Player Matchup

Thor
Thor
 
Thor
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
GRIBnik48
Achilles
Level 124
God Stats
5W - 7L
1,481 SR
Queue Stats
1,019W - 999L
1,544 Elo+
Solo
Ne Zha
Ne Zha
I-IBergZwergI-I
Ne Zha
Level 156
God Stats
9W - 21L
1,334 SR
Queue Stats
689W - 672L
1,512 Elo+
Solo
Team Averages
Level 111
1,463 SR
1,511 Elo+

VS

Team Averages
Level 122
1,540 SR
1,515 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Fubsie
Fafnir
Level 146
God Stats
3W - 1L
1,599 SR
Queue Stats
109W - 113L
1,508 Elo+
Solo
Chiron
Chiron
Toolok
Chiron
Level 83
God Stats
1W - 1L
1,297 SR
Queue Stats
37W - 33L
1,511 Elo+
Solo
Khepri
Khepri
xStottyx
Khepri
Level 87
God Stats
8W - 1L
1,761 SR
Queue Stats
143W - 124L
1,536 Elo+
Solo
Ullr
Ullr
zlin189
Ullr
Level 145
God Stats
8W - 6L
1,544 SR
Queue Stats
257W - 245L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
6 / 2 / 8
9,455
860
10,345
8,627
6,176
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Geb
 
Geb
15
3 / 4 / 8
8,937
812
11,758
16,695
17,655
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
 
Raijin
15
1 / 2 / 9
8,134
739
13,505
9,038
3,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
GRIBnik48
Achilles
14
2 / 4 / 8
8,106
737
6,836
16,726
19,690
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 4 / 7
8,578
780
9,959
8,750
3,160
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
7 / 4 / 8
10,007
910
12,155
10,505
7,260
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fafnir
Fubsie
Fafnir
15
2 / 2 / 13
9,913
901
5,692
16,417
25,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chiron
Toolok
Chiron
17
5 / 2 / 11
10,128
921
14,898
9,762
6,771
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Khepri
xStottyx
Khepri
16
2 / 3 / 14
9,084
826
9,697
15,403
17,480
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ullr
zlin189
Ullr
12
0 / 4 / 8
7,874
716
7,408
9,141
4,975
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
70
15
Kills
16
16
Deaths
15
40
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
6
2
8
5
L
Geb
 
Geb
3
4
8
1.75
L
Raijin
 
Raijin
1
2
9
2.75
W
Heimdallr
 
Heimdallr
7
4
8
2.75
W
Fafnir
Fubsie
Fafnir
2
2
13
4.25
L
Achilles
GRIBnik48
Achilles
2
4
8
1.5
L
3
4
7
1.63
W
Chiron
Toolok
Chiron
5
2
11
5.25
W
Khepri
xStottyx
Khepri
2
3
14
3
W
Ullr
zlin189
Ullr
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,403
Damage
49,850
59,836
Taken
61,228
50,191
Mitigated
62,019
24,393
Healing
16,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
10,345
1,405
2,414
717
8,627
6,176
688
1,539
7,088
0
17,540
L
Geb
 
Geb
11,758
734
0
2,539
16,695
17,655
521
3,792
12,903
20,678
0
L
Raijin
 
Raijin
13,505
1,351
3,351
2,378
9,038
3,510
561
3,818
5,220
28,954
0
W
Heimdallr
 
Heimdallr
12,155
5,982
782
648
10,505
7,260
900
3,610
6,895
0
22,472
W
Fafnir
Fubsie
Fafnir
5,692
1,176
1,074
4,948
16,417
25,533
308
5,785
10,632
12,630
0
L
Achilles
GRIBnik48
Achilles
6,836
791
2,213
4,543
16,726
19,690
379
4,404
12,322
0
14,277
L
9,959
1,349
4,030
2,208
8,750
3,160
1,414
1,836
6,914
0
18,594
W
Chiron
Toolok
Chiron
14,898
4,929
2,361
2,582
9,762
6,771
1,973
3,755
5,991
0
37,331
W
Khepri
xStottyx
Khepri
9,697
634
1,505
1,490
15,403
17,480
225
9,153
6,250
20,699
0
W
Ullr
zlin189
Ullr
7,408
4,108
343
1,193
9,141
4,975
2,266
2,960
6,181
0
13,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,210
Gold Earned
47,006
95
Minions Killed
114
0
Camps Cleared
0
1,103,635
Distance Traveled
928,140
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,455
860
14
1
0
191,136
1
L
Geb
8,937
812
27
2
0
210,453
0
L
Raijin
8,134
739
26
2
0
213,924
0
W
Heimdallr
10,007
910
24
2
0
144,899
0
W
Fafnir
9,913
901
6
1
0
199,683
0
L
Achilles
8,106
737
18
2
0
270,991
0
L
Ne Zha
8,578
780
10
1
0
217,131
0
W
Chiron
10,128
921
42
4
0
202,254
0
W
Khepri
9,084
826
23
2
0
216,772
1
W
Ullr
7,874
716
19
2
0
164,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role