Player Matchup

Achilles
Achilles
MrGamingKart
Achilles
Level 106
God Stats
11W - 10L
1,629 SR
Queue Stats
79W - 56L
1,700 Elo+
Party 1
Izanami
Izanami
MĭłƒxTea
Izanami
Level 12
God Stats
4W - 2L
1,500 SR
Queue Stats
11W - 4L
1,703 Elo+
Party 1
Set
Set
NuggetMain
Set
Level 154
God Stats
6W - 3L
1,629 SR
Queue Stats
234W - 206L
1,707 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RFryer
Morgan Le Fay
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 30L
1,669 Elo+
Party 1
Atlas
Atlas
Stupidmonkey64
Atlas
Level 160
God Stats
4W - 3L
1,833 SR
Queue Stats
138W - 126L
1,686 Elo+
Party 1
Team Averages
Level 113
1,618 SR
1,693 Elo+

VS

Team Averages
Level 85
1,537 SR
1,508 Elo+
Atlas
Atlas
 
Atlas
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
InsaneFiend0
Ravana
Level 102
God Stats
4W - 7L
1,449 SR
Queue Stats
43W - 55L
1,492 Elo+
Party 2
King Arthur
King Arthur
KFCorNah
King Arthur
Level 123
God Stats
3W - 4L
1,519 SR
Queue Stats
59W - 62L
1,564 Elo+
Party 2
Zhong Kui
Zhong Kui
caesarofSALAD
Zhong Kui
Level 126
God Stats
4W - 1L
1,719 SR
Queue Stats
130W - 120L
1,528 Elo+
Party 2
Jing Wei
Jing Wei
pepa1005
Jing Wei
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 69L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MrGamingKart
Achilles
17
12 / 0 / 5
11,541
641
16,173
18,815
20,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
MĭłƒxTea
Izanami
15
7 / 1 / 10
10,627
590
10,160
7,463
3,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
5 / 1 / 10
11,437
635
7,746
18,220
8,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
RFryer
Morgan Le Fay
16
1 / 0 / 15
10,477
582
14,541
10,317
4,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 1 / 17
10,092
561
9,974
20,334
22,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
0 / 6 / 1
7,094
394
7,873
18,116
12,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
12
1 / 5 / 1
7,613
423
6,663
10,596
4,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
KFCorNah
King Arthur
13
0 / 6 / 0
7,911
440
4,520
14,252
7,778
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
caesarofSALAD
Zhong Kui
12
2 / 6 / 0
7,810
434
12,596
14,071
7,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
pepa1005
Jing Wei
13
0 / 4 / 1
7,633
424
5,696
13,490
3,872
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
6
27
Kills
3
3
Deaths
27
57
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
6
1
0.08
L
Ravana
1
5
1
0.3
L
King Arthur
KFCorNah
King Arthur
0
6
0
0
W
Achilles
MrGamingKart
Achilles
12
0
5
14.5
W
Izanami
MĭłƒxTea
Izanami
7
1
10
12
W
5
1
10
10
W
Morgan Le Fay
RFryer
Morgan Le Fay
1
0
15
8.5
W
2
1
17
10.5
L
Zhong Kui
caesarofSALAD
Zhong Kui
2
6
0
0.33
L
Jing Wei
pepa1005
Jing Wei
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,594
Damage
37,348
75,149
Taken
70,525
59,214
Mitigated
36,230
30,292
Healing
12,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
7,873
2,543
467
2,094
18,116
12,362
0
10,193
7,413
24,347
0
L
Ravana
6,663
915
0
1,898
10,596
4,254
0
2,422
7,879
0
50,736
L
King Arthur
KFCorNah
King Arthur
4,520
162
0
1,191
14,252
7,778
84
2,988
10,736
6,730
40,689
W
Achilles
MrGamingKart
Achilles
16,173
3,666
0
8,394
18,815
20,898
986
5,708
13,107
7,091
52,258
W
Izanami
MĭłƒxTea
Izanami
10,160
7,108
0
2,490
7,463
3,090
5,945
2,546
4,917
0
62,779
W
7,746
3,211
0
8,866
18,220
8,320
4,367
4,088
14,132
0
81,790
W
Morgan Le Fay
RFryer
Morgan Le Fay
14,541
1,532
61
3,509
10,317
4,565
1,789
4,391
5,926
79,062
0
W
9,974
4,294
956
6,016
20,334
22,341
617
6,893
13,441
30,484
0
L
Zhong Kui
caesarofSALAD
Zhong Kui
12,596
2,681
0
2,780
14,071
7,964
0
5,818
7,642
45,123
5,837
L
Jing Wei
pepa1005
Jing Wei
5,696
3,620
0
3,796
13,490
3,872
978
3,968
9,343
0
51,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,174
Gold Earned
38,061
501
Minions Killed
394
0
Camps Cleared
0
1,701,669
Distance Traveled
1,631,449
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,094
394
27
2
0
332,138
0
L
Ravana
7,613
423
83
5
0
354,577
9
L
King Arthur
7,911
440
89
5
0
299,764
2
W
Achilles
11,541
641
103
6
0
357,899
2
W
Izanami
10,627
590
103
6
0
310,675
0
W
Set
11,437
635
147
8
0
351,127
6
W
Morgan Le Fay
10,477
582
125
7
0
334,940
7
W
Atlas
10,092
561
23
1
0
347,028
2
L
Zhong Kui
7,810
434
99
6
0
287,088
4
L
Jing Wei
7,633
424
96
5
0
357,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role