TierBidoon13
Hun Batz
2
1
4
4
L
Morgan Le Fay
TimboodmiT
Morgan Le Fay
2
3
3
1.17
W
Bastet
Zerox1312
Bastet
4
1
3
5.5
W
Anubis
Zeroxx00
Anubis
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,933
Damage
29,406
54,166
Taken
57,604
32,773
Mitigated
31,356
23,784
Healing
13,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
2,039
458
69
1,926
17,743
12,340
0
6,346
11,268
16,587
0
W
6,474
945
377
2,901
8,100
6,397
636
1,890
5,627
0
71,795
L
Cthulhu
5,678
0
0
2,572
10,738
10,014
0
1,924
8,393
49,699
0
W
Charybdis
Ragnarback
Charybdis
11,832
6,540
0
7,165
11,157
3,887
2,422
1,007
10,150
0
111,911
L
Danzaburou
SmegSmok
Danzaburou
6,839
3,074
0
1,813
9,582
3,059
0
1,185
8,300
0
60,255
W
Fafnir
4,221
1,493
138
1,390
12,302
13,284
306
3,942
7,918
20,363
0
L
Hun Batz
TierBidoon13
Hun Batz
8,213
2,147
0
5,918
11,837
3,598
0
3,288
8,506
0
72,984
L
Morgan Le Fay
TimboodmiT
Morgan Le Fay
6,637
659
0
1,420
7,704
2,345
0
4,904
2,761
49,397
0
W
Bastet
Zerox1312
Bastet
4,980
1,169
167
5,099
9,892
3,572
0
2,178
7,600
0
75,702
W
Anubis
Zeroxx00
Anubis
13,426
431
0
6,547
12,715
5,633
0
3,879
8,444
85,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,599
Gold Earned
43,217
626
Minions Killed
504
0
Camps Cleared
0
1,881,033
Distance Traveled
1,719,043
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,062
424
21
1
0
320,628
1
W
Nike
11,058
582
159
8
0
406,531
5
L
Cthulhu
8,624
454
115
6
0
363,863
4
W
Charybdis
11,280
594
181
10
0
355,417
5
L
Danzaburou
8,642
455
118
6
0
347,313
1
W
Fafnir
8,862
466
22
1
0
364,141
3
L
Hun Batz
9,366
493
135
7
0
392,095
0
L
Morgan Le Fay
8,523
449
115
6
0
295,144
4
W
Bastet
10,061
530
114
6
0
418,921
1
W
Anubis
11,338
597
150
8
0
336,023
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role