Player Matchup

Chronos
Chronos
LilSamedi
Chronos
Level 77
God Stats
0W - 2L
1,257 SR
Queue Stats
95W - 87L
1,471 Elo+
Party 1
Cthulhu
Cthulhu
elonpie
Cthulhu
Level 23
God Stats
1W - 1L
1,915 SR
Queue Stats
5W - 8L
1,410 Elo+
Party 1
Cupid
Cupid
link3500
Cupid
Level 109
God Stats
30W - 18L
1,625 SR
Queue Stats
70W - 49L
1,577 Elo+
Party 1
Team Averages
Level 70
1,599 SR
1,486 Elo+

VS

Team Averages
Level 108
1,649 SR
1,578 Elo+
Bastet
Bastet
 
Bastet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BiggStubby
Chaac
Level 66
God Stats
8W - 3L
1,714 SR
Queue Stats
26W - 18L
1,623 Elo+
Party 2
Sol
Sol
Joocybiceps
Sol
Level 98
God Stats
1W - 0L
1,734 SR
Queue Stats
49W - 36L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
LilSamedi
Chronos
11
0 / 7 / 0
7,587
542
4,243
15,370
4,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
elonpie
Cthulhu
11
0 / 4 / 0
7,693
550
6,434
18,248
16,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
link3500
Cupid
10
0 / 6 / 0
7,572
541
6,856
14,662
4,939
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
4 / 0 / 11
9,819
701
10,465
5,481
1,665
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
14
4 / 0 / 12
10,325
738
10,301
13,983
11,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
9 / 0 / 8
10,813
772
23,794
11,963
4,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
48
0
Kills
17
17
Deaths
0
0
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
0
11
9.5
W
Chaac
4
0
12
10
W
9
0
8
13
L
Chronos
LilSamedi
Chronos
0
7
0
0
L
Cthulhu
elonpie
Cthulhu
0
4
0
0
L
Cupid
link3500
Cupid
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,533
Damage
44,560
48,280
Taken
31,427
25,884
Mitigated
16,732
4,016
Healing
18,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
10,465
1,380
0
1,172
5,481
1,665
392
1,248
4,129
0
15,825
W
Chaac
10,301
917
0
8,646
13,983
11,015
478
3,845
9,701
0
36,373
W
23,794
10,811
0
8,503
11,963
4,052
1,999
5,145
6,478
69,756
7,791
L
Chronos
LilSamedi
Chronos
4,243
262
0
1,559
15,370
4,713
0
6,378
8,892
23,589
0
L
Cthulhu
elonpie
Cthulhu
6,434
59
0
1,195
18,248
16,232
0
9,588
8,036
28,526
0
L
Cupid
link3500
Cupid
6,856
3,754
62
1,200
14,662
4,939
0
5,770
8,769
0
23,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,852
Gold Earned
30,957
141
Minions Killed
187
1
Camps Cleared
12
749,462
Distance Traveled
859,141
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,819
701
17
1
1
304,234
4
W
Chaac
10,325
738
58
4
4
279,852
1
W
Sol
10,813
772
112
8
7
275,055
2
L
Chronos
7,587
542
40
3
0
256,214
0
L
Cthulhu
7,693
550
39
3
0
247,161
7
L
Cupid
7,572
541
62
4
1
246,087
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role