Player Matchup

Apollo
Apollo
Smarrfff
Apollo
Level 102
God Stats
4W - 5L
1,459 SR
Queue Stats
120W - 128L
1,404 Elo+
Solo
Janus
Janus
Trinity_kchetes6
Janus
Level 107
God Stats
38W - 59L
1,524 SR
Queue Stats
306W - 373L
1,475 Elo+
Solo
Chaac
Chaac
Zomb-Bii41
Chaac
Level 82
God Stats
4W - 3L
1,764 SR
Queue Stats
7W - 13L
1,233 Elo+
Solo
Team Averages
Level 97
1,582 SR
1,371 Elo+

VS

Team Averages
Level 74
1,479 SR
1,394 Elo+
Chang'e
Chang'e
BDB XxLQuinnxX
Chang'e
Level 102
God Stats
78W - 61L
1,506 SR
Queue Stats
254W - 263L
1,460 Elo+
Solo
Mulan
Mulan
Ridd1eMeThi5
Mulan
Level 81
God Stats
21W - 23L
1,482 SR
Queue Stats
125W - 152L
1,385 Elo+
Party 1
Neith
Neith
Snipesya4
Neith
Level 39
God Stats
57W - 67L
1,448 SR
Queue Stats
73W - 100L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Smarrfff
Apollo
9
2 / 6 / 0
6,973
634
4,246
9,123
3,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
0 / 3 / 2
6,413
583
6,231
4,535
1,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
10
0 / 3 / 2
6,466
588
3,084
7,539
3,271
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 2 / 2
8,735
794
10,411
7,773
2,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 0 / 9
7,305
664
2,949
7,702
5,293
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Snipesya4
Neith
12
2 / 0 / 10
7,860
715
5,511
4,317
2,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
2
Kills
12
12
Deaths
2
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
9
2
2
5
W
1
0
9
5.5
L
Apollo
Smarrfff
Apollo
2
6
0
0.33
W
Neith
Snipesya4
Neith
2
0
10
7
L
0
3
2
0.33
L
Chaac
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,561
Damage
18,871
21,197
Taken
19,792
7,510
Mitigated
9,792
1,961
Healing
9,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,411
709
2,773
3,575
7,773
2,494
355
2,883
4,890
23,536
0
W
2,949
157
399
1,813
7,702
5,293
0
2,979
4,723
0
12,032
L
Apollo
Smarrfff
Apollo
4,246
2,141
0
390
9,123
3,008
0
4,226
4,611
0
16,428
W
Neith
Snipesya4
Neith
5,511
1,461
0
858
4,317
2,005
657
689
3,628
0
37,534
L
6,231
577
0
594
4,535
1,231
0
2,640
1,767
18,513
0
L
Chaac
3,084
180
0
977
7,539
3,271
0
3,148
4,179
0
21,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,852
Gold Earned
23,900
99
Minions Killed
137
2
Camps Cleared
8
538,600
Distance Traveled
624,859
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,735
794
41
4
3
201,142
2
W
Mulan
7,305
664
13
1
1
228,966
3
L
Apollo
6,973
634
33
3
2
152,927
1
W
Neith
7,860
715
83
8
4
194,751
0
L
Janus
6,413
583
32
3
0
190,149
4
L
Chaac
6,466
588
34
3
0
195,524
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role