Player Matchup

Izanami
Izanami
THE DWARFS RAGE
Izanami
Level 121
God Stats
2W - 1L
1,563 SR
Queue Stats
106W - 119L
1,380 Elo+
Party 1
Thor
Thor
TSg JO
Thor
Level 160
God Stats
26W - 22L
1,494 SR
Queue Stats
454W - 479L
1,452 Elo+
Party 3
Agni
Agni
desecho_opcional
Agni
Level 121
God Stats
14W - 17L
1,515 SR
Queue Stats
583W - 590L
1,471 Elo+
Solo
Neith
Neith
thebuilderofbob
Neith
Level 109
God Stats
36W - 25L
1,534 SR
Queue Stats
488W - 494L
1,394 Elo+
Party 1
Chang'e
Chang'e
xHx Battosai
Chang'e
Level 160
God Stats
28W - 14L
1,634 SR
Queue Stats
931W - 950L
1,453 Elo+
Party 3
Team Averages
Level 134
1,548 SR
1,430 Elo+

VS

Team Averages
Level 38
1,426 SR
1,390 Elo+
Chiron
Chiron
 
Chiron
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Bronx_B_
Ra
Level 5
God Stats
0W - 3L
1,542 SR
Queue Stats
0W - 4L
1,254 Elo+
Party 2
Ymir
Ymir
EvilFriends__
Ymir
Level 28
God Stats
1W - 5L
1,540 SR
Queue Stats
5W - 12L
1,377 Elo+
Party 2
Hades
Hades
I-DontWorry-I
Hades
Level 45
God Stats
1W - 9L
1,260 SR
Queue Stats
117W - 142L
1,389 Elo+
Party 2
Jormungandr
Jormungandr
UseWallow
Jormungandr
Level 26
God Stats
3W - 6L
1,289 SR
Queue Stats
39W - 59L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 4
5,191
519
806
3,431
852
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thor
TSg JO
Thor
9
1 / 0 / 6
5,623
562
2,839
3,446
998
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 0 / 6
6,632
663
3,933
2,177
626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
6 / 1 / 4
5,938
594
4,756
4,144
1,054
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
xHx Battosai
Chang'e
11
5 / 0 / 1
6,651
665
3,824
4,882
1,610
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
6
1 / 4 / 1
4,900
490
2,969
5,010
1,159
Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 3 / 0
4,527
453
489
3,420
1,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

7
0 / 4 / 1
4,666
467
1,149
8,758
4,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

8
2 / 3 / 0
5,045
505
852
6,763
1,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
UseWallow
Jormungandr
9
1 / 1 / 0
5,099
510
1,421
5,021
1,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
15
Kills
4
4
Deaths
15
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
4
1
0.38
L
0
3
0
0
L
0
4
1
0.13
L
2
3
0
0.67
W
0
3
4
0.67
W
Thor
TSg JO
Thor
1
0
6
4
L
Jormungandr
UseWallow
Jormungandr
1
1
0
1
W
3
0
6
6
W
6
1
4
8
W
Chang'e
xHx Battosai
Chang'e
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,158
Damage
6,880
18,080
Taken
28,972
5,140
Mitigated
10,487
8,019
Healing
5,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
2,969
576
423
689
5,010
1,159
0
989
3,941
0
22,135
L
489
160
10
360
3,420
1,358
0
1,747
1,673
15,048
0
L
1,149
235
0
1,857
8,758
4,291
0
412
8,308
6,731
0
L
852
42
17
2,235
6,763
1,978
0
3,017
3,642
16,737
0
W
806
595
0
219
3,431
852
532
1,069
2,362
0
24,244
W
Thor
TSg JO
Thor
2,839
767
0
1,918
3,446
998
0
400
3,046
0
24,507
L
Jormungandr
UseWallow
Jormungandr
1,421
213
0
0
5,021
1,701
0
1,328
3,651
23,216
0
W
3,933
306
0
637
2,177
626
0
199
1,978
40,374
0
W
4,756
1,484
0
1,799
4,144
1,054
529
1,305
2,825
0
22,611
W
Chang'e
xHx Battosai
Chang'e
3,824
189
0
3,446
4,882
1,610
846
844
3,958
33,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,035
Gold Earned
24,237
324
Minions Killed
193
0
Camps Cleared
0
905,963
Distance Traveled
891,447
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
4,900
490
38
4
0
168,391
2
L
Ra
4,527
453
39
4
0
170,120
0
L
Ymir
4,666
467
15
2
0
189,751
0
L
Hades
5,045
505
39
4
0
178,556
4
W
Izanami
5,191
519
49
5
0
154,220
2
W
Thor
5,623
562
57
6
0
205,176
3
L
Jormungandr
5,099
510
62
6
0
184,629
2
W
Agni
6,632
663
90
9
0
215,686
1
W
Neith
5,938
594
49
5
0
162,753
2
W
Chang'e
6,651
665
79
8
0
168,128
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role