Player Matchup

Hachiman
Hachiman
MagiInfinity
Hachiman
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
206W - 203L
1,583 Elo+
Solo
Sol
Sol
PlzNoGank
Sol
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,726 Elo+
Party 2
Atlas
Atlas
kittytai1
Atlas
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 44L
1,828 Elo+
Party 2
Team Averages
Level 107
1,500 SR
1,712 Elo+

VS

Team Averages
Level 71
1,724 SR
1,793 Elo+
Sun Wukong
Sun Wukong
Grunt761322
Sun Wukong
Level 27
God Stats
3W - 2L
1,749 SR
Queue Stats
195W - 83L
1,833 Elo+
Party 1
Vamana
Vamana
UpToSnuff
Vamana
Level 159
God Stats
3W - 1L
1,587 SR
Queue Stats
173W - 114L
1,715 Elo+
Party 1
Aphrodite
Aphrodite
XxGhostxX9727
Aphrodite
Level 28
God Stats
3W - 2L
1,837 SR
Queue Stats
281W - 129L
1,831 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
MagiInfinity
Hachiman
15
2 / 2 / 10
10,751
672
13,471
8,298
4,356
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

16
8 / 4 / 5
11,948
747
24,515
13,751
5,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Atlas
kittytai1
Atlas
13
3 / 5 / 8
10,463
654
11,261
18,240
18,775
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Grunt761322
Sun Wukong
13
1 / 4 / 5
9,287
580
12,308
22,164
16,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vamana
UpToSnuff
Vamana
14
5 / 4 / 5
10,411
651
10,511
17,608
8,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
XxGhostxX9727
Aphrodite
14
4 / 5 / 7
10,372
648
9,009
16,662
11,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
27
13
Kills
10
11
Deaths
13
23
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Grunt761322
Sun Wukong
1
4
5
0.88
W
Hachiman
MagiInfinity
Hachiman
2
2
10
3.5
W
8
4
5
2.63
L
Vamana
UpToSnuff
Vamana
5
4
5
1.88
L
Aphrodite
XxGhostxX9727
Aphrodite
4
5
7
1.5
W
Atlas
kittytai1
Atlas
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,247
Damage
31,828
40,289
Taken
56,434
28,777
Mitigated
35,581
11,158
Healing
21,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Grunt761322
Sun Wukong
12,308
2,381
583
4,554
22,164
16,209
0
11,760
10,404
0
32,490
W
Hachiman
MagiInfinity
Hachiman
13,471
5,431
154
2,122
8,298
4,356
1,216
1,650
6,132
0
55,954
W
24,515
9,626
0
6,585
13,751
5,646
1,511
2,440
10,294
52,911
5,942
L
Vamana
UpToSnuff
Vamana
10,511
5,046
0
2,691
17,608
8,208
0
12,224
5,384
0
32,050
L
Aphrodite
XxGhostxX9727
Aphrodite
9,009
682
6,565
7,169
16,662
11,164
0
10,135
6,527
26,355
0
W
Atlas
kittytai1
Atlas
11,261
3,802
0
2,297
18,240
18,775
0
4,409
12,090
22,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,162
Gold Earned
30,070
179
Minions Killed
140
9
Camps Cleared
5
873,336
Distance Traveled
908,249
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,287
580
40
3
2
325,934
3
W
Hachiman
10,751
672
84
5
3
297,176
4
W
Sol
11,948
747
84
5
4
282,646
3
L
Vamana
10,411
651
48
3
1
305,130
1
L
Aphrodite
10,372
648
52
3
2
277,185
3
W
Atlas
10,463
654
11
1
2
293,514
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role