Player Matchup

Neith
Neith
FORSAKENPATHS
Neith
Level 153
God Stats
166W - 112L
1,599 SR
Queue Stats
641W - 520L
1,563 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
UNBEATENkendall
Morgan Le Fay
Level 156
God Stats
557W - 455L
1,610 SR
Queue Stats
923W - 705L
1,601 Elo+
Party 1
Cthulhu
Cthulhu
WendellsLAW
Cthulhu
Level 158
God Stats
645W - 367L
1,613 SR
Queue Stats
848W - 621L
1,566 Elo+
Party 1
Team Averages
Level 156
1,607 SR
1,577 Elo+

VS

Team Averages
Level 107
1,484 SR
1,438 Elo+
Bacchus
Bacchus
Cursed_Lion
Bacchus
Level 88
God Stats
0W - 1L
1,428 SR
Queue Stats
7W - 7L
1,503 Elo+
Party 2
Fenrir
Fenrir
Killer_Shark513
Fenrir
Level 106
God Stats
10W - 10L
1,512 SR
Queue Stats
330W - 372L
1,415 Elo+
Party 2
Hades
Hades
LordPushead
Hades
Level 126
God Stats
17W - 19L
1,512 SR
Queue Stats
791W - 921L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 9
8,076
673
9,531
5,451
1,816
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
UNBEATENkendall
Morgan Le Fay
13
5 / 0 / 7
8,973
748
12,072
6,761
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
WendellsLAW
Cthulhu
13
6 / 0 / 6
9,012
751
10,873
7,710
7,077
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cursed_Lion
Bacchus
10
0 / 6 / 2
7,381
615
2,888
16,123
18,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 5 / 0
7,206
601
5,766
13,084
7,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 1 / 3
6,907
576
3,647
8,837
4,707
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
12
Kills
2
3
Deaths
12
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Cursed_Lion
Bacchus
0
6
2
0.17
W
1
3
9
1.83
L
2
5
0
0.4
L
0
1
3
1.5
W
Morgan Le Fay
UNBEATENkendall
Morgan Le Fay
5
0
7
8.5
W
Cthulhu
WendellsLAW
Cthulhu
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,476
Damage
12,301
19,922
Taken
38,044
11,213
Mitigated
30,913
4,926
Healing
9,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Cursed_Lion
Bacchus
2,888
275
94
3,449
16,123
18,461
0
8,051
8,072
16,157
0
W
9,531
3,150
0
679
5,451
1,816
812
2,083
3,190
0
26,433
L
5,766
360
0
1,816
13,084
7,745
0
9,587
3,497
0
17,470
L
3,647
245
64
3,946
8,837
4,707
0
5,832
3,005
19,095
0
W
Morgan Le Fay
UNBEATENkendall
Morgan Le Fay
12,072
1,196
183
1,142
6,761
2,320
861
2,138
4,544
35,315
0
W
Cthulhu
WendellsLAW
Cthulhu
10,873
892
539
2,383
7,710
7,077
579
2,591
5,043
30,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,061
Gold Earned
21,494
141
Minions Killed
96
5
Camps Cleared
5
680,024
Distance Traveled
586,301
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,381
615
21
2
0
194,992
0
W
Neith
8,076
673
43
4
1
209,730
2
L
Fenrir
7,206
601
35
3
4
217,974
1
L
Hades
6,907
576
40
3
1
173,335
2
W
Morgan Le Fay
8,973
748
50
4
3
223,623
1
W
Cthulhu
9,012
751
48
4
1
246,671
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role