Player Matchup

Cerberus
Cerberus
Buades
Cerberus
Level 36
God Stats
5W - 4L
1,494 SR
Queue Stats
135W - 76L
1,692 Elo+
Party 2
Neith
Neith
Insidaex
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2
Hel
Hel
Popcorngoddess
Hel
Level 99
God Stats
0W - 1L
1,377 SR
Queue Stats
146W - 93L
1,657 Elo+
Party 2
Team Averages
Level 46
1,457 SR
1,616 Elo+

VS

Team Averages
Level 74
1,651 SR
1,497 Elo+
Gilgamesh
Gilgamesh
DadeBosche112
Gilgamesh
Level 86
God Stats
12W - 8L
1,624 SR
Queue Stats
50W - 42L
1,529 Elo+
Party 1
Izanami
Izanami
FrigoBar39
Izanami
Level 127
God Stats
2W - 1L
1,603 SR
Queue Stats
76W - 49L
1,562 Elo+
Party 1
Ra
Ra
GioBelva
Ra
Level 8
God Stats
3W - 2L
1,727 SR
Queue Stats
4W - 8L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Buades
Cerberus
11
0 / 3 / 7
7,928
610
6,894
16,405
11,132
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Insidaex
Neith
13
5 / 2 / 2
8,828
679
10,920
9,049
2,458
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 2 / 5
8,321
640
7,793
8,685
2,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DadeBosche112
Gilgamesh
13
3 / 2 / 4
9,873
759
5,871
13,564
11,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
FrigoBar39
Izanami
14
4 / 0 / 3
9,930
764
17,100
8,278
2,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 5 / 4
7,961
612
3,457
7,511
2,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
18
7
Kills
7
7
Deaths
7
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Buades
Cerberus
0
3
7
1.17
W
Gilgamesh
DadeBosche112
Gilgamesh
3
2
4
2.5
W
Izanami
FrigoBar39
Izanami
4
0
3
5.5
W
0
5
4
0.4
L
Neith
Insidaex
Neith
5
2
2
3
L
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,607
Damage
26,428
34,139
Taken
29,353
15,897
Mitigated
16,919
18,201
Healing
6,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Buades
Cerberus
6,894
412
0
2,730
16,405
11,132
172
2,026
14,379
27,810
0
W
Gilgamesh
DadeBosche112
Gilgamesh
5,871
1,425
0
3,168
13,564
11,589
297
5,932
7,632
0
14,801
W
Izanami
FrigoBar39
Izanami
17,100
11,035
0
1,667
8,278
2,877
2,095
3,684
4,594
0
58,959
W
3,457
844
873
992
7,511
2,453
430
5,318
2,193
12,392
0
L
Neith
Insidaex
Neith
10,920
4,676
350
1,484
9,049
2,458
300
1,277
7,772
0
28,564
L
7,793
116
8,884
4,753
8,685
2,307
152
998
7,687
34,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,077
Gold Earned
27,764
167
Minions Killed
147
5
Camps Cleared
4
689,920
Distance Traveled
764,162
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,928
610
74
6
2
236,083
1
W
Gilgamesh
9,873
759
14
1
2
259,294
2
W
Izanami
9,930
764
101
8
2
259,964
2
W
Ra
7,961
612
32
2
0
244,904
0
L
Neith
8,828
679
37
3
0
202,031
2
L
Hel
8,321
640
56
4
3
251,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role