Player Matchup

Bacchus
Bacchus
BigDdarius
Bacchus
Level 8
God Stats
1W - 2L
1,724 SR
Queue Stats
3W - 13L
1,117 Elo+
Party 1
Nox
Nox
Dammit_lui14
Nox
Level 92
God Stats
1W - 2L
1,516 SR
Queue Stats
113W - 101L
1,465 Elo+
Party 1
Arachne
Arachne
XMAN_713
Arachne
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,102 Elo+
Party 1
Team Averages
Level 38
1,580 SR
1,228 Elo+

VS

Team Averages
Level 103
1,415 SR
1,356 Elo+
Hachiman
Hachiman
DBLDBL07
Hachiman
Level 128
God Stats
4W - 16L
1,220 SR
Queue Stats
85W - 141L
1,277 Elo+
Party 2
Geb
Geb
Daphne1112
Geb
Level 55
God Stats
3W - 4L
1,724 SR
Queue Stats
135W - 114L
1,529 Elo+
Solo
Zhong Kui
Zhong Kui
MasterChiefr641
Zhong Kui
Level 126
God Stats
6W - 8L
1,302 SR
Queue Stats
158W - 229L
1,262 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BigDdarius
Bacchus
9
0 / 4 / 0
6,477
648
2,578
8,528
5,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 2 / 0
6,318
632
5,381
5,864
2,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
XMAN_713
Arachne
10
1 / 5 / 0
6,812
681
4,300
10,628
3,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DBLDBL07
Hachiman
10
1 / 1 / 9
7,136
714
4,327
3,650
1,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 0 / 8
7,565
757
7,690
9,266
8,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
MasterChiefr641
Zhong Kui
12
8 / 1 / 2
7,954
795
6,430
6,092
4,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
2
Kills
10
11
Deaths
2
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BigDdarius
Bacchus
0
4
0
0
W
Hachiman
DBLDBL07
Hachiman
1
1
9
5.5
L
1
2
0
0.5
W
1
0
8
5
W
Zhong Kui
MasterChiefr641
Zhong Kui
8
1
2
9
L
Arachne
XMAN_713
Arachne
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,259
Damage
18,447
25,020
Taken
19,008
11,397
Mitigated
14,966
3,528
Healing
6,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BigDdarius
Bacchus
2,578
250
127
1,397
8,528
5,663
0
4,406
4,122
9,294
0
W
Hachiman
DBLDBL07
Hachiman
4,327
1,976
0
1,017
3,650
1,475
944
2,145
1,357
0
22,263
L
5,381
755
63
667
5,864
2,109
0
3,867
1,997
24,145
0
W
7,690
968
0
3,495
9,266
8,999
0
3,523
5,581
20,432
0
W
Zhong Kui
MasterChiefr641
Zhong Kui
6,430
405
0
1,883
6,092
4,492
554
2,098
3,944
15,274
0
L
Arachne
XMAN_713
Arachne
4,300
3,548
0
1,274
10,628
3,625
147
6,326
4,302
0
11,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,607
Gold Earned
22,655
91
Minions Killed
88
4
Camps Cleared
4
582,584
Distance Traveled
530,621
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,477
648
16
2
0
192,674
2
W
Hachiman
7,136
714
45
5
2
139,795
0
L
Nox
6,318
632
54
5
2
180,885
2
W
Geb
7,565
757
14
1
1
211,525
1
W
Zhong Kui
7,954
795
29
3
1
179,301
1
L
Arachne
6,812
681
21
2
2
209,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role