Player Matchup

Sol
Sol
 
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
 
Yemoja
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
 
Odin
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
JayThaKidd
Ullr
Level 43
God Stats
31W - 30L
1,592 SR
Queue Stats
155W - 158L
1,506 Elo+
Solo
Pele
Pele
younglaboon
Pele
Level 80
God Stats
21W - 18L
1,545 SR
Queue Stats
32W - 25L
1,548 Elo+
Solo
Team Averages
Level 93
1,527 SR
1,511 Elo+

VS

Team Averages
Level 99
1,460 SR
1,518 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Canserbero0301
Neith
Level 43
God Stats
4W - 2L
1,529 SR
Queue Stats
135W - 151L
1,527 Elo+
Solo
Ymir
Ymir
Toost
Ymir
Level 66
God Stats
1W - 4L
1,182 SR
Queue Stats
21W - 29L
1,262 Elo+
Solo
The Morrigan
The Morrigan
Wavỵ
The Morrigan
Level 159
God Stats
20W - 15L
1,710 SR
Queue Stats
638W - 473L
1,666 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
trexyarms
Morgan Le Fay
Level 101
God Stats
30W - 27L
1,378 SR
Queue Stats
423W - 358L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
9 / 2 / 3
8,442
603
10,767
11,983
5,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
 
Yemoja
12
2 / 1 / 9
7,990
571
5,173
12,100
12,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Odin
 
Odin
13
3 / 2 / 0
7,581
542
2,651
9,063
5,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 5 / 2
7,784
556
4,836
10,626
3,696
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
2 / 2 / 2
8,353
597
4,765
12,466
3,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
13
5 / 3 / 2
7,741
553
10,169
9,634
2,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 5 / 1
6,356
454
7,979
8,665
2,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
Toost
Ymir
11
2 / 6 / 1
7,089
506
2,837
9,098
4,605
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

The Morrigan
Wavỵ
The Morrigan
14
2 / 2 / 2
7,973
570
10,827
6,042
4,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
trexyarms
Morgan Le Fay
14
2 / 3 / 3
7,930
566
5,281
6,337
2,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
19
Kills
12
12
Deaths
19
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
9
2
3
5.25
W
Yemoja
 
Yemoja
2
1
9
6.5
W
Odin
 
Odin
3
2
0
1.5
L
Cliodhna
 
Cliodhna
5
3
2
2
L
1
5
1
0.3
W
3
5
2
0.8
L
Ymir
Toost
Ymir
2
6
1
0.42
L
The Morrigan
Wavỵ
The Morrigan
2
2
2
1.5
L
Morgan Le Fay
trexyarms
Morgan Le Fay
2
3
3
1.17
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,192
Damage
37,093
56,238
Taken
39,776
30,640
Mitigated
16,593
19,811
Healing
9,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,767
4,699
0
6,072
11,983
5,362
2,509
495
11,488
58,528
9,088
W
Yemoja
 
Yemoja
5,173
597
1,574
4,061
12,100
12,330
319
3,533
8,438
20,850
0
W
Odin
 
Odin
2,651
826
0
784
9,063
5,539
0
4,751
3,794
0
32,013
L
Cliodhna
 
Cliodhna
10,169
1,794
0
3,374
9,634
2,961
0
1,267
8,325
0
47,719
L
7,979
3,165
0
2,373
8,665
2,535
640
5,966
2,699
0
40,373
W
4,836
1,623
0
2,227
10,626
3,696
0
5,290
5,293
0
49,568
L
Ymir
Toost
Ymir
2,837
280
0
919
9,098
4,605
265
6,749
2,349
12,117
0
L
The Morrigan
Wavỵ
The Morrigan
10,827
2,457
0
2,262
6,042
4,244
36
403
5,284
55,591
2,614
L
Morgan Le Fay
trexyarms
Morgan Le Fay
5,281
414
0
651
6,337
2,248
0
583
5,754
50,871
0
W
4,765
1,293
0
5,093
12,466
3,713
255
1,972
10,494
0
65,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,150
Gold Earned
37,089
435
Minions Killed
399
0
Camps Cleared
0
1,377,653
Distance Traveled
1,310,967
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,442
603
113
8
0
268,202
5
W
Yemoja
7,990
571
35
3
0
259,490
1
W
Odin
7,581
542
69
5
0
277,117
4
L
Cliodhna
7,741
553
84
6
0
285,268
5
L
Neith
6,356
454
90
6
0
240,642
5
W
Ullr
7,784
556
90
6
0
265,851
4
L
Ymir
7,089
506
11
1
0
264,459
3
L
The Morrigan
7,973
570
113
8
0
247,575
3
L
Morgan Le Fay
7,930
566
101
7
0
273,023
3
W
Pele
8,353
597
128
9
0
306,993
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role