Player Matchup

Zeus
Zeus
Gold II
 
Zeus
Gold II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Silver I
AndreiVlad21
Da Ji
Silver I
Level 107
God Stats
1W - 1L
1,576 SR
Queue Stats
78W - 88L
1,255 MMR
Party 1
Bellona
Bellona
Silver III
Andy2345
Bellona
Silver III
Level 62
God Stats
3W - 1L
1,953 SR
Queue Stats
12W - 20L
1,196 MMR
Party 1
Sol
Sol
Gold V
Søratø
Sol
Gold V
Level 147
God Stats
16W - 15L
1,668 SR
Queue Stats
138W - 141L
1,296 MMR
Solo
Sylvanus
Sylvanus
Gold V
alsacz
Sylvanus
Gold V
Level 109
God Stats
3W - 3L
1,568 SR
Queue Stats
237W - 252L
1,255 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,653 SR
1,300 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,614 SR
1,378 MMR
Discordia
Discordia
Silver I
AnonimousBanana
Discordia
Silver I
Level 105
God Stats
6W - 6L
1,497 SR
Queue Stats
230W - 232L
1,145 MMR
Solo
Fenrir
Fenrir
Gold V
AzaNaa
Fenrir
Gold V
Level 109
God Stats
3W - 1L
1,856 SR
Queue Stats
27W - 30L
1,181 MMR
Solo
Jing Wei
Jing Wei
Gold V
Gosht
Jing Wei
Gold V
Level 155
God Stats
4W - 0L
1,957 SR
Queue Stats
18W - 18L
1,540 MMR
Party 2
Amaterasu
Amaterasu
Gold IV
Ojier2
Amaterasu
Gold IV
Level 126
God Stats
1W - 2L
1,215 SR
Queue Stats
77W - 74L
1,240 MMR
Solo
Fafnir
Fafnir
Gold I
Seraphone
Fafnir
Gold I
Level 144
God Stats
3W - 2L
1,545 SR
Queue Stats
55W - 46L
1,787 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
3 / 5 / 2
7,732
515
14,836
9,949
3,397
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 4 / 4
7,055
470
6,107
10,788
3,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Andy2345
Bellona
12
3 / 3 / 0
7,462
497
6,224
9,786
10,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
0 / 8 / 0
6,778
452
7,118
11,725
3,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
alsacz
Sylvanus
7
0 / 2 / 0
5,429
362
2,426
7,151
4,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bans
MulanAthenaBastetPersephone

VS

Bans
CliodhnaAchillesAwilixGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AnonimousBanana
Discordia
12
1 / 2 / 6
7,994
533
5,228
6,096
2,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
AzaNaa
Fenrir
14
4 / 3 / 5
8,720
581
5,001
15,056
5,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jing Wei
Gosht
Jing Wei
14
9 / 0 / 6
9,544
636
12,649
15,628
6,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
Ojier2
Amaterasu
15
6 / 2 / 7
9,698
647
6,254
12,438
9,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fafnir
Seraphone
Fafnir
12
2 / 0 / 11
8,698
580
5,463
10,972
14,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
57
7
Kills
22
22
Deaths
7
6
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
5
2
0.8
L
1
4
4
0.75
L
Bellona
Andy2345
Bellona
3
3
0
1
W
Discordia
AnonimousBanana
Discordia
1
2
6
2
W
Fenrir
AzaNaa
Fenrir
4
3
5
2.17
W
Jing Wei
Gosht
Jing Wei
9
0
6
12
W
Amaterasu
Ojier2
Amaterasu
6
2
7
4.75
W
Fafnir
Seraphone
Fafnir
2
0
11
7.5
L
0
8
0
0
L
Sylvanus
alsacz
Sylvanus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,711
Damage
34,595
49,399
Taken
60,190
25,883
Mitigated
37,914
14,375
Healing
23,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
14,836
841
0
3,060
9,949
3,397
925
3,687
6,182
62,265
0
L
6,107
1,123
0
2,370
10,788
3,447
306
2,326
8,342
0
37,400
L
Bellona
Andy2345
Bellona
6,224
1,912
0
2,892
9,786
10,751
215
984
8,445
0
32,213
W
Discordia
AnonimousBanana
Discordia
5,228
49
0
1,799
6,096
2,123
0
2,547
3,549
50,472
0
W
Fenrir
AzaNaa
Fenrir
5,001
1,188
0
5,080
15,056
5,906
0
7,068
7,853
0
53,000
W
Jing Wei
Gosht
Jing Wei
12,649
10,262
0
8,717
15,628
6,013
4,017
6,793
8,710
0
62,357
W
Amaterasu
Ojier2
Amaterasu
6,254
2,086
0
4,889
12,438
9,123
283
2,786
9,301
0
45,087
W
Fafnir
Seraphone
Fafnir
5,463
1,374
0
2,784
10,972
14,749
0
5,918
5,014
19,410
0
L
7,118
2,368
0
3,655
11,725
3,621
0
1,865
9,860
40,588
6,439
L
Sylvanus
alsacz
Sylvanus
2,426
971
423
1,975
7,151
4,667
0
1,829
5,279
10,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,456
Gold Earned
44,654
358
Minions Killed
418
0
Camps Cleared
0
1,269,709
Distance Traveled
1,548,058
13
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,732
515
107
7
0
255,090
4
L
Da Ji
7,055
470
75
5
0
303,374
6
L
Bellona
7,462
497
84
6
0
299,123
1
W
Discordia
7,994
533
98
7
0
287,045
10
W
Fenrir
8,720
581
98
7
0
318,302
4
W
Jing Wei
9,544
636
128
9
0
294,607
5
W
Amaterasu
9,698
647
79
5
0
332,316
5
W
Fafnir
8,698
580
15
1
0
315,788
3
L
Sol
6,778
452
80
5
0
264,559
1
L
Sylvanus
5,429
362
12
1
0
147,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role