Player Matchup

Terra
Terra
HeadMatt
Terra
Level 109
God Stats
1W - 1L
1,722 SR
Queue Stats
120W - 99L
1,611 Elo+
Party 1
Cernunnos
Cernunnos
JudgeAnarchy
Cernunnos
Level 146
God Stats
16W - 27L
1,147 SR
Queue Stats
992W - 1,102L
1,402 Elo+
Solo
Thoth
Thoth
MemorialCoin
Thoth
Level 123
God Stats
20W - 18L
1,591 SR
Queue Stats
248W - 218L
1,641 Elo+
Party 1
Susano
Susano
SirPandaMoanium
Susano
Level 83
God Stats
1W - 1L
1,772 SR
Queue Stats
144W - 110L
1,645 Elo+
Party 1
Hercules
Hercules
llHydell
Hercules
Level 89
God Stats
2W - 4L
1,514 SR
Queue Stats
66W - 50L
1,544 Elo+
Party 1
Team Averages
Level 110
1,549 SR
1,569 Elo+

VS

Team Averages
Level 127
1,535 SR
1,544 Elo+
Sun Wukong
Sun Wukong
EnVyNephilim
Sun Wukong
Level 160
God Stats
7W - 4L
1,530 SR
Queue Stats
327W - 325L
1,599 Elo+
Party 3
Zeus
Zeus
VelocityFreeze
Zeus
Level 99
God Stats
2W - 1L
1,496 SR
Queue Stats
225W - 217L
1,496 Elo+
Solo
Sylvanus
Sylvanus
gottrees
Sylvanus
Level 125
God Stats
19W - 21L
1,538 SR
Queue Stats
143W - 160L
1,523 Elo+
Party 3
Cliodhna
Cliodhna
monckeyy
Cliodhna
Level 123
God Stats
16W - 8L
1,626 SR
Queue Stats
56W - 49L
1,564 Elo+
Party 2
Ullr
Ullr
ÅRCHFIEND
Ullr
Level 127
God Stats
3W - 1L
1,487 SR
Queue Stats
48W - 43L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
HeadMatt
Terra
14
2 / 5 / 9
10,022
418
8,726
24,434
28,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
JudgeAnarchy
Cernunnos
16
1 / 7 / 1
10,362
432
7,682
15,877
4,148
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
11 / 2 / 5
13,182
549
27,474
10,960
4,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
2 / 10 / 6
11,286
470
12,338
21,616
8,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
llHydell
Hercules
15
1 / 6 / 3
9,207
384
9,063
26,921
20,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EnVyNephilim
Sun Wukong
20
8 / 0 / 8
13,564
565
22,463
20,978
22,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
0 / 9 / 10
11,770
490
18,712
21,147
6,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
gottrees
Sylvanus
16
2 / 5 / 12
11,564
482
5,743
23,111
29,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
monckeyy
Cliodhna
20
12 / 3 / 8
14,971
624
16,348
17,572
6,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 1 / 10
14,671
611
18,389
18,933
7,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
78
17
Kills
30
30
Deaths
18
24
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
EnVyNephilim
Sun Wukong
8
0
8
12
L
Terra
HeadMatt
Terra
2
5
9
1.3
L
Cernunnos
JudgeAnarchy
Cernunnos
1
7
1
0.21
L
11
2
5
6.75
L
2
10
6
0.5
W
0
9
10
0.56
W
Sylvanus
gottrees
Sylvanus
2
5
12
1.6
L
Hercules
llHydell
Hercules
1
6
3
0.42
W
Cliodhna
monckeyy
Cliodhna
12
3
8
5.33
W
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,283
Damage
81,655
99,808
Taken
101,741
65,979
Mitigated
71,549
21,695
Healing
39,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
EnVyNephilim
Sun Wukong
22,463
3,723
0
4,339
20,978
22,854
63
8,033
12,232
17,361
72,354
L
Terra
HeadMatt
Terra
8,726
917
1,107
6,025
24,434
28,977
0
9,198
14,412
17,355
0
L
Cernunnos
JudgeAnarchy
Cernunnos
7,682
3,357
0
2,428
15,877
4,148
1,084
2,227
13,531
0
77,278
L
27,474
468
0
1,613
10,960
4,036
0
3,514
7,132
104,649
0
L
12,338
2,129
0
4,550
21,616
8,010
0
6,265
14,892
0
84,248
W
18,712
950
202
5,681
21,147
6,103
0
10,045
11,054
89,942
0
W
Sylvanus
gottrees
Sylvanus
5,743
1,360
3,355
5,045
23,111
29,338
136
7,416
15,412
30,769
0
L
Hercules
llHydell
Hercules
9,063
2,063
0
5,972
26,921
20,808
0
7,328
18,304
6,606
38,493
W
Cliodhna
monckeyy
Cliodhna
16,348
1,775
0
10,445
17,572
6,099
2,098
6,281
11,113
0
142,489
W
18,389
10,925
0
10,145
18,933
7,155
4,028
6,935
11,952
0
129,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,059
Gold Earned
66,540
596
Minions Killed
714
0
Camps Cleared
0
2,370,075
Distance Traveled
2,348,870
43
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,564
565
140
6
0
486,190
5
L
Terra
10,022
418
16
1
0
472,258
8
L
Cernunnos
10,362
432
168
7
0
411,515
12
L
Thoth
13,182
549
176
7
0
503,837
13
L
Susano
11,286
470
146
6
0
502,610
3
W
Zeus
11,770
490
149
6
0
453,296
10
W
Sylvanus
11,564
482
51
2
0
410,058
3
L
Hercules
9,207
384
90
4
0
479,855
7
W
Cliodhna
14,971
624
194
8
0
554,772
3
W
Ullr
14,671
611
180
8
0
444,554
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role