Player Matchup

Sol
Sol
 
Sol
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Dustybottoms
Mulan
Level 15
God Stats
6W - 2L
1,764 SR
Queue Stats
17W - 9L
1,684 Elo+
Party 1
Thanatos
Thanatos
TryHardDoctor
Thanatos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 48L
1,664 Elo+
Party 1
Team Averages
Level 51
1,588 SR
1,616 Elo+

VS

Team Averages
Level 60
1,449 SR
1,412 Elo+
Olorun
Olorun
 
Olorun
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
DELlCATE
Bastet
Level 109
God Stats
6W - 15L
1,347 SR
Queue Stats
22W - 42L
1,310 Elo+
Solo
Sobek
Sobek
ToxicSmiteVirgin
Sobek
Level 16
God Stats
0W - 6L
1,500 SR
Queue Stats
21W - 31L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
5 / 2 / 13
9,820
818
12,918
8,531
2,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
5 / 4 / 13
9,537
795
9,849
10,491
7,849
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
TryHardDoctor
Thanatos
14
8 / 3 / 10
9,791
816
10,362
8,895
3,299
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
6 / 6 / 2
9,691
808
10,327
9,506
3,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bastet
DELlCATE
Bastet
12
2 / 6 / 3
8,211
684
5,814
11,521
4,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 6 / 5
8,702
725
4,280
16,155
15,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
18
Kills
9
9
Deaths
18
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
2
13
5.75
L
Olorun
 
Olorun
6
6
2
1.17
L
Bastet
DELlCATE
Bastet
2
6
3
0.58
W
5
4
13
2.88
L
1
6
5
0.58
W
Thanatos
TryHardDoctor
Thanatos
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,129
Damage
20,421
27,917
Taken
37,182
14,096
Mitigated
24,601
12,450
Healing
7,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,918
6,049
0
3,955
8,531
2,948
1,890
4,073
4,268
46,838
4,853
L
Olorun
 
Olorun
10,327
6,362
348
1,646
9,506
3,929
0
3,988
5,518
26,586
2,347
L
Bastet
DELlCATE
Bastet
5,814
1,129
0
2,273
11,521
4,704
0
3,689
7,832
0
21,578
W
9,849
1,856
443
767
10,491
7,849
32
4,792
5,567
5,871
24,498
L
4,280
551
0
2,776
16,155
15,968
0
5,555
10,600
12,953
0
W
Thanatos
TryHardDoctor
Thanatos
10,362
3,467
0
7,285
8,895
3,299
479
4,864
4,000
0
27,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,148
Gold Earned
26,604
155
Minions Killed
100
9
Camps Cleared
3
671,040
Distance Traveled
650,126
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,820
818
93
8
5
215,078
4
L
Olorun
9,691
808
51
4
1
209,581
4
L
Bastet
8,211
684
38
3
2
216,040
4
W
Mulan
9,537
795
30
3
1
232,118
2
L
Sobek
8,702
725
11
1
0
224,505
2
W
Thanatos
9,791
816
32
3
3
223,844
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role