Player Matchup

Scylla
Scylla
ImMrMeeseeeeeks
Scylla
Level 48
God Stats
0W - 2L
1,297 SR
Queue Stats
23W - 19L
1,654 Elo+
Solo
Susano
Susano
Jvry
Susano
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 48L
1,481 Elo+
Solo
Atlas
Atlas
Tierwood
Atlas
Level 48
God Stats
1W - 3L
1,497 SR
Queue Stats
49W - 69L
1,397 Elo+
Solo
He Bo
He Bo
genjimastah
He Bo
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 53L
1,465 Elo+
Solo
Izanami
Izanami
sall2212
Izanami
Level 45
God Stats
2W - 3L
1,796 SR
Queue Stats
17W - 20L
1,487 Elo+
Solo
Team Averages
Level 43
1,518 SR
1,497 Elo+

VS

Team Averages
Level 58
1,479 SR
1,430 Elo+
Izanami
Izanami
 
Izanami
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Hitsuo17
Loki
Level 29
God Stats
2W - 5L
1,304 SR
Queue Stats
72W - 75L
1,401 Elo+
Party 2
Ah Puch
Ah Puch
YoMommaDonPaid
Ah Puch
Level 35
God Stats
3W - 2L
1,711 SR
Queue Stats
74W - 59L
1,583 Elo+
Solo
Geb
Geb
dekis333
Geb
Level 27
God Stats
1W - 0L
1,308 SR
Queue Stats
3W - 1L
1,289 Elo+
Party 1
Eset
Eset
rozachcz
Eset
Level 69
God Stats
5W - 4L
1,575 SR
Queue Stats
252W - 271L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,039
608
1,346
2,362
852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
Jvry
Susano
5
1 / 2 / 0
3,539
708
1,681
3,335
1,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
Tierwood
Atlas
3
0 / 1 / 1
3,116
623
692
2,594
461
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
1 / 3 / 0
3,659
732
1,318
2,391
537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
sall2212
Izanami
4
1 / 1 / 1
3,214
643
2,045
2,282
314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
1 / 1 / 1
4,063
813
2,662
3,428
594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Loki
8
5 / 0 / 1
4,829
966
2,428
3,330
868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
1 / 0 / 1
4,042
808
2,113
2,529
687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

6
1 / 1 / 1
3,435
687
606
1,764
470
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Eset
6
0 / 1 / 4
3,977
795
454
2,930
783
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
3
Kills
8
8
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
1
1
1.5
W
Loki
5
0
1
5.5
L
0
1
0
0
L
Susano
Jvry
Susano
1
2
0
0.5
L
Atlas
Tierwood
Atlas
0
1
1
0.5
W
1
0
1
1.5
W
1
1
1
1.5
L
1
3
0
0.33
W
Eset
0
1
4
2
L
Izanami
sall2212
Izanami
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,082
Damage
8,263
12,964
Taken
13,981
3,296
Mitigated
3,402
4,034
Healing
7,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,662
2,176
0
1,510
3,428
594
0
438
2,990
0
25,582
W
Loki
2,428
869
0
2,392
3,330
868
0
488
2,819
0
16,857
L
1,346
246
0
1,256
2,362
852
0
1,429
933
7,675
0
L
Susano
Jvry
Susano
1,681
489
0
796
3,335
1,132
0
1,026
2,309
0
14,541
L
Atlas
Tierwood
Atlas
692
205
330
832
2,594
461
0
266
2,328
2,380
0
W
2,113
194
0
1,320
2,529
687
0
1,169
1,183
15,168
0
W
606
165
60
385
1,764
470
0
254
1,510
5,003
0
L
1,318
210
0
10
2,391
537
0
112
2,279
11,758
0
W
Eset
454
0
0
1,494
2,930
783
302
739
2,123
13,439
0
L
Izanami
sall2212
Izanami
2,045
1,775
0
810
2,282
314
0
340
1,942
0
12,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,567
Gold Earned
20,346
107
Minions Killed
181
0
Camps Cleared
0
433,311
Distance Traveled
532,892
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,063
813
59
12
0
102,511
1
W
Loki
4,829
966
39
8
0
123,075
0
L
Scylla
3,039
608
18
4
0
98,174
2
L
Susano
3,539
708
31
6
0
109,919
0
L
Atlas
3,116
623
4
1
0
72,834
1
W
Ah Puch
4,042
808
34
7
0
100,822
1
W
Geb
3,435
687
6
1
0
122,931
2
L
He Bo
3,659
732
26
5
0
89,591
2
W
Eset
3,977
795
43
9
0
83,553
1
L
Izanami
3,214
643
28
6
0
62,793
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role