Player Matchup

Gilgamesh
Gilgamesh
Coopskycam2
Gilgamesh
Level 145
God Stats
2W - 3L
1,669 SR
Queue Stats
139W - 172L
1,463 Elo+
Party 2
Raijin
Raijin
Descripto
Raijin
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,543 Elo+
Party 2
Cthulhu
Cthulhu
FranzSchlader
Cthulhu
Level 64
God Stats
0W - 1L
1,604 SR
Queue Stats
9W - 10L
1,548 Elo+
Party 2
Aphrodite
Aphrodite
IWasntLoved
Aphrodite
Level 160
God Stats
0W - 1L
1,376 SR
Queue Stats
10W - 13L
1,600 Elo+
Solo
Da Ji
Da Ji
xIMr_ClavetIx
Da Ji
Level 129
God Stats
5W - 1L
1,960 SR
Queue Stats
187W - 210L
1,495 Elo+
Solo
Team Averages
Level 124
1,622 SR
1,530 Elo+

VS

Team Averages
Level 114
1,565 SR
1,564 Elo+
Vamana
Vamana
DangerboyVideos
Vamana
Level 129
God Stats
1W - 0L
1,498 SR
Queue Stats
10W - 6L
1,595 Elo+
Party 3
Chronos
Chronos
Greiy
Chronos
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,295 Elo+
Party 3
Yemoja
Yemoja
NewOrleansX
Yemoja
Level 138
God Stats
4W - 9L
1,297 SR
Queue Stats
387W - 412L
1,496 Elo+
Solo
Ravana
Ravana
twadermelon
Ravana
Level 27
God Stats
4W - 1L
1,853 SR
Queue Stats
82W - 33L
1,714 Elo+
Party 1
Thoth
Thoth
xLips That Grip
Thoth
Level 154
God Stats
5W - 2L
1,674 SR
Queue Stats
134W - 98L
1,718 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Coopskycam2
Gilgamesh
17
1 / 5 / 6
9,922
620
17,858
24,189
24,717
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Raijin
Descripto
Raijin
18
4 / 8 / 8
10,867
679
12,931
17,317
6,077
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
17
1 / 5 / 9
10,589
662
19,140
21,947
23,434
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
IWasntLoved
Aphrodite
19
3 / 5 / 9
10,912
682
12,854
21,215
11,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
6 / 6 / 5
10,783
674
17,289
19,909
8,146
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 9
10,830
677
15,912
27,449
16,088
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chronos
Greiy
Chronos
20
5 / 2 / 16
12,394
775
20,108
35,777
17,411
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
17
0 / 4 / 15
10,904
682
5,813
16,484
20,229
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ravana
20
14 / 4 / 9
12,917
807
25,960
21,024
14,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
6 / 3 / 14
12,123
758
26,634
11,604
5,992
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
92
15
Kills
29
29
Deaths
16
37
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Coopskycam2
Gilgamesh
1
5
6
0.8
W
4
3
9
2.83
L
Raijin
Descripto
Raijin
4
8
8
1
L
Cthulhu
1
5
9
1.1
W
Chronos
Greiy
Chronos
5
2
16
6.5
L
Aphrodite
IWasntLoved
Aphrodite
3
5
9
1.5
W
Yemoja
0
4
15
1.88
W
Ravana
14
4
9
4.63
L
6
6
5
1.42
W
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,072
Damage
94,427
104,577
Taken
112,338
73,604
Mitigated
74,054
45,353
Healing
57,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Coopskycam2
Gilgamesh
17,858
4,785
3,288
4,727
24,189
24,717
0
10,655
12,367
0
27,900
W
15,912
5,097
511
12,757
27,449
16,088
1,204
11,145
15,283
0
30,000
L
Raijin
Descripto
Raijin
12,931
1,452
2,204
2,663
17,317
6,077
0
7,692
9,176
28,436
0
L
Cthulhu
19,140
1,106
3,352
2,965
21,947
23,434
0
12,345
8,938
36,365
0
W
Chronos
Greiy
Chronos
20,108
10,603
1,759
15,444
35,777
17,411
391
14,403
21,210
40,546
0
L
Aphrodite
IWasntLoved
Aphrodite
12,854
825
15,261
10,828
21,215
11,230
0
11,890
8,649
37,857
0
W
Yemoja
5,813
2,057
11,486
3,124
16,484
20,229
675
8,453
8,031
13,274
0
W
Ravana
25,960
6,558
2,353
5,242
21,024
14,334
1,542
7,010
14,014
0
37,765
L
17,289
2,519
0
65
19,909
8,146
0
9,973
9,514
0
21,732
W
26,634
1,049
1,942
2,618
11,604
5,992
2,095
3,914
7,690
50,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,073
Gold Earned
59,168
145
Minions Killed
156
0
Camps Cleared
0
1,464,970
Distance Traveled
1,542,148
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,922
620
14
1
0
312,467
0
W
Vamana
10,830
677
25
2
0
354,887
1
L
Raijin
10,867
679
45
3
0
250,756
0
L
Cthulhu
10,589
662
21
1
0
313,212
0
W
Chronos
12,394
775
44
3
0
349,929
2
L
Aphrodite
10,912
682
51
3
0
312,908
1
W
Yemoja
10,904
682
20
1
0
232,155
0
W
Ravana
12,917
807
22
1
0
307,605
0
L
Da Ji
10,783
674
14
1
0
275,627
1
W
Thoth
12,123
758
45
3
0
297,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role