Player Matchup

Nemesis
Nemesis
RickRoger26
Nemesis
Level 93
God Stats
1W - 0L
1,851 SR
Queue Stats
6W - 12L
1,426 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
U8myface
Morgan Le Fay
Level 158
God Stats
5W - 5L
1,434 SR
Queue Stats
104W - 90L
1,567 Elo+
Solo
Jormungandr
Jormungandr
j_church
Jormungandr
Level 149
God Stats
2W - 0L
1,750 SR
Queue Stats
147W - 168L
1,532 Elo+
Party 2
Team Averages
Level 133
1,679 SR
1,509 Elo+

VS

Team Averages
Level 93
1,716 SR
1,553 Elo+
Cthulhu
Cthulhu
ShredsWrld-_-
Cthulhu
Level 88
God Stats
2W - 1L
1,717 SR
Queue Stats
64W - 46L
1,596 Elo+
Party 1
Hachiman
Hachiman
captainmarvel67
Hachiman
Level 126
God Stats
0W - 1L
1,921 SR
Queue Stats
32W - 29L
1,584 Elo+
Party 1
Hel
Hel
iNeverPullOutt
Hel
Level 66
God Stats
56W - 54L
1,509 SR
Queue Stats
56W - 58L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
RickRoger26
Nemesis
18
3 / 1 / 8
15,657
580
14,459
24,467
23,160
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
U8myface
Morgan Le Fay
19
8 / 3 / 7
16,613
615
41,256
23,589
11,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
j_church
Jormungandr
20
5 / 1 / 9
17,893
663
21,813
35,829
57,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
2 / 5 / 3
15,137
561
18,157
33,957
55,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
18
3 / 6 / 1
15,208
563
33,237
28,080
12,868
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 5 / 2
13,609
504
7,724
23,127
12,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
16
Kills
5
5
Deaths
16
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
RickRoger26
Nemesis
3
1
8
7
L
Cthulhu
2
5
3
0.7
W
Morgan Le Fay
U8myface
Morgan Le Fay
8
3
7
3.83
L
Hachiman
3
6
1
0.58
L
0
5
2
0.2
W
Jormungandr
j_church
Jormungandr
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,528
Damage
59,118
83,885
Taken
85,164
91,908
Mitigated
81,091
24,114
Healing
27,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
RickRoger26
Nemesis
14,459
5,725
1,472
7,048
24,467
23,160
1,036
7,732
15,957
949
51,311
L
Cthulhu
18,157
709
176
2,301
33,957
55,682
0
26,133
7,824
56,908
0
W
Morgan Le Fay
U8myface
Morgan Le Fay
41,256
3,546
0
6,847
23,589
11,414
1,327
8,259
14,905
120,200
0
L
Hachiman
33,237
22,863
0
6,550
28,080
12,868
0
18,576
9,504
0
84,570
L
7,724
0
9,450
9,402
23,127
12,541
0
19,753
3,374
43,122
0
W
Jormungandr
j_church
Jormungandr
21,813
3,397
834
7,913
35,829
57,334
620
8,903
25,728
81,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,163
Gold Earned
43,954
317
Minions Killed
279
13
Camps Cleared
9
1,538,084
Distance Traveled
1,403,598
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
15,657
580
49
2
2
552,727
2
L
Cthulhu
15,137
561
66
2
0
405,528
0
W
Morgan Le Fay
16,613
615
158
6
8
485,776
5
L
Hachiman
15,208
563
139
5
4
466,479
6
L
Hel
13,609
504
74
3
5
531,591
2
W
Jormungandr
17,893
663
110
4
3
499,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role