Player Matchup

Artemis
Artemis
Gold III
 
Artemis
Gold III
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold II
Crosty
Nemesis
Gold II
Level 140
God Stats
8W - 13L
1,443 SR
Queue Stats
240W - 232L
1,484 MMR
Solo
Mulan
Mulan
Platinum II
MlSAT0
Mulan
Platinum II
Level 46
God Stats
2W - 1L
1,698 SR
Queue Stats
68W - 65L
1,626 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
SirRares02
Morgan Le Fay
Gold III
Level 118
God Stats
0W - 1L
1,763 SR
Queue Stats
64W - 65L
1,370 MMR
Solo
Ganesha
Ganesha
Gold III
juanico2
Ganesha
Gold III
Level 123
God Stats
0W - 2L
1,349 SR
Queue Stats
62W - 56L
1,481 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 116
1,550 SR
1,492 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 124
1,531 SR
1,518 MMR
Cliodhna
Cliodhna
Gold I
Jojolionheart
Cliodhna
Gold I
Level 159
God Stats
4W - 3L
1,734 SR
Queue Stats
265W - 267L
1,595 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver IV
Nefly
Kumbhakarna
Silver IV
Level 78
God Stats
1W - 0L
1,302 SR
Queue Stats
7W - 7L
1,354 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
UncleOld
Sun Wukong
Gold III
Level 139
God Stats
26W - 22L
1,602 SR
Queue Stats
163W - 163L
1,484 MMR
Party 1
Sol
Sol
Gold II
azzepes
Sol
Gold II
Level 88
God Stats
4W - 4L
1,321 SR
Queue Stats
48W - 47L
1,591 MMR
Solo
Hera
Hera
Platinum V
Βlüe
Hera
Platinum V
Level 158
God Stats
21W - 17L
1,694 SR
Queue Stats
164W - 168L
1,564 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
3 / 3 / 0
7,013
501
6,751
7,257
2,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Crosty
Nemesis
12
2 / 0 / 1
6,646
475
3,411
6,596
1,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mulan
MlSAT0
Mulan
11
0 / 3 / 0
6,742
482
3,445
9,919
4,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
SirRares02
Morgan Le Fay
12
1 / 5 / 1
7,210
515
2,631
7,358
2,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
juanico2
Ganesha
10
0 / 2 / 2
6,025
430
1,765
8,650
4,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
AchillesArtioAthenaGeb

VS

Bans
OdinBastetIzanamiJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Jojolionheart
Cliodhna
14
3 / 1 / 4
7,869
562
5,261
7,064
2,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Nefly
Kumbhakarna
11
0 / 1 / 4
6,335
453
2,099
7,439
4,297
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sun Wukong
UncleOld
Sun Wukong
15
2 / 0 / 0
8,951
639
6,930
7,469
3,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sol
13
4 / 3 / 2
7,703
550
6,575
6,728
1,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hera
Βlüe
Hera
15
3 / 1 / 2
8,599
614
4,971
4,664
1,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
6
Kills
12
13
Deaths
6
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
3
0
1
L
Nemesis
Crosty
Nemesis
2
0
1
2.5
W
Cliodhna
Jojolionheart
Cliodhna
3
1
4
5
L
Mulan
MlSAT0
Mulan
0
3
0
0
W
Kumbhakarna
Nefly
Kumbhakarna
0
1
4
2
L
Morgan Le Fay
SirRares02
Morgan Le Fay
1
5
1
0.3
W
Sun Wukong
UncleOld
Sun Wukong
2
0
0
2
W
Sol
4
3
2
1.67
L
Ganesha
juanico2
Ganesha
0
2
2
0.5
W
Hera
Βlüe
Hera
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,003
Damage
25,836
39,780
Taken
33,364
15,327
Mitigated
13,904
10,838
Healing
14,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
6,751
2,961
0
1,912
7,257
2,145
108
4,066
3,191
0
38,971
L
Nemesis
Crosty
Nemesis
3,411
837
0
3,895
6,596
1,889
0
1,998
4,403
0
32,966
W
Cliodhna
Jojolionheart
Cliodhna
5,261
735
0
3,928
7,064
2,118
0
1,079
5,893
0
52,845
L
Mulan
MlSAT0
Mulan
3,445
383
0
2,759
9,919
4,746
0
0
9,265
1,534
36,628
W
Kumbhakarna
Nefly
Kumbhakarna
2,099
129
474
1,561
7,439
4,297
251
785
6,652
12,751
0
L
Morgan Le Fay
SirRares02
Morgan Le Fay
2,631
233
0
1,028
7,358
2,398
76
2,926
4,264
50,811
0
W
Sun Wukong
UncleOld
Sun Wukong
6,930
1,536
0
4,422
7,469
3,931
0
0
7,061
0
60,820
W
Sol
6,575
2,138
0
1,784
6,728
1,997
954
513
6,215
50,437
7,157
L
Ganesha
juanico2
Ganesha
1,765
0
0
1,244
8,650
4,149
0
3,678
4,924
15,285
0
W
Hera
Βlüe
Hera
4,971
1,203
0
2,154
4,664
1,561
641
1,973
2,589
63,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,636
Gold Earned
39,457
369
Minions Killed
503
0
Camps Cleared
0
1,350,670
Distance Traveled
1,415,516
27
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,013
501
81
6
0
221,221
5
L
Nemesis
6,646
475
70
5
0
320,220
4
W
Cliodhna
7,869
562
90
6
0
333,797
7
L
Mulan
6,742
482
98
7
0
292,713
9
W
Kumbhakarna
6,335
453
21
2
0
265,689
4
L
Morgan Le Fay
7,210
515
114
8
0
241,015
4
W
Sun Wukong
8,951
639
141
10
0
270,184
2
W
Sol
7,703
550
99
7
0
256,506
1
L
Ganesha
6,025
430
6
0
0
275,501
5
W
Hera
8,599
614
152
11
0
289,340
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role