Player Matchup

Olorun
Olorun
 
Olorun
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Drothus
Serqet
Level 127
God Stats
2W - 1L
1,753 SR
Queue Stats
362W - 353L
1,557 Elo+
Solo
Tyr
Tyr
ECORUJOR
Tyr
Level 87
God Stats
17W - 32L
1,448 SR
Queue Stats
392W - 378L
1,508 Elo+
Solo
Ravana
Ravana
Lil_Ty-Ty_Vert
Ravana
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 28L
1,411 Elo+
Party 1
Merlin
Merlin
ZayFxndi
Merlin
Level 87
God Stats
5W - 2L
1,467 SR
Queue Stats
114W - 112L
1,469 Elo+
Party 1
Team Averages
Level 89
1,534 SR
1,489 Elo+

VS

Team Averages
Level 22
1,391 SR
1,371 Elo+
Ra
Ra
Bronx_B_
Ra
Level 5
God Stats
0W - 3L
1,418 SR
Queue Stats
0W - 4L
1,174 Elo+
Party 2
Ymir
Ymir
EvilFriends__
Ymir
Level 28
God Stats
1W - 5L
1,499 SR
Queue Stats
5W - 12L
1,320 Elo+
Party 2
Hades
Hades
I-DontWorry-I
Hades
Level 45
God Stats
1W - 9L
1,197 SR
Queue Stats
117W - 142L
1,380 Elo+
Party 2
Set
Set
UseWallow
Set
Level 27
God Stats
1W - 5L
1,342 SR
Queue Stats
39W - 59L
1,412 Elo+
Party 2
Nike
Nike
extremegamer220
Nike
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
5 / 0 / 1
6,133
613
5,330
6,179
2,106
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
Drothus
Serqet
8
0 / 2 / 4
5,166
517
2,521
6,439
3,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
6 / 0 / 0
7,279
728
4,101
4,765
3,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
3 / 0 / 5
6,025
603
3,456
4,407
1,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
ZayFxndi
Merlin
10
2 / 0 / 2
5,938
594
2,547
3,260
932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 0
4,183
418
2,035
2,666
635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 3 / 1
4,347
435
1,190
8,358
4,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

9
1 / 4 / 0
5,250
525
2,336
6,927
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 2 / 2
4,603
460
3,242
5,577
1,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 5 / 0
4,288
429
980
5,923
3,153
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
16
Kills
2
2
Deaths
16
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
5
0
1
5.5
L
1
2
0
0.5
W
Serqet
Drothus
Serqet
0
2
4
1
W
6
0
0
6
L
0
3
1
0.17
L
1
4
0
0.25
W
3
0
5
5.5
L
0
2
2
0.5
W
Merlin
ZayFxndi
Merlin
2
0
2
3
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,955
Damage
9,783
25,050
Taken
29,451
10,997
Mitigated
11,822
11,582
Healing
6,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
5,330
2,559
140
4,106
6,179
2,106
1,057
2,095
3,976
35,914
0
L
2,035
160
0
0
2,666
635
0
1,376
1,188
11,042
0
W
Serqet
Drothus
Serqet
2,521
472
0
1,331
6,439
3,239
8
1,851
4,494
0
10,745
W
4,101
471
0
3,192
4,765
3,186
228
0
4,765
0
33,113
L
1,190
647
0
2,285
8,358
4,058
72
3,688
4,466
8,701
0
L
2,336
51
0
2,842
6,927
2,376
0
2,170
4,757
28,834
0
W
3,456
661
0
2,313
4,407
1,534
0
377
4,030
0
23,653
L
3,242
1,058
0
1,362
5,577
1,600
0
643
4,869
0
17,285
W
Merlin
ZayFxndi
Merlin
2,547
315
0
500
3,260
932
76
1,036
2,224
32,453
0
L
980
267
0
0
5,923
3,153
0
0
5,500
0
12,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,541
Gold Earned
22,671
284
Minions Killed
159
0
Camps Cleared
0
1,022,790
Distance Traveled
916,359
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,133
613
60
6
0
169,280
0
L
Ra
4,183
418
16
2
0
170,434
0
W
Serqet
5,166
517
24
2
0
203,266
3
W
Tyr
7,279
728
82
8
0
212,873
2
L
Ymir
4,347
435
10
1
0
188,744
0
L
Hades
5,250
525
66
7
0
178,021
3
W
Ravana
6,025
603
63
6
0
238,806
0
L
Set
4,603
460
38
4
0
201,233
3
W
Merlin
5,938
594
55
6
0
198,565
2
L
Nike
4,288
429
29
3
0
177,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role