Player Matchup

Artio
Artio
 
Artio
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
AkuaburuKing
Tsukuyomi
Level 123
God Stats
20W - 10L
1,496 SR
Queue Stats
354W - 276L
1,581 Elo+
Solo
Neith
Neith
MooBaconWaffle
Neith
Level 96
God Stats
135W - 69L
1,811 SR
Queue Stats
409W - 203L
1,707 Elo+
Party 2
Geb
Geb
TheSmurfs2011
Geb
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 54L
1,732 Elo+
Party 2
Anhur
Anhur
TheWeedCrack
Anhur
Level 68
God Stats
19W - 15L
1,537 SR
Queue Stats
151W - 111L
1,569 Elo+
Solo
Team Averages
Level 93
1,569 SR
1,618 Elo+

VS

Team Averages
Level 114
1,638 SR
1,623 Elo+
Eset
Eset
BestWaifuuu-
Eset
Level 155
God Stats
1W - 1L
1,684 SR
Queue Stats
245W - 218L
1,665 Elo+
Party 1
Sun Wukong
Sun Wukong
Josh-is-Lost
Sun Wukong
Level 160
God Stats
1W - 8L
1,485 SR
Queue Stats
415W - 376L
1,669 Elo+
Party 1
Persephone
Persephone
Luvvo
Persephone
Level 81
God Stats
0W - 1L
1,696 SR
Queue Stats
106W - 114L
1,455 Elo+
Solo
Hachiman
Hachiman
Torrkoal
Hachiman
Level 35
God Stats
3W - 2L
1,661 SR
Queue Stats
100W - 67L
1,659 Elo+
Party 1
Cabrakan
Cabrakan
nursejah
Cabrakan
Level 140
God Stats
24W - 16L
1,664 SR
Queue Stats
210W - 166L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
1 / 2 / 5
6,742
449
2,360
11,399
7,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
AkuaburuKing
Tsukuyomi
14
7 / 1 / 5
8,522
568
10,678
10,978
3,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
7 / 2 / 1
8,733
582
7,423
7,442
2,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 3 / 0
7,575
505
6,208
9,177
4,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
0 / 1 / 4
7,420
495
1,998
7,713
1,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
6,279
419
4,934
8,030
3,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sun Wukong
Josh-is-Lost
Sun Wukong
14
3 / 0 / 0
8,166
544
6,716
11,768
6,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Persephone
Luvvo
Persephone
11
2 / 5 / 2
7,616
508
6,683
6,306
1,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Torrkoal
Hachiman
13
1 / 2 / 0
7,400
493
5,157
5,982
1,446
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
nursejah
Cabrakan
13
2 / 4 / 4
8,053
537
6,774
11,281
6,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
15
Kills
9
9
Deaths
15
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
2
5
1.75
W
Tsukuyomi
AkuaburuKing
Tsukuyomi
7
1
5
9.5
L
1
4
1
0.38
L
Sun Wukong
Josh-is-Lost
Sun Wukong
3
0
0
3
L
Persephone
Luvvo
Persephone
2
5
2
0.6
W
7
2
1
3.75
W
0
3
0
0
W
0
1
4
2
L
Hachiman
Torrkoal
Hachiman
1
2
0
0.5
L
Cabrakan
nursejah
Cabrakan
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,667
Damage
30,264
46,709
Taken
43,367
20,953
Mitigated
18,863
16,342
Healing
13,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
2,360
143
366
3,756
11,399
7,435
0
5,243
6,041
17,380
0
W
Tsukuyomi
AkuaburuKing
Tsukuyomi
10,678
2,213
0
4,192
10,978
3,746
0
5,751
5,145
0
58,082
L
4,934
714
453
1,861
8,030
3,509
0
520
7,510
14,544
0
L
Sun Wukong
Josh-is-Lost
Sun Wukong
6,716
1,790
0
5,432
11,768
6,089
304
5,657
5,299
0
54,127
L
Persephone
Luvvo
Persephone
6,683
164
0
753
6,306
1,269
0
72
6,229
39,277
0
W
7,423
2,794
0
2,802
7,442
2,816
892
5,408
1,722
0
56,076
W
6,208
934
0
1,496
9,177
4,964
0
0
8,338
50,200
0
W
1,998
705
0
3,730
7,713
1,992
424
1,523
6,190
0
52,539
L
Hachiman
Torrkoal
Hachiman
5,157
1,604
0
186
5,982
1,446
0
569
5,413
0
41,623
L
Cabrakan
nursejah
Cabrakan
6,774
521
0
4,622
11,281
6,550
0
938
10,343
47,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,992
Gold Earned
37,514
472
Minions Killed
392
0
Camps Cleared
0
1,454,840
Distance Traveled
1,336,218
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,742
449
39
3
0
304,805
4
W
Tsukuyomi
8,522
568
90
6
0
335,803
0
L
Eset
6,279
419
23
2
0
261,721
5
L
Sun Wukong
8,166
544
112
7
0
316,682
4
L
Persephone
7,616
508
71
5
0
245,102
0
W
Neith
8,733
582
120
8
0
271,257
2
W
Geb
7,575
505
119
8
0
284,658
0
W
Anhur
7,420
495
104
7
0
258,317
3
L
Hachiman
7,400
493
101
7
0
236,325
3
L
Cabrakan
8,053
537
85
6
0
276,388
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role