Player Matchup

Bacchus
Bacchus
Gio3939
Bacchus
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 47L
1,341 Elo+
Party 1
Mercury
Mercury
PedroMurder
Mercury
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,242 Elo+
Solo
He Bo
He Bo
chugaister
He Bo
Level 126
God Stats
1W - 4L
1,294 SR
Queue Stats
207W - 212L
1,435 Elo+
Solo
Hel
Hel
eekhoorn93
Hel
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 48L
1,322 Elo+
Party 1
Heimdallr
Heimdallr
ludweed
Heimdallr
Level 141
God Stats
2W - 5L
1,306 SR
Queue Stats
231W - 226L
1,391 Elo+
Solo
Team Averages
Level 92
1,420 SR
1,346 Elo+

VS

Team Averages
Level 111
1,471 SR
1,394 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
GrimmR3aper
Cthulhu
Level 104
God Stats
4W - 5L
1,298 SR
Queue Stats
449W - 495L
1,330 Elo+
Solo
Aphrodite
Aphrodite
MikyMike93
Aphrodite
Level 80
God Stats
6W - 5L
1,364 SR
Queue Stats
269W - 288L
1,404 Elo+
Solo
Kuzenbo
Kuzenbo
REMEN69
Kuzenbo
Level 147
God Stats
2W - 0L
1,694 SR
Queue Stats
186W - 188L
1,402 Elo+
Solo
Ao Kuang
Ao Kuang
kurppa23
Ao Kuang
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 27L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gio3939
Bacchus
19
6 / 1 / 3
10,973
732
10,607
15,141
18,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
PedroMurder
Mercury
13
0 / 11 / 4
8,344
556
5,161
23,929
9,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
16
1 / 7 / 6
9,803
654
14,509
11,515
4,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 7 / 3
10,173
678
8,033
16,494
9,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Heimdallr
ludweed
Heimdallr
16
3 / 8 / 4
9,774
652
21,019
15,606
6,732
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
20
17 / 3 / 10
12,865
858
18,723
13,860
7,518
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
GrimmR3aper
Cthulhu
20
7 / 1 / 23
12,869
858
20,283
15,804
13,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Aphrodite
MikyMike93
Aphrodite
18
6 / 2 / 16
11,629
775
15,937
13,506
9,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
REMEN69
Kuzenbo
16
1 / 3 / 22
10,780
719
10,197
23,476
43,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
kurppa23
Ao Kuang
16
3 / 3 / 13
10,643
710
7,045
14,309
6,407
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
118
12
Kills
34
34
Deaths
12
20
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
17
3
10
7.33
L
Bacchus
Gio3939
Bacchus
6
1
3
7.5
W
Cthulhu
GrimmR3aper
Cthulhu
7
1
23
18.5
W
Aphrodite
MikyMike93
Aphrodite
6
2
16
7
L
Mercury
PedroMurder
Mercury
0
11
4
0.18
W
Kuzenbo
REMEN69
Kuzenbo
1
3
22
4
L
He Bo
1
7
6
0.57
L
2
7
3
0.5
W
Ao Kuang
kurppa23
Ao Kuang
3
3
13
3.17
L
Heimdallr
ludweed
Heimdallr
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,329
Damage
72,185
82,685
Taken
80,955
48,774
Mitigated
80,457
23,083
Healing
39,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
18,723
10,287
2,877
1,079
13,860
7,518
3,752
7,018
6,839
0
34,081
L
Bacchus
Gio3939
Bacchus
10,607
817
1,866
5,056
15,141
18,560
0
10,053
4,434
20,197
0
W
Cthulhu
GrimmR3aper
Cthulhu
20,283
1,377
586
5,889
15,804
13,231
398
5,609
10,195
45,383
0
W
Aphrodite
MikyMike93
Aphrodite
15,937
1,201
8,382
7,142
13,506
9,831
33
7,934
5,569
30,224
0
L
Mercury
PedroMurder
Mercury
5,161
2,211
158
3,648
23,929
9,151
0
12,944
10,457
0
11,404
W
Kuzenbo
REMEN69
Kuzenbo
10,197
3,353
2,262
3,566
23,476
43,470
313
8,699
14,777
16,832
0
L
He Bo
14,509
69
542
586
11,515
4,863
0
9,138
1,952
33,225
0
L
8,033
1,511
3,187
5,145
16,494
9,468
0
10,318
5,794
14,770
0
W
Ao Kuang
kurppa23
Ao Kuang
7,045
3,129
2,785
4,850
14,309
6,407
1,740
3,889
10,420
18,775
0
L
Heimdallr
ludweed
Heimdallr
21,019
7,396
1,202
1,693
15,606
6,732
0
8,721
6,586
0
40,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,067
Gold Earned
58,786
154
Minions Killed
151
0
Camps Cleared
0
1,214,530
Distance Traveled
1,689,562
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,865
858
31
2
0
306,770
0
L
Bacchus
10,973
732
21
1
0
306,985
5
W
Cthulhu
12,869
858
64
4
0
308,425
0
W
Aphrodite
11,629
775
25
2
0
347,947
0
L
Mercury
8,344
556
9
1
0
203,959
0
W
Kuzenbo
10,780
719
9
1
0
379,869
1
L
He Bo
9,803
654
46
3
0
257,207
0
L
Hel
10,173
678
19
1
0
232,369
0
W
Ao Kuang
10,643
710
22
1
0
346,551
0
L
Heimdallr
9,774
652
59
4
0
214,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role