Player Matchup

Geb
Geb
Diamond II
GhosT101
Geb
Diamond II
Level 149
God Stats
5W - 4L
1,613 SR
Queue Stats
148W - 130L
2,407 MMR
Solo
Fenrir
Fenrir
Diamond I
Kallaván
Fenrir
Diamond I
Level 157
God Stats
25W - 18L
1,719 SR
Queue Stats
309W - 273L
2,620 MMR
Solo
Freya
Freya
Diamond IV
NicoMUI
Freya
Diamond IV
Level 160
God Stats
4W - 2L
1,535 SR
Queue Stats
439W - 413L
2,492 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
SkippySmite
Ah Muzen Cab
Masters
Level 155
God Stats
31W - 21L
1,772 SR
Queue Stats
723W - 709L
2,695 MMR
Solo
Janus
Janus
Masters
аdopted
Janus
Masters
Level 110
God Stats
48W - 47L
1,555 SR
Queue Stats
95W - 93L
2,540 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 146
1,639 SR
2,551 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 137
1,618 SR
2,261 MMR
He Bo
He Bo
Masters
 
He Bo
Masters
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond II
B3njamín
Tsukuyomi
Diamond II
Level 146
God Stats
6W - 4L
1,722 SR
Queue Stats
175W - 155L
2,324 MMR
Solo
Artio
Artio
Diamond III
RybaLT2
Artio
Diamond III
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
200W - 192L
2,334 MMR
Solo
Hercules
Hercules
Masters
TheBoommer
Hercules
Masters
Level 158
God Stats
3W - 3L
1,618 SR
Queue Stats
275W - 319L
2,480 MMR
Solo
Ullr
Ullr
Masters
nomla
Ullr
Masters
Level 147
God Stats
30W - 17L
1,751 SR
Queue Stats
154W - 138L
2,669 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 12
10,017
477
6,879
18,266
20,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Kallaván
Fenrir
19
14 / 4 / 9
13,009
619
25,662
21,295
13,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Freya
NicoMUI
Freya
19
5 / 2 / 3
12,032
573
15,358
13,530
4,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Muzen Cab
SkippySmite
Ah Muzen Cab
19
3 / 5 / 10
12,324
587
11,534
12,734
6,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
аdopted
Janus
20
3 / 1 / 6
15,230
725
9,042
11,941
5,157
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
LokiGilgameshOdin

VS

Bans
SetCliodhnaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
18
6 / 5 / 4
11,096
528
13,185
13,498
4,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
B3njamín
Tsukuyomi
18
4 / 5 / 3
11,142
531
9,359
13,912
5,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artio
RybaLT2
Artio
17
1 / 5 / 5
10,436
497
7,221
21,945
18,473
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
TheBoommer
Hercules
14
0 / 7 / 7
9,384
447
8,037
24,972
20,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ullr
nomla
Ullr
20
4 / 4 / 1
12,249
583
10,246
16,620
5,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
35
26
Kills
15
15
Deaths
26
40
Assists
20
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
6
5
4
1.6
L
Tsukuyomi
B3njamín
Tsukuyomi
4
5
3
1.1
W
1
3
12
2.33
W
Fenrir
Kallaván
Fenrir
14
4
9
4.63
W
Freya
NicoMUI
Freya
5
2
3
3.25
L
Artio
RybaLT2
Artio
1
5
5
0.7
W
Ah Muzen Cab
SkippySmite
Ah Muzen Cab
3
5
10
1.6
L
Hercules
TheBoommer
Hercules
0
7
7
0.5
L
Ullr
nomla
Ullr
4
4
1
1.13
W
Janus
аdopted
Janus
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,475
Damage
48,048
77,766
Taken
90,947
50,620
Mitigated
54,518
27,694
Healing
27,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
13,185
237
373
2,874
13,498
4,428
1,016
3,797
9,701
74,637
0
L
Tsukuyomi
B3njamín
Tsukuyomi
9,359
2,287
0
3,475
13,912
5,501
898
2,030
11,882
0
77,921
W
6,879
1,599
743
3,878
18,266
20,175
546
3,521
14,745
19,554
0
W
Fenrir
Kallaván
Fenrir
25,662
9,509
0
6,124
21,295
13,712
529
5,299
15,996
0
81,999
W
Freya
NicoMUI
Freya
15,358
5,931
0
8,192
13,530
4,827
1,212
2,222
11,308
90,875
0
L
Artio
RybaLT2
Artio
7,221
512
153
8,425
21,945
18,473
82
6,779
15,166
70,222
0
W
Ah Muzen Cab
SkippySmite
Ah Muzen Cab
11,534
5,029
0
4,248
12,734
6,749
5,500
5,511
7,223
0
111,314
L
Hercules
TheBoommer
Hercules
8,037
1,537
1,977
7,201
24,972
20,170
139
11,438
13,534
0
29,783
L
Ullr
nomla
Ullr
10,246
3,989
0
3,332
16,620
5,946
1,683
7,235
9,385
0
96,581
W
Janus
аdopted
Janus
9,042
777
0
4,509
11,941
5,157
2,636
4,533
7,408
134,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,612
Gold Earned
54,307
665
Minions Killed
638
0
Camps Cleared
0
2,154,491
Distance Traveled
1,994,126
29
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,096
528
148
7
0
387,566
11
L
Tsukuyomi
11,142
531
140
7
0
394,213
1
W
Geb
10,017
477
10
0
0
448,786
6
W
Fenrir
13,009
619
90
4
0
459,994
4
W
Freya
12,032
573
130
6
0
376,580
3
L
Artio
10,436
497
148
7
0
428,229
1
W
Ah Muzen Cab
12,324
587
162
8
0
390,128
3
L
Hercules
9,384
447
50
2
0
403,225
4
L
Ullr
12,249
583
152
7
0
380,893
8
W
Janus
15,230
725
273
13
0
479,003
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role