Player Matchup

Horus
Horus
 
Horus
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
OneMoorDab
King Arthur
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
180W - 183L
1,404 Elo+
Party 1
Camazotz
Camazotz
SevenSinSage
Camazotz
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 138L
1,402 Elo+
Party 1
Jormungandr
Jormungandr
VNR_Atox
Jormungandr
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,247 Elo+
Solo
Ao Kuang
Ao Kuang
nonameisavalible
Ao Kuang
Level 63
God Stats
0W - 1L
1,652 SR
Queue Stats
49W - 28L
1,512 Elo+
Solo
Team Averages
Level 65
1,530 SR
1,413 Elo+

VS

Team Averages
Level 94
1,514 SR
1,470 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Slay1nMantis
Sylvanus
Level 145
God Stats
8W - 5L
1,470 SR
Queue Stats
325W - 348L
1,460 Elo+
Solo
Xing Tian
Xing Tian
Whimzi--
Xing Tian
Level 127
God Stats
3W - 3L
1,598 SR
Queue Stats
111W - 94L
1,439 Elo+
Solo
Gilgamesh
Gilgamesh
fluffy44444567
Gilgamesh
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 101L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
1 / 4 / 5
7,436
744
7,598
14,330
14,783
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

King Arthur
OneMoorDab
King Arthur
13
2 / 5 / 0
7,172
717
6,843
13,100
13,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Camazotz
SevenSinSage
Camazotz
14
1 / 5 / 5
7,720
772
7,086
13,381
7,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
VNR_Atox
Jormungandr
13
2 / 7 / 4
7,899
790
10,544
11,790
6,563
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
4 / 6 / 3
8,430
843
8,958
10,222
6,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
3 / 3 / 15
8,250
825
7,774
9,739
4,956
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
 
Ganesha
15
0 / 3 / 22
7,905
791
8,669
11,648
6,208
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
Slay1nMantis
Sylvanus
15
7 / 1 / 19
8,993
899
8,760
9,542
6,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xing Tian
Whimzi--
Xing Tian
16
10 / 2 / 15
9,522
952
15,159
11,843
6,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
fluffy44444567
Gilgamesh
16
7 / 1 / 19
9,543
954
13,436
20,719
12,698
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
117
10
Kills
27
27
Deaths
10
17
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
4
5
0.88
W
Sun Wukong
 
Sun Wukong
3
3
15
3.5
W
Ganesha
 
Ganesha
0
3
22
3.67
L
King Arthur
OneMoorDab
King Arthur
2
5
0
0.4
L
Camazotz
SevenSinSage
Camazotz
1
5
5
0.7
W
Sylvanus
Slay1nMantis
Sylvanus
7
1
19
16.5
L
Jormungandr
VNR_Atox
Jormungandr
2
7
4
0.57
W
Xing Tian
Whimzi--
Xing Tian
10
2
15
8.75
W
Gilgamesh
fluffy44444567
Gilgamesh
7
1
19
16.5
L
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,029
Damage
53,798
62,823
Taken
63,491
49,457
Mitigated
36,994
20,920
Healing
32,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
7,598
3,036
3,955
6,465
14,330
14,783
0
6,059
8,271
0
12,236
W
Sun Wukong
 
Sun Wukong
7,774
2,646
1,122
1,408
9,739
4,956
861
3,326
5,914
0
15,041
W
Ganesha
 
Ganesha
8,669
851
1,046
1,289
11,648
6,208
27
3,527
7,789
19,420
0
L
King Arthur
OneMoorDab
King Arthur
6,843
0
0
763
13,100
13,982
0
6,559
6,541
0
11,294
L
Camazotz
SevenSinSage
Camazotz
7,086
2,064
175
5,488
13,381
7,947
0
8,800
4,581
0
12,493
W
Sylvanus
Slay1nMantis
Sylvanus
8,760
2,503
7,267
3,994
9,542
6,579
139
3,238
5,864
13,522
1,722
L
Jormungandr
VNR_Atox
Jormungandr
10,544
2,903
637
1,489
11,790
6,563
0
6,193
5,597
21,865
0
W
Xing Tian
Whimzi--
Xing Tian
15,159
1,015
1,768
1,022
11,843
6,553
869
3,383
8,045
22,303
0
W
Gilgamesh
fluffy44444567
Gilgamesh
13,436
2,182
3,666
9,622
20,719
12,698
681
5,444
14,667
1,524
23,827
L
8,958
2,515
378
1,570
10,222
6,182
0
5,093
5,129
18,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,657
Gold Earned
44,213
84
Minions Killed
93
0
Camps Cleared
0
955,147
Distance Traveled
1,035,565
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,436
744
11
1
0
207,657
1
W
Sun Wukong
8,250
825
24
2
0
196,204
4
W
Ganesha
7,905
791
0
0
0
196,153
1
L
King Arthur
7,172
717
17
2
0
200,168
0
L
Camazotz
7,720
772
11
1
0
194,430
0
W
Sylvanus
8,993
899
24
2
0
190,150
0
L
Jormungandr
7,899
790
20
2
0
160,000
0
W
Xing Tian
9,522
952
15
2
0
215,864
0
W
Gilgamesh
9,543
954
30
3
0
237,194
0
L
Ao Kuang
8,430
843
25
3
0
192,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role