Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Bathomet666
Ah Muzen Cab
Level 67
God Stats
1W - 0L
1,679 SR
Queue Stats
24W - 26L
1,436 Elo+
Solo
Zhong Kui
Zhong Kui
Saberh
Zhong Kui
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,479 Elo+
Solo
Guan Yu
Guan Yu
aztecwarrior9511
Guan Yu
Level 129
God Stats
11W - 6L
1,577 SR
Queue Stats
363W - 366L
1,438 Elo+
Solo
Team Averages
Level 81
1,551 SR
1,471 Elo+

VS

Team Averages
Level 120
1,614 SR
1,464 Elo+
Tiamat
Tiamat
CaIamityCloud
Tiamat
Level 128
God Stats
18W - 16L
1,511 SR
Queue Stats
744W - 792L
1,441 Elo+
Party 1
Nox
Nox
Holyman666
Nox
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,441 Elo+
Solo
Discordia
Discordia
TH3MALEVOLENT
Discordia
Level 88
God Stats
2W - 2L
1,744 SR
Queue Stats
255W - 283L
1,436 Elo+
Solo
Atlas
Atlas
Zilphium
Atlas
Level 98
God Stats
1W - 2L
1,758 SR
Queue Stats
209W - 203L
1,452 Elo+
Party 1
Chang'e
Chang'e
jackkellington
Chang'e
Level 138
God Stats
0W - 1L
1,557 SR
Queue Stats
9W - 6L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
6 / 3 / 17
9,742
886
10,959
10,653
5,918
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Athena
 
Athena
14
2 / 2 / 20
8,791
799
6,273
17,708
15,496
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
Bathomet666
Ah Muzen Cab
17
4 / 2 / 18
9,624
875
17,222
8,837
3,510
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
Saberh
Zhong Kui
17
8 / 2 / 15
9,858
896
18,291
11,897
10,105
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 4 / 16
9,529
866
8,396
14,521
15,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 7
7,861
715
8,157
13,970
8,927
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 5 / 4
7,794
709
7,239
9,046
3,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
TH3MALEVOLENT
Discordia
15
4 / 5 / 7
8,415
765
14,450
10,360
4,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Atlas
Zilphium
Atlas
12
0 / 6 / 6
6,985
635
5,891
19,197
19,244
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
3 / 4 / 5
7,989
726
13,013
14,407
4,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
41
25
Kills
12
13
Deaths
25
86
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
3
17
4.83
W
Athena
 
Athena
2
2
20
6
W
Ah Muzen Cab
Bathomet666
Ah Muzen Cab
4
2
18
6.5
L
3
5
7
1.3
L
2
5
4
0.8
W
Zhong Kui
Saberh
Zhong Kui
8
2
15
7.75
L
Discordia
TH3MALEVOLENT
Discordia
4
5
7
1.5
L
Atlas
Zilphium
Atlas
0
6
6
0.5
W
5
4
16
3.25
L
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,141
Damage
48,750
63,616
Taken
66,980
50,315
Mitigated
41,092
36,357
Healing
27,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
10,959
2,154
1,225
2,269
10,653
5,918
1,192
7,579
2,854
0
25,384
W
Athena
 
Athena
6,273
1,532
1,388
5,874
17,708
15,496
300
12,434
4,944
9,789
0
W
Ah Muzen Cab
Bathomet666
Ah Muzen Cab
17,222
5,628
2,344
2,616
8,837
3,510
2,025
7,329
1,400
0
37,329
L
8,157
606
1,547
2,501
13,970
8,927
62
5,013
8,861
14,496
0
L
7,239
1,205
669
667
9,046
3,635
0
3,808
5,114
16,896
0
W
Zhong Kui
Saberh
Zhong Kui
18,291
1,080
3,637
4,207
11,897
10,105
1,628
9,537
2,262
29,587
0
L
Discordia
TH3MALEVOLENT
Discordia
14,450
1,076
2,317
1,533
10,360
4,509
90
4,319
6,041
24,079
0
L
Atlas
Zilphium
Atlas
5,891
1,760
1,058
2,135
19,197
19,244
32
5,806
13,035
9,683
0
W
8,396
975
8,012
4,785
14,521
15,286
253
10,850
3,406
0
13,627
L
13,013
1,115
8,921
6,291
14,407
4,777
291
5,618
8,668
24,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,544
Gold Earned
39,044
104
Minions Killed
99
0
Camps Cleared
0
1,042,994
Distance Traveled
891,841
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,742
886
30
3
0
181,723
0
W
Athena
8,791
799
7
1
0
210,775
0
W
Ah Muzen Cab
9,624
875
33
3
0
223,480
0
L
Tiamat
7,861
715
20
2
0
158,823
0
L
Nox
7,794
709
23
2
0
180,602
0
W
Zhong Kui
9,858
896
23
2
0
203,749
0
L
Discordia
8,415
765
22
2
0
171,650
0
L
Atlas
6,985
635
5
0
0
169,234
0
W
Guan Yu
9,529
866
11
1
0
223,267
1
L
Chang'e
7,989
726
29
3
0
211,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role