Player Matchup

Agni
Agni
DarkSlayer13
Agni
Level 158
God Stats
7W - 3L
1,732 SR
Queue Stats
171W - 119L
1,659 Elo+
Party 1
Mulan
Mulan
Kareulie
Mulan
Level 29
God Stats
18W - 7L
1,795 SR
Queue Stats
214W - 113L
1,686 Elo+
Party 1
Neith
Neith
Talyrja
Neith
Level 68
God Stats
16W - 12L
1,617 SR
Queue Stats
236W - 127L
1,696 Elo+
Party 1
Team Averages
Level 85
1,714 SR
1,680 Elo+

VS

Team Averages
Level 73
1,559 SR
1,522 Elo+
Cerberus
Cerberus
DadeBosche112
Cerberus
Level 86
God Stats
0W - 1L
1,604 SR
Queue Stats
50W - 42L
1,536 Elo+
Party 2
Neith
Neith
FrigoBar39
Neith
Level 127
God Stats
3W - 2L
1,573 SR
Queue Stats
76W - 49L
1,570 Elo+
Party 2
Bacchus
Bacchus
GioBelva
Bacchus
Level 7
God Stats
0W - 3L
1,501 SR
Queue Stats
4W - 8L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 8
8,780
798
11,598
5,150
1,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Kareulie
Mulan
11
1 / 3 / 8
7,617
692
4,640
11,264
9,143
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Neith
Talyrja
Neith
12
7 / 1 / 4
8,784
799
11,301
4,488
1,299
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DadeBosche112
Cerberus
10
1 / 7 / 3
6,916
629
2,684
11,705
9,463
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
12
3 / 2 / 2
7,576
689
9,998
9,525
3,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
GioBelva
Bacchus
11
1 / 2 / 3
8,118
738
2,786
11,648
11,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
11
Kills
5
5
Deaths
11
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DadeBosche112
Cerberus
1
7
3
0.36
W
3
1
8
7
L
Neith
3
2
2
2
L
Bacchus
GioBelva
Bacchus
1
2
3
1.25
W
Mulan
Kareulie
Mulan
1
3
8
1.67
W
Neith
Talyrja
Neith
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,539
Damage
15,468
20,902
Taken
32,878
12,064
Mitigated
24,570
3,836
Healing
3,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DadeBosche112
Cerberus
2,684
151
0
694
11,705
9,463
0
4,671
7,034
10,280
0
W
11,598
1,329
53
1,367
5,150
1,622
626
1,274
3,876
41,581
0
L
Neith
9,998
3,639
0
1,235
9,525
3,551
0
4,652
4,873
0
42,485
L
Bacchus
GioBelva
Bacchus
2,786
107
0
1,100
11,648
11,556
0
2,802
8,846
7,567
0
W
Mulan
Kareulie
Mulan
4,640
158
184
1,266
11,264
9,143
295
3,442
7,822
728
7,836
W
Neith
Talyrja
Neith
11,301
3,572
0
966
4,488
1,299
1,919
1,103
3,385
0
29,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,181
Gold Earned
22,610
131
Minions Killed
119
7
Camps Cleared
3
601,029
Distance Traveled
644,806
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,916
629
22
2
1
186,167
2
W
Agni
8,780
798
75
7
4
211,649
4
L
Neith
7,576
689
89
8
2
218,319
2
L
Bacchus
8,118
738
8
1
0
240,320
1
W
Mulan
7,617
692
12
1
3
178,327
2
W
Neith
8,784
799
44
4
0
211,053
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role