Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DeadlyDragon162
Sol
Level 43
God Stats
1W - 0L
1,287 SR
Queue Stats
2W - 6L
1,216 Elo+
Solo
Ares
Ares
itz_AgentX
Ares
Level 48
God Stats
2W - 0L
1,205 SR
Queue Stats
25W - 40L
1,348 Elo+
Solo
Poseidon
Poseidon
kurppa23
Poseidon
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 27L
1,336 Elo+
Solo
Kuzenbo
Kuzenbo
ýæzz
Kuzenbo
Level 101
God Stats
1W - 1L
1,274 SR
Queue Stats
172W - 181L
1,379 Elo+
Solo
Team Averages
Level 83
1,353 SR
1,356 Elo+

VS

Team Averages
Level 99
1,461 SR
1,421 Elo+
Vulcan
Vulcan
 
Vulcan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Beshiah
Ullr
Level 57
God Stats
1W - 3L
1,365 SR
Queue Stats
262W - 294L
1,429 Elo+
Solo
Bakasura
Bakasura
Mehariel
Bakasura
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 51L
1,269 Elo+
Solo
Jing Wei
Jing Wei
Schlumpfine1979
Jing Wei
Level 160
God Stats
12W - 15L
1,442 SR
Queue Stats
808W - 799L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
5 / 3 / 17
9,957
905
9,504
16,030
14,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
9 / 1 / 17
10,048
913
14,613
10,816
5,527
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
5 / 2 / 21
9,378
853
10,053
12,848
12,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
kurppa23
Poseidon
17
8 / 2 / 18
10,189
926
11,088
7,190
3,702
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
ýæzz
Kuzenbo
16
6 / 2 / 21
10,215
929
7,598
13,127
15,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
2 / 6 / 5
8,115
738
12,920
8,393
3,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
 
Nemesis
12
1 / 6 / 3
6,943
631
5,202
13,737
18,219
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ullr
Beshiah
Ullr
14
4 / 7 / 1
8,195
745
8,593
11,362
4,238
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
Mehariel
Bakasura
13
2 / 9 / 4
8,517
774
4,832
14,007
5,247
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
15
1 / 5 / 4
7,860
715
14,433
11,032
4,138
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
27
33
Kills
10
10
Deaths
33
94
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
5
3
17
4.5
L
Vulcan
 
Vulcan
2
6
5
0.75
L
Nemesis
 
Nemesis
1
6
3
0.42
L
Ullr
Beshiah
Ullr
4
7
1
0.64
W
9
1
17
17.5
L
Bakasura
Mehariel
Bakasura
2
9
4
0.44
L
Jing Wei
1
5
4
0.6
W
5
2
21
7.75
W
Poseidon
kurppa23
Poseidon
8
2
18
8.5
W
Kuzenbo
ýæzz
Kuzenbo
6
2
21
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,856
Damage
45,980
60,011
Taken
58,531
51,916
Mitigated
35,241
24,566
Healing
9,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
9,504
3,144
1,999
4,661
16,030
14,234
488
1,342
14,622
22,262
0
L
Vulcan
 
Vulcan
12,920
3,540
489
382
8,393
3,399
0
7,576
591
26,001
0
L
Nemesis
 
Nemesis
5,202
1,058
0
1,232
13,737
18,219
0
11,676
1,718
0
7,239
L
Ullr
Beshiah
Ullr
8,593
4,577
564
712
11,362
4,238
0
10,152
914
0
15,634
W
14,613
8,074
1,284
5,235
10,816
5,527
2,821
3,139
7,677
32,152
0
L
Bakasura
Mehariel
Bakasura
4,832
3,600
536
1,655
14,007
5,247
0
12,602
1,097
0
8,476
L
Jing Wei
14,433
7,199
822
3,542
11,032
4,138
0
9,486
1,355
0
29,028
W
10,053
1,159
959
2,682
12,848
12,851
238
2,716
10,012
14,098
0
W
Poseidon
kurppa23
Poseidon
11,088
3,159
1,780
806
7,190
3,702
1,642
3,718
3,472
30,767
0
W
Kuzenbo
ýæzz
Kuzenbo
7,598
2,446
2,409
2,751
13,127
15,602
151
2,005
10,931
16,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,787
Gold Earned
39,630
130
Minions Killed
104
0
Camps Cleared
0
1,017,497
Distance Traveled
898,574
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,957
905
18
2
0
210,871
1
L
Vulcan
8,115
738
29
3
0
194,491
0
L
Nemesis
6,943
631
3
0
0
193,220
1
L
Ullr
8,195
745
15
1
0
169,373
0
W
Sol
10,048
913
36
3
0
184,141
0
L
Bakasura
8,517
774
21
2
0
151,465
0
L
Jing Wei
7,860
715
36
3
0
190,025
1
W
Ares
9,378
853
11
1
0
207,630
1
W
Poseidon
10,189
926
45
4
0
188,782
0
W
Kuzenbo
10,215
929
20
2
0
226,073
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role