Player Matchup

Loki
Loki
GawkGawk3OOO
Loki
Level 103
God Stats
17W - 13L
1,659 SR
Queue Stats
544W - 510L
1,545 Elo+
Party 3
Agni
Agni
SmokeShow20
Agni
Level 42
God Stats
7W - 8L
1,534 SR
Queue Stats
228W - 149L
1,590 Elo+
Party 3
He Bo
He Bo
cjsmitty99
He Bo
Level 155
God Stats
12W - 5L
1,724 SR
Queue Stats
896W - 771L
1,596 Elo+
Party 3
Izanami
Izanami
deathgrip4u
Izanami
Level 120
God Stats
6W - 2L
1,597 SR
Queue Stats
326W - 238L
1,591 Elo+
Party 3
Khepri
Khepri
sSILENTCHAOSss
Khepri
Level 39
God Stats
3W - 3L
1,435 SR
Queue Stats
216W - 227L
1,457 Elo+
Solo
Team Averages
Level 92
1,590 SR
1,556 Elo+

VS

Team Averages
Level 63
1,511 SR
1,521 Elo+
Fenrir
Fenrir
AlyanAng
Fenrir
Level 103
God Stats
11W - 12L
1,469 SR
Queue Stats
186W - 198L
1,522 Elo+
Party 1
Zeus
Zeus
FreePasage2yaMum
Zeus
Level 48
God Stats
4W - 7L
1,483 SR
Queue Stats
136W - 129L
1,521 Elo+
Party 2
Xing Tian
Xing Tian
KaizokuOu
Xing Tian
Level 11
God Stats
3W - 7L
1,490 SR
Queue Stats
13W - 23L
1,515 Elo+
Party 1
Anubis
Anubis
Kreetw148
Anubis
Level 122
God Stats
5W - 4L
1,621 SR
Queue Stats
64W - 80L
1,542 Elo+
Party 2
Izanami
Izanami
lunanumine
Izanami
Level 29
God Stats
15W - 19L
1,490 SR
Queue Stats
113W - 122L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 15
10,867
1,087
14,022
10,209
4,060
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 2 / 10
10,612
1,061
10,109
10,742
3,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
17
7 / 8 / 11
11,256
1,126
12,395
11,512
3,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
deathgrip4u
Izanami
19
10 / 0 / 10
13,905
1,391
18,903
7,460
3,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
1 / 1 / 17
10,290
1,029
5,740
10,420
10,561
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

206

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AlyanAng
Fenrir
16
4 / 7 / 6
10,161
1,016
9,127
14,786
5,199
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 5 / 6
10,482
1,048
17,521
11,722
3,622
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
KaizokuOu
Xing Tian
17
2 / 5 / 10
11,338
1,134
3,483
15,381
16,280
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
Kreetw148
Anubis
17
3 / 4 / 6
10,616
1,062
8,823
11,001
4,230
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Izanami
lunanumine
Izanami
16
2 / 5 / 7
10,114
1,011
8,386
11,987
3,817
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
50
26
Kills
15
15
Deaths
26
63
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AlyanAng
Fenrir
4
7
6
1
L
4
5
6
1.4
W
4
4
15
2.88
L
Xing Tian
KaizokuOu
Xing Tian
2
5
10
1.4
L
Anubis
Kreetw148
Anubis
3
4
6
1.5
W
4
2
10
4.5
W
He Bo
7
8
11
1.56
W
Izanami
deathgrip4u
Izanami
10
0
10
15
L
Izanami
lunanumine
Izanami
2
5
7
1.1
W
1
1
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,169
Damage
47,340
50,343
Taken
64,877
25,348
Mitigated
33,148
3,576
Healing
4,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AlyanAng
Fenrir
9,127
3,454
0
553
14,786
5,199
0
5,171
9,249
0
15,724
L
17,521
1,700
0
1,078
11,722
3,622
0
5,773
5,695
37,136
0
W
14,022
2,695
0
0
10,209
4,060
0
5,619
4,590
0
21,547
L
Xing Tian
KaizokuOu
Xing Tian
3,483
391
0
1,200
15,381
16,280
0
5,765
9,020
11,237
0
L
Anubis
Kreetw148
Anubis
8,823
503
138
1,698
11,001
4,230
0
4,777
5,854
37,318
0
W
10,109
1,573
117
493
10,742
3,705
0
8,635
2,107
22,554
0
W
He Bo
12,395
398
0
311
11,512
3,894
0
6,112
5,400
18,668
0
W
Izanami
deathgrip4u
Izanami
18,903
12,285
0
2,655
7,460
3,128
0
2,518
4,942
0
76,544
L
Izanami
lunanumine
Izanami
8,386
4,432
0
9
11,987
3,817
0
4,930
6,815
0
38,080
W
5,740
256
0
0
10,420
10,561
0
6,943
3,477
18,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,930
Gold Earned
52,711
228
Minions Killed
210
12
Camps Cleared
3
992,116
Distance Traveled
1,013,624
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,161
1,016
13
1
1
237,306
3
L
Zeus
10,482
1,048
45
5
2
195,800
0
W
Loki
10,867
1,087
26
3
1
227,400
4
L
Xing Tian
11,338
1,134
12
1
0
211,970
1
L
Anubis
10,616
1,062
72
7
0
175,417
0
W
Agni
10,612
1,061
39
4
0
171,418
0
W
He Bo
11,256
1,126
15
2
0
162,436
0
W
Izanami
13,905
1,391
126
13
11
199,917
3
L
Izanami
10,114
1,011
68
7
0
193,131
0
W
Khepri
10,290
1,029
22
2
0
230,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role