Player Matchup

Osiris
Osiris
 
Osiris
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Capt-DogWarrior
Nemesis
Level 93
God Stats
2W - 2L
1,693 SR
Queue Stats
197W - 187L
1,532 Elo+
Party 1
Gilgamesh
Gilgamesh
Gusabyss
Gilgamesh
Level 108
God Stats
3W - 3L
1,582 SR
Queue Stats
261W - 228L
1,539 Elo+
Party 1
Freya
Freya
Oo-Sky-oO7
Freya
Level 89
God Stats
16W - 17L
1,577 SR
Queue Stats
874W - 953L
1,404 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
nonameisavalible
Ah Muzen Cab
Level 63
God Stats
1W - 1L
1,532 SR
Queue Stats
49W - 28L
1,501 Elo+
Solo
Team Averages
Level 92
1,577 SR
1,495 Elo+

VS

Team Averages
Level 120
1,528 SR
1,464 Elo+
Sobek
Sobek
 
Sobek
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
MardGeer110
Rama
Level 103
God Stats
3W - 0L
1,863 SR
Queue Stats
86W - 64L
1,562 Elo+
Solo
Janus
Janus
UndauntedTyrann
Janus
Level 64
God Stats
1W - 3L
1,135 SR
Queue Stats
62W - 82L
1,350 Elo+
Solo
Merlin
Merlin
twixted666
Merlin
Level 149
God Stats
3W - 4L
1,554 SR
Queue Stats
302W - 310L
1,459 Elo+
Solo
Cerberus
Cerberus
银色獠牙
Cerberus
Level 127
God Stats
12W - 2L
1,589 SR
Queue Stats
580W - 625L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
3 / 3 / 6
8,464
705
13,936
12,811
12,743
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 4 / 10
8,080
673
7,371
12,885
8,374
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
Gusabyss
Gilgamesh
14
1 / 4 / 8
8,328
694
15,402
21,406
8,977
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
14
3 / 3 / 4
8,545
712
9,284
9,227
3,081
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
nonameisavalible
Ah Muzen Cab
17
4 / 5 / 6
9,362
780
14,782
12,766
4,445
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
3 / 3 / 11
10,080
840
6,319
21,471
29,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
7 / 1 / 7
10,244
854
15,158
10,776
5,479
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
0 / 2 / 15
8,896
741
9,678
11,990
5,189
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
twixted666
Merlin
17
4 / 2 / 8
9,982
832
13,413
9,922
4,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
银色獠牙
Cerberus
15
4 / 4 / 10
9,986
832
14,659
21,744
21,313
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
69
12
Kills
18
19
Deaths
12
34
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
3
3
6
2
W
Sobek
 
Sobek
3
3
11
2.83
L
1
4
10
1.5
L
Gilgamesh
Gusabyss
Gilgamesh
1
4
8
1.25
W
7
1
7
10.5
L
Freya
3
3
4
1.67
W
0
2
15
3.75
L
Ah Muzen Cab
nonameisavalible
Ah Muzen Cab
4
5
6
1.4
W
Merlin
twixted666
Merlin
4
2
8
4
W
Cerberus
银色獠牙
Cerberus
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,775
Damage
59,227
69,095
Taken
75,903
37,620
Mitigated
66,294
29,818
Healing
33,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
13,936
2,812
3,002
3,312
12,811
12,743
0
8,555
3,794
0
21,198
W
Sobek
 
Sobek
6,319
149
3,480
6,305
21,471
29,344
340
3,843
15,984
10,906
0
L
7,371
2,154
2,340
2,397
12,885
8,374
0
7,815
4,832
0
10,998
L
Gilgamesh
Gusabyss
Gilgamesh
15,402
3,783
3,816
5,524
21,406
8,977
0
11,608
9,531
0
24,663
W
15,158
9,294
1,854
1,425
10,776
5,479
3,011
753
9,796
0
31,406
L
Freya
9,284
3,424
1,780
3,175
9,227
3,081
115
6,113
2,850
19,293
0
W
9,678
1,285
2,044
2,177
11,990
5,189
1,390
868
10,970
16,242
0
L
Ah Muzen Cab
nonameisavalible
Ah Muzen Cab
14,782
3,185
1,466
3,006
12,766
4,445
225
8,599
4,019
0
33,922
W
Merlin
twixted666
Merlin
13,413
634
4,197
2,418
9,922
4,969
245
766
8,921
33,260
0
W
Cerberus
银色獠牙
Cerberus
14,659
499
1,913
7,399
21,744
21,313
193
3,054
18,281
26,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,779
Gold Earned
49,188
98
Minions Killed
165
0
Camps Cleared
0
1,174,151
Distance Traveled
1,155,853
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,464
705
26
2
0
239,674
2
W
Sobek
10,080
840
5
0
0
254,085
0
L
Nemesis
8,080
673
9
1
0
247,651
1
L
Gilgamesh
8,328
694
11
1
0
248,699
0
W
Rama
10,244
854
38
3
0
229,521
0
L
Freya
8,545
712
25
2
0
225,156
1
W
Janus
8,896
741
28
2
0
221,852
0
L
Ah Muzen Cab
9,362
780
27
2
0
212,971
0
W
Merlin
9,982
832
50
4
0
221,020
0
W
Cerberus
9,986
832
44
4
0
229,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role