Player Matchup

Danzaburou
Danzaburou
Cmoney1330
Danzaburou
Level 104
God Stats
1W - 1L
1,445 SR
Queue Stats
33W - 17L
1,693 Elo+
Party 2
Bellona
Bellona
JessJutsu
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Sol
Sol
MilkBotCan
Sol
Level 89
God Stats
1W - 0L
1,740 SR
Queue Stats
15W - 14L
1,534 Elo+
Party 2
Team Averages
Level 66
1,561 SR
1,576 Elo+

VS

Team Averages
Level 64
1,431 SR
1,458 Elo+
Artio
Artio
Kryptik_Pain
Artio
Level 68
God Stats
0W - 3L
1,253 SR
Queue Stats
159W - 126L
1,555 Elo+
Party 1
Zeus
Zeus
epicness_to_epic
Zeus
Level 63
God Stats
0W - 3L
1,500 SR
Queue Stats
67W - 85L
1,376 Elo+
Solo
Bastet
Bastet
tylervt1
Bastet
Level 62
God Stats
18W - 17L
1,539 SR
Queue Stats
90W - 85L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cmoney1330
Danzaburou
13
5 / 3 / 5
8,609
783
8,464
9,935
2,973
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
JessJutsu
Bellona
9
0 / 4 / 8
7,042
640
4,137
10,468
6,802
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
6 / 1 / 5
8,778
798
18,553
9,188
2,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 4
7,346
668
10,262
18,661
19,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 4 / 4
6,499
591
4,612
6,805
2,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
tylervt1
Bastet
11
6 / 5 / 2
8,619
784
8,708
10,701
4,259
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
11
Kills
8
8
Deaths
11
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Cmoney1330
Danzaburou
5
3
5
2.5
W
Bellona
JessJutsu
Bellona
0
4
8
1
L
2
2
4
2
W
6
1
5
8.5
L
0
4
4
0.5
L
Bastet
tylervt1
Bastet
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,154
Damage
23,582
29,591
Taken
36,167
12,672
Mitigated
27,028
10,520
Healing
9,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Cmoney1330
Danzaburou
8,464
3,770
0
4,545
9,935
2,973
756
4,544
5,099
0
21,823
W
Bellona
JessJutsu
Bellona
4,137
975
0
632
10,468
6,802
12
3,820
6,190
0
5,201
L
10,262
1,170
921
6,356
18,661
19,970
0
8,748
9,913
19,842
0
W
18,553
8,853
0
5,343
9,188
2,897
945
5,737
3,141
46,036
0
L
4,612
1,231
0
506
6,805
2,799
54
4,150
2,655
16,085
0
L
Bastet
tylervt1
Bastet
8,708
2,316
0
1,781
10,701
4,259
0
6,091
4,610
0
21,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,429
Gold Earned
22,464
95
Minions Killed
81
3
Camps Cleared
5
638,227
Distance Traveled
561,879
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,609
783
36
3
1
189,184
2
W
Bellona
7,042
640
0
0
0
242,496
0
L
Artio
7,346
668
17
2
1
211,063
1
W
Sol
8,778
798
59
5
2
206,547
3
L
Zeus
6,499
591
33
3
0
153,928
2
L
Bastet
8,619
784
31
3
4
196,888
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role