Player Matchup

Chaac
Chaac
Azkeden
Chaac
Level 149
God Stats
3W - 1L
1,570 SR
Queue Stats
209W - 223L
1,513 Elo+
Solo
Sun Wukong
Sun Wukong
DangerNoodleJorm
Sun Wukong
Level 135
God Stats
2W - 2L
1,500 SR
Queue Stats
66W - 64L
1,583 Elo+
Solo
Poseidon
Poseidon
DrBaltar
Poseidon
Level 160
God Stats
4W - 3L
1,560 SR
Queue Stats
182W - 213L
1,555 Elo+
Solo
Hera
Hera
Flashheart88
Hera
Level 160
God Stats
16W - 14L
1,643 SR
Queue Stats
1,869W - 1,557L
1,575 Elo+
Solo
Geb
Geb
sleepEnthusiast
Geb
Level 159
God Stats
1W - 0L
1,557 SR
Queue Stats
8W - 10L
1,555 Elo+
Solo
Team Averages
Level 153
1,566 SR
1,556 Elo+

VS

Team Averages
Level 151
1,505 SR
1,581 Elo+
Atlas
Atlas
KÖRB
Atlas
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
286W - 297L
1,489 Elo+
Solo
Izanami
Izanami
MarSoHyun
Izanami
Level 160
God Stats
1W - 3L
1,377 SR
Queue Stats
511W - 497L
1,704 Elo+
Solo
Nu Wa
Nu Wa
PandaChico
Nu Wa
Level 160
God Stats
21W - 23L
1,563 SR
Queue Stats
1,076W - 1,152L
1,557 Elo+
Solo
Thor
Thor
Rachel_Reborn
Thor
Level 120
God Stats
5W - 9L
1,508 SR
Queue Stats
528W - 542L
1,588 Elo+
Solo
Anubis
Anubis
StrikeMeDownThen
Anubis
Level 160
God Stats
8W - 9L
1,579 SR
Queue Stats
1,056W - 1,105L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Azkeden
Chaac
19
6 / 2 / 15
10,974
915
17,356
18,248
17,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sun Wukong
DangerNoodleJorm
Sun Wukong
17
5 / 2 / 20
10,365
864
12,975
14,317
14,724
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Poseidon
DrBaltar
Poseidon
16
7 / 5 / 12
10,521
877
12,611
10,533
3,319
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
10 / 2 / 14
11,307
942
18,232
9,167
3,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

15
2 / 2 / 18
9,773
814
8,564
18,238
17,942
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
KÖRB
Atlas
14
2 / 6 / 4
8,643
720
6,150
19,105
23,796
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
MarSoHyun
Izanami
15
3 / 5 / 3
8,816
735
9,385
13,689
6,045
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
17
1 / 3 / 7
10,175
848
11,739
12,092
6,271
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 8 / 5
10,199
850
13,094
14,713
10,554
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
1 / 8 / 6
9,168
764
9,120
15,511
8,895
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
37
30
Kills
12
13
Deaths
30
79
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chaac
Azkeden
Chaac
6
2
15
6.75
W
Sun Wukong
DangerNoodleJorm
Sun Wukong
5
2
20
7.5
W
Poseidon
DrBaltar
Poseidon
7
5
12
2.6
W
10
2
14
8.5
L
Atlas
KÖRB
Atlas
2
6
4
0.67
L
Izanami
MarSoHyun
Izanami
3
5
3
0.9
L
Nu Wa
1
3
7
1.5
L
5
8
5
0.94
L
1
8
6
0.5
W
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,738
Damage
49,488
70,503
Taken
75,110
56,848
Mitigated
55,561
33,953
Healing
12,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Azkeden
Chaac
17,356
2,678
0
9,208
18,248
17,212
1,374
6,426
11,822
4,091
36,610
W
Sun Wukong
DangerNoodleJorm
Sun Wukong
12,975
2,058
4,580
4,669
14,317
14,724
881
4,845
9,472
8
25,316
W
Poseidon
DrBaltar
Poseidon
12,611
1,751
1,087
2,984
10,533
3,319
595
2,912
7,621
30,455
0
W
18,232
3,779
180
1,619
9,167
3,651
2,028
4,952
4,215
41,703
0
L
Atlas
KÖRB
Atlas
6,150
1,351
1,089
1,702
19,105
23,796
0
9,862
8,173
12,490
0
L
Izanami
MarSoHyun
Izanami
9,385
4,705
71
2,713
13,689
6,045
1,115
7,916
5,319
0
24,782
L
Nu Wa
11,739
2,098
783
1,959
12,092
6,271
881
6,165
5,416
27,185
0
L
13,094
2,427
1,036
641
14,713
10,554
0
7,450
6,724
0
18,059
L
9,120
593
0
2,715
15,511
8,895
667
8,514
6,402
25,572
0
W
8,564
747
5,229
4,397
18,238
17,942
534
7,874
9,815
11,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,940
Gold Earned
47,001
161
Minions Killed
116
0
Camps Cleared
0
1,237,048
Distance Traveled
938,446
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,974
915
41
3
0
244,453
5
W
Sun Wukong
10,365
864
31
3
0
263,496
0
W
Poseidon
10,521
877
34
3
0
220,672
3
W
Hera
11,307
942
48
4
0
249,200
0
L
Atlas
8,643
720
5
0
0
211,258
2
L
Izanami
8,816
735
43
4
0
170,537
1
L
Nu Wa
10,175
848
23
2
0
227,096
2
L
Thor
10,199
850
9
1
0
172,800
0
L
Anubis
9,168
764
36
3
0
156,755
4
W
Geb
9,773
814
7
1
0
259,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role