Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Cozy Beats
Hun Batz
Level 142
God Stats
2W - 3L
1,672 SR
Queue Stats
234W - 223L
1,470 Elo+
Solo
Bellona
Bellona
El-Drahcir
Bellona
Level 89
God Stats
3W - 6L
1,292 SR
Queue Stats
440W - 467L
1,402 Elo+
Party 1
Vulcan
Vulcan
SaikoDrey
Vulcan
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,216 Elo+
Solo
Achilles
Achilles
StonedCentaur
Achilles
Level 143
God Stats
3W - 2L
1,664 SR
Queue Stats
317W - 317L
1,419 Elo+
Solo
Team Averages
Level 92
1,526 SR
1,401 Elo+

VS

Team Averages
Level 108
1,464 SR
1,453 Elo+
Vamana
Vamana
 
Vamana
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Kingz_Gottheit
Nike
Level 54
God Stats
1W - 0L
1,733 SR
Queue Stats
6W - 14L
1,344 Elo+
Solo
Nemesis
Nemesis
MvP iBoogieman
Nemesis
Level 107
God Stats
1W - 1L
1,280 SR
Queue Stats
277W - 295L
1,472 Elo+
Solo
Chiron
Chiron
Summergerm5154
Chiron
Level 98
God Stats
2W - 7L
1,306 SR
Queue Stats
352W - 338L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
1 / 7 / 11
9,798
612
7,808
14,749
9,446
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hun Batz
Cozy Beats
Hun Batz
18
9 / 9 / 7
12,118
757
21,520
18,395
9,071
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
El-Drahcir
Bellona
19
7 / 7 / 16
11,789
737
19,685
32,147
33,172
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
SaikoDrey
Vulcan
18
2 / 8 / 15
10,815
676
21,981
16,331
7,844
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
StonedCentaur
Achilles
20
8 / 6 / 15
12,371
773
17,434
37,154
54,709
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
20
12 / 5 / 18
14,480
905
21,169
30,296
24,203
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
 
Chang'e
19
5 / 4 / 21
12,366
773
18,724
18,238
6,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
6 / 6 / 15
11,718
732
15,046
21,905
20,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
8 / 5 / 18
12,917
807
17,830
22,732
19,904
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
6 / 7 / 17
12,432
777
32,806
18,128
7,894
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
126
27
Kills
37
37
Deaths
27
64
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
7
11
0.93
W
Vamana
 
Vamana
12
5
18
4.2
W
Chang'e
 
Chang'e
5
4
21
3.88
L
Hun Batz
Cozy Beats
Hun Batz
9
9
7
1.39
L
Bellona
El-Drahcir
Bellona
7
7
16
2.14
W
6
6
15
2.25
W
8
5
18
3.4
L
Vulcan
SaikoDrey
Vulcan
2
8
15
1.19
L
Achilles
StonedCentaur
Achilles
8
6
15
2.58
W
6
7
17
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,428
Damage
105,575
118,776
Taken
111,299
114,242
Mitigated
79,135
40,617
Healing
53,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,808
1,230
6,121
2,785
14,749
9,446
736
3,870
10,680
10,723
0
W
Vamana
 
Vamana
21,169
11,005
3,891
9,323
30,296
24,203
1,016
10,589
19,002
2,316
35,266
W
Chang'e
 
Chang'e
18,724
1,857
12,146
9,589
18,238
6,979
2,880
5,417
12,821
39,261
0
L
Hun Batz
Cozy Beats
Hun Batz
21,520
3,782
1,430
689
18,395
9,071
858
4,437
13,876
0
36,913
L
Bellona
El-Drahcir
Bellona
19,685
5,506
2,669
8,767
32,147
33,172
569
8,210
23,648
630
29,185
W
15,046
1,830
1,539
3,179
21,905
20,155
12
5,880
16,025
7,410
16,615
W
17,830
3,258
2,405
5,028
22,732
19,904
608
7,536
14,540
11,712
18,085
L
Vulcan
SaikoDrey
Vulcan
21,981
11,469
0
2,389
16,331
7,844
1,249
4,473
11,658
41,239
0
L
Achilles
StonedCentaur
Achilles
17,434
4,264
2,498
13,269
37,154
54,709
77
9,306
27,201
8,410
25,804
W
32,806
18,944
2,428
4,100
18,128
7,894
498
5,116
13,012
0
59,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,891
Gold Earned
63,913
132
Minions Killed
171
0
Camps Cleared
0
1,183,889
Distance Traveled
1,413,805
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,798
612
10
1
0
165,731
0
W
Vamana
14,480
905
37
2
0
297,852
0
W
Chang'e
12,366
773
43
3
0
300,005
0
L
Hun Batz
12,118
757
34
2
0
222,576
0
L
Bellona
11,789
737
6
0
0
269,701
0
W
Nike
11,718
732
15
1
0
257,495
0
W
Nemesis
12,917
807
20
1
0
328,159
0
L
Vulcan
10,815
676
43
3
0
245,536
1
L
Achilles
12,371
773
39
2
0
280,345
0
W
Chiron
12,432
777
56
4
0
230,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role