Player Matchup

Zeus
Zeus
Gamephr3ak
Zeus
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 4L
1,196 Elo+
Party 2
Atlas
Atlas
HawaiizYETI
Atlas
Level 106
God Stats
0W - 1L
1,423 SR
Queue Stats
1W - 4L
1,196 Elo+
Party 2
Artemis
Artemis
Hitman808
Artemis
Level 2
God Stats
1W - 3L
1,253 SR
Queue Stats
1W - 5L
1,196 Elo+
Party 2
Ra
Ra
Tahi808
Ra
Level 3
God Stats
0W - 3L
1,169 SR
Queue Stats
0W - 3L
1,196 Elo+
Party 2
Pele
Pele
WangTang4444
Pele
Level 30
God Stats
9W - 13L
1,526 SR
Queue Stats
20W - 28L
1,463 Elo+
Solo
Team Averages
Level 34
1,374 SR
1,250 Elo+

VS

Team Averages
Level 63
1,589 SR
1,454 Elo+
Ra
Ra
Marvelous Bat
Ra
Level 29
God Stats
45W - 46L
1,477 SR
Queue Stats
142W - 124L
1,466 Elo+
Party 3
Yemoja
Yemoja
PotatoLord96
Yemoja
Level 18
God Stats
4W - 2L
1,604 SR
Queue Stats
16W - 17L
1,400 Elo+
Party 1
Chang'e
Chang'e
RIP PEACHES7327
Chang'e
Level 48
God Stats
2W - 1L
1,504 SR
Queue Stats
15W - 17L
1,359 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Steezy888
Tsukuyomi
Level 119
God Stats
13W - 8L
1,630 SR
Queue Stats
289W - 266L
1,501 Elo+
Party 3
Medusa
Medusa
superdipingbaby
Medusa
Level 102
God Stats
2W - 0L
1,731 SR
Queue Stats
83W - 87L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 4
10,640
887
21,872
12,341
6,030
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
1 / 7 / 2
10,184
849
10,354
26,434
28,240
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
Hitman808
Artemis
16
0 / 13 / 4
9,951
829
12,342
21,854
6,919
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
0 / 8 / 4
10,065
839
7,297
10,700
2,961
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 13 / 2
12,161
1,013
16,623
25,522
7,732
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 23
12,388
1,032
11,173
11,224
4,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
20
4 / 1 / 27
11,923
994
11,494
18,254
25,375
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
7 / 2 / 25
12,604
1,050
16,807
16,311
6,514
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Steezy888
Tsukuyomi
20
20 / 1 / 18
15,353
1,279
34,115
15,189
6,261
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
11 / 2 / 25
13,227
1,102
18,935
12,389
5,246
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
164
7
Kills
46
46
Deaths
7
16
Assists
118
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
L
1
7
2
0.29
L
Artemis
Hitman808
Artemis
0
13
4
0.15
W
4
1
23
15.5
W
Yemoja
4
1
27
17.5
W
7
2
25
9.75
W
Tsukuyomi
Steezy888
Tsukuyomi
20
1
18
29
L
0
8
4
0.25
L
4
13
2
0.38
W
11
2
25
11.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,488
Damage
92,524
96,851
Taken
73,367
51,882
Mitigated
47,797
5,492
Healing
26,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,872
986
464
0
12,341
6,030
0
3,919
8,355
36,779
0
L
10,354
2,263
81
975
26,434
28,240
0
8,570
17,546
31,437
0
L
Artemis
Hitman808
Artemis
12,342
5,950
28
1,581
21,854
6,919
0
12,077
9,621
0
38,549
W
11,173
1,090
2,767
3,098
11,224
4,401
0
4,981
6,243
28,418
0
W
Yemoja
11,494
1,518
1,262
250
18,254
25,375
0
11,106
7,148
22,558
0
W
16,807
377
6,951
5,803
16,311
6,514
0
8,226
8,085
38,955
0
W
Tsukuyomi
Steezy888
Tsukuyomi
34,115
10,335
0
6,288
15,189
6,261
0
8,727
5,918
0
64,915
L
7,297
499
1,188
447
10,700
2,961
0
3,564
7,136
25,786
0
L
16,623
1,501
0
728
25,522
7,732
0
10,613
14,719
0
37,348
W
18,935
7,074
0
0
12,389
5,246
0
6,483
5,906
0
34,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,001
Gold Earned
65,495
190
Minions Killed
239
5
Camps Cleared
13
952,855
Distance Traveled
1,142,951
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,640
887
29
2
0
190,724
1
L
Atlas
10,184
849
36
3
0
209,081
0
L
Artemis
9,951
829
44
4
2
181,568
2
W
Ra
12,388
1,032
49
4
0
203,498
0
W
Yemoja
11,923
994
18
2
2
214,970
0
W
Chang'e
12,604
1,050
63
5
3
225,663
0
W
Tsukuyomi
15,353
1,279
56
5
7
253,010
2
L
Ra
10,065
839
49
4
0
174,852
1
L
Pele
12,161
1,013
32
3
3
196,630
0
W
Medusa
13,227
1,102
53
4
1
245,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role