Player Matchup

Bellona
Bellona
Konnari
Bellona
Level 131
God Stats
5W - 1L
1,926 SR
Queue Stats
126W - 95L
1,635 Elo+
Solo
Kuzenbo
Kuzenbo
PÀNIC
Kuzenbo
Level 160
God Stats
22W - 7L
1,834 SR
Queue Stats
344W - 296L
1,633 Elo+
Party 1
Ne Zha
Ne Zha
Varanium2
Ne Zha
Level 125
God Stats
1W - 3L
1,447 SR
Queue Stats
345W - 313L
1,550 Elo+
Solo
Ra
Ra
nightpk
Ra
Level 143
God Stats
10W - 8L
1,629 SR
Queue Stats
306W - 289L
1,594 Elo+
Solo
Medusa
Medusa
theanimalstoneD
Medusa
Level 134
God Stats
6W - 7L
1,595 SR
Queue Stats
531W - 519L
1,585 Elo+
Party 1
Team Averages
Level 139
1,686 SR
1,599 Elo+

VS

Team Averages
Level 131
1,514 SR
1,543 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Sanctifié
Tiamat
Level 79
God Stats
35W - 37L
1,665 SR
Queue Stats
404W - 357L
1,498 Elo+
Solo
Neith
Neith
Yuzukiii
Neith
Level 105
God Stats
10W - 12L
1,468 SR
Queue Stats
387W - 353L
1,596 Elo+
Solo
Thanatos
Thanatos
nmimcolas
Thanatos
Level 155
God Stats
7W - 6L
1,521 SR
Queue Stats
495W - 476L
1,515 Elo+
Solo
Atlas
Atlas
pinkush72
Atlas
Level 159
God Stats
3W - 4L
1,417 SR
Queue Stats
71W - 65L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Konnari
Bellona
15
0 / 4 / 0
9,734
464
5,857
13,264
9,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kuzenbo
PÀNIC
Kuzenbo
14
2 / 4 / 4
9,318
444
8,947
17,708
22,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
Varanium2
Ne Zha
14
0 / 7 / 2
8,997
428
6,389
15,119
4,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 7 / 0
9,628
458
8,053
11,558
2,773
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
6 / 6 / 1
11,123
530
10,573
16,643
5,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
20
4 / 0 / 11
13,908
662
13,765
13,704
19,028
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
Sanctifié
Tiamat
20
0 / 2 / 5
12,483
594
4,976
9,546
8,130
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Yuzukiii
Neith
18
1 / 2 / 7
12,079
575
10,176
12,157
6,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
nmimcolas
Thanatos
20
19 / 2 / 3
14,376
685
19,807
18,104
9,379
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Atlas
pinkush72
Atlas
17
4 / 4 / 9
11,596
552
6,208
19,194
21,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
63
10
Kills
28
28
Deaths
10
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
4
0
11
9.5
L
Bellona
Konnari
Bellona
0
4
0
0
L
Kuzenbo
PÀNIC
Kuzenbo
2
4
4
1
W
Tiamat
Sanctifié
Tiamat
0
2
5
1.25
L
Ne Zha
Varanium2
Ne Zha
0
7
2
0.14
W
Neith
Yuzukiii
Neith
1
2
7
2.25
L
2
7
0
0.29
W
Thanatos
nmimcolas
Thanatos
19
2
3
10.25
W
Atlas
pinkush72
Atlas
4
4
9
2.13
L
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,819
Damage
54,932
74,292
Taken
72,705
44,739
Mitigated
64,861
16,808
Healing
40,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
13,765
1,904
2,954
8,173
13,704
19,028
447
1,904
11,732
9,251
94,498
L
Bellona
Konnari
Bellona
5,857
2,079
0
2,500
13,264
9,743
908
1,080
11,582
0
68,352
L
Kuzenbo
PÀNIC
Kuzenbo
8,947
2,850
0
2,113
17,708
22,355
81
3,618
13,869
28,096
0
W
Tiamat
Sanctifié
Tiamat
4,976
1,303
0
2,147
9,546
8,130
3,498
3,903
5,338
102,850
0
L
Ne Zha
Varanium2
Ne Zha
6,389
1,301
0
5,208
15,119
4,430
264
2,353
12,766
0
57,577
W
Neith
Yuzukiii
Neith
10,176
3,732
0
4,596
12,157
6,333
5,665
2,192
9,965
0
103,835
L
8,053
857
1,057
1,613
11,558
2,773
329
3,687
7,735
68,662
0
W
Thanatos
nmimcolas
Thanatos
19,807
6,683
0
17,997
18,104
9,379
1,352
5,421
12,555
0
113,870
W
Atlas
pinkush72
Atlas
6,208
1,205
604
4,018
19,194
21,991
657
4,957
14,117
24,827
0
L
10,573
5,265
0
4,317
16,643
5,438
1,906
2,033
14,472
0
89,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,800
Gold Earned
64,442
562
Minions Killed
730
0
Camps Cleared
0
1,879,829
Distance Traveled
2,157,118
14
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,908
662
197
9
0
482,629
5
L
Bellona
9,734
464
150
7
0
394,879
2
L
Kuzenbo
9,318
444
31
1
0
378,983
1
W
Tiamat
12,483
594
207
10
0
395,684
10
L
Ne Zha
8,997
428
97
5
0
399,031
2
W
Neith
12,079
575
160
8
0
367,045
2
L
Ra
9,628
458
137
7
0
353,806
4
W
Thanatos
14,376
685
140
7
0
499,307
5
W
Atlas
11,596
552
26
1
0
412,453
7
L
Medusa
11,123
530
147
7
0
353,130
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role