Player Matchup

Hercules
Hercules
 
Hercules
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Spaggiari13015
Kali
Level 104
God Stats
0W - 1L
1,286 SR
Queue Stats
118W - 120L
1,499 Elo+
Solo
Hera
Hera
emwada
Hera
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 41L
1,466 Elo+
Solo
Apollo
Apollo
старскрим
Apollo
Level 150
God Stats
4W - 7L
1,517 SR
Queue Stats
157W - 181L
1,373 Elo+
Solo
Rama
Rama
银色獠牙
Rama
Level 127
God Stats
2W - 2L
1,492 SR
Queue Stats
580W - 625L
1,459 Elo+
Solo
Team Averages
Level 114
1,459 SR
1,459 Elo+

VS

Team Averages
Level 128
1,461 SR
1,509 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Eterna1Le9end
Hera
Level 104
God Stats
1W - 0L
1,226 SR
Queue Stats
19W - 16L
1,543 Elo+
Solo
Charybdis
Charybdis
LWP99
Charybdis
Level 129
God Stats
3W - 2L
1,513 SR
Queue Stats
710W - 755L
1,417 Elo+
Solo
Cthulhu
Cthulhu
lilslumpgod
Cthulhu
Level 92
God Stats
2W - 1L
1,508 SR
Queue Stats
22W - 15L
1,596 Elo+
Solo
Kali
Kali
pyetrogamer
Kali
Level 160
God Stats
2W - 1L
1,558 SR
Queue Stats
339W - 349L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
1 / 2 / 1
5,150
1,030
3,392
6,778
3,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
0 / 3 / 0
4,625
925
1,970
4,471
1,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hera
emwada
Hera
8
0 / 4 / 2
4,741
948
4,286
4,016
1,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 1 / 1
4,480
896
579
1,618
558
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 2 / 1
5,326
1,065
4,002
5,310
2,007
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
3 / 0 / 7
6,716
1,343
8,216
2,410
988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 2 / 3
5,924
1,185
4,003
3,440
1,442
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
LWP99
Charybdis
11
3 / 1 / 7
6,297
1,259
1,797
4,179
1,919
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
lilslumpgod
Cthulhu
11
2 / 0 / 9
6,209
1,242
4,163
5,726
5,853
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 0 / 6
6,081
1,216
1,897
4,004
2,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
3
Kills
12
12
Deaths
3
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
2
1
0.75
W
Ah Puch
 
Ah Puch
3
0
7
6.5
W
2
2
3
1.75
W
Charybdis
LWP99
Charybdis
3
1
7
6.5
L
0
3
0
0
L
Hera
emwada
Hera
0
4
2
0.25
W
Cthulhu
lilslumpgod
Cthulhu
2
0
9
6.5
W
2
0
6
5
L
0
1
1
0.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,229
Damage
20,076
22,193
Taken
19,759
9,515
Mitigated
12,219
6,532
Healing
7,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,392
766
185
1,966
6,778
3,929
0
5,094
1,684
0
4,201
W
Ah Puch
 
Ah Puch
8,216
187
487
988
2,410
988
35
519
1,824
20,626
0
W
4,003
680
244
239
3,440
1,442
588
700
2,707
6,961
0
W
Charybdis
LWP99
Charybdis
1,797
1,012
169
947
4,179
1,919
2,134
701
3,407
0
6,709
L
1,970
750
452
822
4,471
1,557
0
2,647
1,824
0
6,081
L
Hera
emwada
Hera
4,286
261
345
315
4,016
1,464
0
3,154
862
7,378
0
W
Cthulhu
lilslumpgod
Cthulhu
4,163
226
236
1,674
5,726
5,853
108
1,478
4,181
6,690
0
W
1,897
592
1,195
1,378
4,004
2,017
137
888
3,010
0
3,799
L
579
323
284
389
1,618
558
0
1,256
362
0
1,976
L
4,002
1,795
262
1,512
5,310
2,007
0
4,231
1,079
0
10,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,322
Gold Earned
31,227
38
Minions Killed
51
0
Camps Cleared
0
403,137
Distance Traveled
522,515
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,150
1,030
4
1
0
103,346
1
W
Ah Puch
6,716
1,343
25
5
0
100,950
0
W
Hera
5,924
1,185
6
1
0
85,534
0
W
Charybdis
6,297
1,259
13
3
0
97,973
2
L
Kali
4,625
925
12
2
0
99,074
1
L
Hera
4,741
948
8
2
0
65,689
0
W
Cthulhu
6,209
1,242
4
1
0
122,793
0
W
Kali
6,081
1,216
3
1
0
115,265
0
L
Apollo
4,480
896
2
0
0
44,546
0
L
Rama
5,326
1,065
12
2
0
90,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role