Player Matchup

Achilles
Achilles
AgentofDayNine
Achilles
Level 124
God Stats
7W - 11L
1,334 SR
Queue Stats
145W - 136L
1,430 Elo+
Solo
Loki
Loki
DusT727
Loki
Level 28
God Stats
44W - 29L
1,644 SR
Queue Stats
112W - 91L
1,552 Elo+
Party 1
Zeus
Zeus
Flowpast
Zeus
Level 89
God Stats
9W - 7L
1,543 SR
Queue Stats
67W - 53L
1,535 Elo+
Party 1
Bacchus
Bacchus
Just_lnstincts
Bacchus
Level 123
God Stats
5W - 7L
1,485 SR
Queue Stats
454W - 412L
1,514 Elo+
Solo
Jing Wei
Jing Wei
Tscriz33
Jing Wei
Level 157
God Stats
2W - 0L
1,581 SR
Queue Stats
299W - 257L
1,534 Elo+
Party 1
Team Averages
Level 104
1,518 SR
1,513 Elo+

VS

Team Averages
Level 83
1,520 SR
1,459 Elo+
Ah Muzen Cab
Ah Muzen Cab
Apollofer
Ah Muzen Cab
Level 46
God Stats
3W - 4L
1,516 SR
Queue Stats
183W - 208L
1,535 Elo+
Solo
Cerberus
Cerberus
Genji-Deity-_-
Cerberus
Level 25
God Stats
0W - 2L
1,373 SR
Queue Stats
2W - 7L
1,251 Elo+
Party 2
Athena
Athena
Rem1333
Athena
Level 156
God Stats
11W - 15L
1,520 SR
Queue Stats
648W - 634L
1,496 Elo+
Party 2
Zeus
Zeus
Severik77
Zeus
Level 44
God Stats
2W - 1L
1,466 SR
Queue Stats
98W - 128L
1,526 Elo+
Solo
Thanatos
Thanatos
compact_desktop
Thanatos
Level 142
God Stats
17W - 8L
1,723 SR
Queue Stats
1,358W - 1,353L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
20
8 / 1 / 5
12,798
582
13,977
20,130
21,404
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Loki
DusT727
Loki
20
7 / 3 / 4
12,421
565
9,355
16,418
6,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
20
8 / 4 / 7
12,490
568
19,294
15,311
5,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
7 / 5 / 11
11,759
535
11,017
20,786
27,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
Tscriz33
Jing Wei
19
4 / 3 / 7
11,828
538
12,171
19,517
7,042
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Apollofer
Ah Muzen Cab
18
3 / 9 / 4
11,355
516
13,110
19,049
8,175
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
16
1 / 6 / 1
9,141
416
4,911
14,734
10,191
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
Rem1333
Athena
15
6 / 8 / 3
10,642
484
16,151
26,084
26,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zeus
15
1 / 5 / 0
9,496
432
11,146
11,577
3,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
16
5 / 6 / 4
10,513
478
9,876
18,265
6,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
28
34
Kills
16
16
Deaths
34
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Achilles
8
1
5
10.5
L
Ah Muzen Cab
Apollofer
Ah Muzen Cab
3
9
4
0.56
W
Loki
DusT727
Loki
7
3
4
3
W
Zeus
8
4
7
2.88
L
Cerberus
1
6
1
0.25
W
7
5
11
2.5
L
Athena
Rem1333
Athena
6
8
3
0.94
L
Zeus
1
5
0
0.2
W
Jing Wei
Tscriz33
Jing Wei
4
3
7
2.5
L
Thanatos
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,814
Damage
55,194
92,162
Taken
89,709
66,596
Mitigated
55,181
28,452
Healing
28,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
13,977
4,387
0
7,910
20,130
21,404
780
7,267
12,863
0
94,115
L
Ah Muzen Cab
Apollofer
Ah Muzen Cab
13,110
4,180
0
4,549
19,049
8,175
0
7,345
11,704
0
87,186
W
Loki
DusT727
Loki
9,355
1,158
0
405
16,418
6,045
0
4,571
11,847
0
108,037
W
Zeus
19,294
3,413
0
7,138
15,311
5,071
301
5,866
9,445
90,838
0
L
Cerberus
4,911
181
0
3,603
14,734
10,191
800
2,220
11,765
43,322
0
W
11,017
1,328
0
1,645
20,786
27,034
100
9,176
11,610
41,205
0
L
Athena
Rem1333
Athena
16,151
3,509
237
6,069
26,084
26,146
0
10,597
15,122
44,493
0
L
Zeus
11,146
951
53
2,370
11,577
3,684
0
4,887
6,597
66,995
0
W
Jing Wei
Tscriz33
Jing Wei
12,171
9,427
0
11,354
19,517
7,042
695
5,469
14,048
0
95,061
L
Thanatos
9,876
2,938
0
11,146
18,265
6,985
0
5,262
12,768
0
63,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,296
Gold Earned
51,147
701
Minions Killed
547
0
Camps Cleared
0
2,122,827
Distance Traveled
1,926,806
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,798
582
166
8
0
419,756
4
L
Ah Muzen Cab
11,355
516
161
7
0
357,360
1
W
Loki
12,421
565
146
7
0
442,875
2
W
Zeus
12,490
568
147
7
0
399,586
3
L
Cerberus
9,141
416
97
4
0
367,306
5
W
Bacchus
11,759
535
57
3
0
445,338
6
L
Athena
10,642
484
58
3
0
395,917
2
L
Zeus
9,496
432
133
6
0
382,199
1
W
Jing Wei
11,828
538
185
8
0
415,272
3
L
Thanatos
10,513
478
98
4
0
424,024
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role