Player Matchup

Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Anazar
Yemoja
Level 158
God Stats
7W - 4L
1,602 SR
Queue Stats
464W - 261L
1,742 Elo+
Party 1
Thor
Thor
DoggoGun
Thor
Level 8
God Stats
24W - 2L
1,899 SR
Queue Stats
29W - 3L
1,850 Elo+
Party 1
The Morrigan
The Morrigan
MrVаnilla
The Morrigan
Level 125
God Stats
1W - 0L
1,418 SR
Queue Stats
176W - 199L
1,545 Elo+
Party 1
Neith
Neith
oCrissCross
Neith
Level 160
God Stats
7W - 2L
1,683 SR
Queue Stats
234W - 184L
1,577 Elo+
Party 1
Team Averages
Level 122
1,620 SR
1,643 Elo+

VS

Team Averages
Level 61
1,532 SR
1,466 Elo+
Bakasura
Bakasura
AchillexZzz
Bakasura
Level 47
God Stats
1W - 1L
1,716 SR
Queue Stats
4W - 3L
1,579 Elo+
Solo
Kuzenbo
Kuzenbo
ChinoQueVende
Kuzenbo
Level 43
God Stats
2W - 3L
1,621 SR
Queue Stats
38W - 50L
1,410 Elo+
Solo
Freya
Freya
Damocles16
Freya
Level 68
God Stats
30W - 32L
1,399 SR
Queue Stats
135W - 146L
1,448 Elo+
Party 2
Zeus
Zeus
Ebir228
Zeus
Level 58
God Stats
25W - 37L
1,443 SR
Queue Stats
121W - 149L
1,410 Elo+
Party 2
Ullr
Ullr
Rafafaleeee
Ullr
Level 88
God Stats
23W - 27L
1,483 SR
Queue Stats
250W - 291L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
19 / 1 / 6
15,069
685
25,575
30,433
13,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
Anazar
Yemoja
17
2 / 2 / 14
12,407
564
9,597
19,398
20,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
20
9 / 2 / 4
13,693
622
11,892
15,182
7,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
MrVаnilla
The Morrigan
18
4 / 6 / 7
12,034
547
12,520
13,066
5,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
4 / 2 / 5
12,553
571
10,970
15,212
6,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AchillexZzz
Bakasura
17
7 / 7 / 3
10,959
498
10,262
19,659
9,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
13
0 / 4 / 7
9,200
418
8,902
19,117
25,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Freya
10
0 / 15 / 0
7,439
338
8,230
16,805
5,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zeus
Ebir228
Zeus
15
4 / 6 / 1
10,155
462
13,707
12,131
5,163
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
2 / 6 / 3
10,782
490
8,432
17,816
5,920
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
27
38
Kills
13
13
Deaths
38
36
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
19
1
6
22
L
Bakasura
AchillexZzz
Bakasura
7
7
3
1.21
W
Yemoja
Anazar
Yemoja
2
2
14
4.5
L
Kuzenbo
0
4
7
0.88
L
Freya
0
15
0
0
W
Thor
9
2
4
5.5
L
Zeus
Ebir228
Zeus
4
6
1
0.75
W
The Morrigan
MrVаnilla
The Morrigan
4
6
7
1.25
L
2
6
3
0.58
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,554
Damage
49,533
93,291
Taken
85,528
53,145
Mitigated
51,704
49,847
Healing
12,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
25,575
19,886
0
19,442
30,433
13,898
1,573
15,618
14,285
0
107,145
L
Bakasura
AchillexZzz
Bakasura
10,262
6,908
0
5,506
19,659
9,861
544
3,692
15,849
0
69,052
W
Yemoja
Anazar
Yemoja
9,597
1,742
4,032
7,481
19,398
20,485
352
6,231
12,987
45,096
0
L
Kuzenbo
8,902
3,844
613
2,557
19,117
25,680
0
3,655
15,345
34,828
0
L
Freya
8,230
2,838
0
1,521
16,805
5,080
416
1,098
15,647
30,818
0
W
Thor
11,892
812
0
6,280
15,182
7,041
1,718
2,543
12,364
0
91,184
L
Zeus
Ebir228
Zeus
13,707
1,750
0
625
12,131
5,163
489
5,375
6,515
63,329
0
W
The Morrigan
MrVаnilla
The Morrigan
12,520
3,673
0
3,100
13,066
5,374
1,806
3,900
8,588
76,224
4,642
L
8,432
3,969
0
1,497
17,816
5,920
0
4,868
12,854
0
72,932
W
10,970
4,060
0
9,512
15,212
6,347
7,940
4,497
10,638
0
115,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,756
Gold Earned
48,535
684
Minions Killed
493
0
Camps Cleared
0
2,011,288
Distance Traveled
1,795,074
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,069
685
134
6
0
433,915
2
L
Bakasura
10,959
498
146
7
0
320,296
2
W
Yemoja
12,407
564
66
3
0
417,086
4
L
Kuzenbo
9,200
418
45
2
0
424,746
5
L
Freya
7,439
338
68
3
0
340,567
0
W
Thor
13,693
622
164
7
0
424,973
7
L
Zeus
10,155
462
92
4
0
365,651
0
W
The Morrigan
12,034
547
146
7
0
386,553
3
L
Ullr
10,782
490
142
6
0
343,814
2
W
Neith
12,553
571
174
8
0
348,761
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role