Player Matchup

Amaterasu
Amaterasu
Ahawktallon
Amaterasu
Level 107
God Stats
27W - 18L
1,520 SR
Queue Stats
202W - 181L
1,333 Elo+
Solo
Anubis
Anubis
DamnDurtyApe
Anubis
Level 49
God Stats
9W - 10L
1,492 SR
Queue Stats
52W - 50L
1,404 Elo+
Solo
Atlas
Atlas
GlenTheGod
Atlas
Level 16
God Stats
10W - 18L
1,251 SR
Queue Stats
46W - 63L
1,301 Elo+
Party 2
Sol
Sol
Kelechi_Estacado
Sol
Level 106
God Stats
4W - 1L
1,356 SR
Queue Stats
323W - 386L
1,351 Elo+
Party 2
Bellona
Bellona
SeeMeIfYouCan
Bellona
Level 87
God Stats
6W - 10L
1,471 SR
Queue Stats
165W - 183L
1,368 Elo+
Solo
Team Averages
Level 73
1,418 SR
1,351 Elo+

VS

Team Averages
Level 87
1,364 SR
1,368 Elo+
Chaac
Chaac
 
Chaac
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
JJ_little_man09
Kukulkan
Level 20
God Stats
11W - 17L
1,238 SR
Queue Stats
14W - 25L
1,164 Elo+
Party 1
Geb
Geb
OtAKu_4_L1Fe_
Geb
Level 78
God Stats
6W - 4L
1,495 SR
Queue Stats
271W - 308L
1,360 Elo+
Party 1
Freya
Freya
TheOldDirtyWolf
Freya
Level 125
God Stats
0W - 5L
1,086 SR
Queue Stats
235W - 259L
1,399 Elo+
Party 1
Set
Set
ghostin_us1
Set
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 34L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ahawktallon
Amaterasu
14
7 / 0 / 3
8,431
703
6,347
10,962
5,231
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
12
4 / 3 / 2
7,471
623
6,790
9,497
4,359
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
10
3 / 4 / 9
6,421
535
5,993
11,531
9,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
9 / 1 / 5
7,975
665
11,265
7,151
2,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
11
3 / 1 / 6
7,290
608
5,087
7,437
5,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
2 / 4 / 1
5,858
488
6,443
11,056
7,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
10
1 / 5 / 1
5,559
463
3,237
5,098
1,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 6 / 3
5,951
496
4,702
10,466
3,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 6 / 2
5,420
452
5,081
11,355
2,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 5 / 2
6,369
531
3,981
10,524
2,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
26
Kills
8
9
Deaths
26
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
4
1
0.63
W
Amaterasu
Ahawktallon
Amaterasu
7
0
3
8.5
W
Anubis
4
3
2
1.67
W
Atlas
3
4
9
1.88
L
Kukulkan
1
5
1
0.3
W
9
1
5
11.5
L
1
6
3
0.42
W
Bellona
3
1
6
6
L
1
6
2
0.33
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,482
Damage
23,444
46,578
Taken
48,499
26,855
Mitigated
18,429
17,098
Healing
12,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,443
1,303
213
4,210
11,056
7,586
0
7,051
3,578
0
18,812
W
Amaterasu
Ahawktallon
Amaterasu
6,347
2,784
0
2,436
10,962
5,231
768
1,667
9,261
0
59,120
W
Anubis
6,790
715
84
4,713
9,497
4,359
660
4,011
5,486
37,980
0
W
Atlas
5,993
2,564
462
1,955
11,531
9,709
405
2,087
9,111
15,170
0
L
Kukulkan
3,237
119
0
0
5,098
1,293
451
3,180
1,918
22,964
0
W
11,265
4,574
1,066
4,488
7,151
2,491
2,659
2,334
4,649
37,921
5,768
L
4,702
804
0
234
10,466
3,758
0
2,106
8,360
24,000
0
W
Bellona
5,087
1,901
0
1,894
7,437
5,065
516
2,921
4,438
0
27,368
L
5,081
1,468
204
4,545
11,355
2,852
0
5,902
5,116
31,271
0
L
3,981
1,500
30
2,890
10,524
2,940
0
4,024
6,421
0
27,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,588
Gold Earned
29,157
343
Minions Killed
246
0
Camps Cleared
0
1,211,343
Distance Traveled
1,124,142
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,858
488
36
3
0
245,699
0
W
Amaterasu
8,431
703
99
8
0
296,051
8
W
Anubis
7,471
623
83
7
0
206,559
0
W
Atlas
6,421
535
11
1
0
204,931
3
L
Kukulkan
5,559
463
40
3
0
175,643
0
W
Sol
7,975
665
88
7
0
231,314
1
L
Geb
5,951
496
56
5
0
244,505
0
W
Bellona
7,290
608
62
5
0
272,488
2
L
Freya
5,420
452
55
5
0
226,818
3
L
Set
6,369
531
59
5
0
231,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role