Player Matchup

Cerberus
Cerberus
DemonWarrior666
Cerberus
Level 74
God Stats
5W - 5L
1,500 SR
Queue Stats
95W - 88L
1,453 Elo+
Party 1
Arachne
Arachne
LilTini
Arachne
Level 28
God Stats
9W - 9L
1,497 SR
Queue Stats
33W - 40L
1,431 Elo+
Party 1
Chang'e
Chang'e
LordHades117
Chang'e
Level 117
God Stats
14W - 10L
1,529 SR
Queue Stats
103W - 104L
1,451 Elo+
Solo
Izanami
Izanami
MokaChan
Izanami
Level 159
God Stats
10W - 8L
1,568 SR
Queue Stats
54W - 66L
1,494 Elo+
Party 1
Khepri
Khepri
Nilidien
Khepri
Level 17
God Stats
5W - 8L
1,586 SR
Queue Stats
12W - 15L
1,262 Elo+
Party 1
Team Averages
Level 79
1,536 SR
1,418 Elo+

VS

Team Averages
Level 80
1,505 SR
1,389 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Dungeonseeker450
Heimdallr
Level 38
God Stats
5W - 5L
1,535 SR
Queue Stats
108W - 125L
1,345 Elo+
Solo
Raijin
Raijin
Dyn74
Raijin
Level 87
God Stats
2W - 4L
1,478 SR
Queue Stats
443W - 494L
1,355 Elo+
Solo
Hou Yi
Hou Yi
Miralax
Hou Yi
Level 135
God Stats
1W - 4L
1,538 SR
Queue Stats
137W - 204L
1,370 Elo+
Party 2
Hercules
Hercules
SuperSleeper337
Hercules
Level 116
God Stats
3W - 2L
1,473 SR
Queue Stats
114W - 153L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
4 / 2 / 10
12,219
582
8,858
17,426
14,998
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
LilTini
Arachne
19
13 / 0 / 11
13,477
642
14,642
14,013
7,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
LordHades117
Chang'e
20
18 / 0 / 9
14,818
706
20,326
15,827
6,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
MokaChan
Izanami
20
20 / 2 / 10
14,911
710
32,898
18,774
9,234
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Nilidien
Khepri
17
4 / 2 / 16
12,541
597
3,668
9,468
8,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
14
0 / 11 / 3
9,055
431
6,017
20,614
22,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
11
1 / 13 / 1
7,850
374
4,957
17,909
5,550
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
Dyn74
Raijin
15
1 / 13 / 0
9,075
432
6,435
19,517
6,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
Miralax
Hou Yi
14
4 / 12 / 0
9,228
439
10,881
21,675
5,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
12
0 / 10 / 2
8,162
389
5,115
24,316
14,651
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
12
59
Kills
6
6
Deaths
59
56
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
11
3
0.14
W
Cerberus
4
2
10
4.5
L
Heimdallr
1
13
1
0.12
L
Raijin
Dyn74
Raijin
1
13
0
0.08
W
Arachne
LilTini
Arachne
13
0
11
18.5
W
Chang'e
LordHades117
Chang'e
18
0
9
22.5
L
Hou Yi
Miralax
Hou Yi
4
12
0
0.33
W
Izanami
MokaChan
Izanami
20
2
10
12.5
W
Khepri
Nilidien
Khepri
4
2
16
6
L
Hercules
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,392
Damage
33,405
75,508
Taken
104,031
46,265
Mitigated
54,437
27,612
Healing
6,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
6,017
960
0
492
20,614
22,261
69
2,976
17,609
38,325
0
W
Cerberus
8,858
691
0
5,655
17,426
14,998
570
3,356
14,070
60,525
0
L
Heimdallr
4,957
2,900
0
798
17,909
5,550
824
9,109
8,492
0
37,354
L
Raijin
Dyn74
Raijin
6,435
286
0
230
19,517
6,105
0
10,376
8,803
59,207
0
W
Arachne
LilTini
Arachne
14,642
11,673
0
3,688
14,013
7,221
2,596
3,862
10,151
0
101,772
W
Chang'e
LordHades117
Chang'e
20,326
2,113
1,920
8,724
15,827
6,210
2,288
3,761
10,981
99,548
0
L
Hou Yi
Miralax
Hou Yi
10,881
4,836
0
1,420
21,675
5,870
0
4,328
17,307
0
52,272
W
Izanami
MokaChan
Izanami
32,898
22,544
0
5,715
18,774
9,234
11,634
4,975
13,799
0
140,691
W
Khepri
Nilidien
Khepri
3,668
229
0
1,910
9,468
8,602
290
1,221
8,247
39,092
0
L
Hercules
5,115
2,428
0
3,559
24,316
14,651
642
5,320
18,968
0
38,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,966
Gold Earned
43,370
659
Minions Killed
381
0
Camps Cleared
0
2,199,437
Distance Traveled
1,597,097
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,055
431
60
3
0
330,374
1
W
Cerberus
12,219
582
130
6
0
415,690
0
L
Heimdallr
7,850
374
66
3
0
319,542
0
L
Raijin
9,075
432
107
5
0
281,109
3
W
Arachne
13,477
642
100
5
0
557,418
3
W
Chang'e
14,818
706
176
8
0
462,403
4
L
Hou Yi
9,228
439
70
3
0
340,288
1
W
Izanami
14,911
710
206
10
0
361,583
5
W
Khepri
12,541
597
47
2
0
402,343
1
L
Hercules
8,162
389
78
4
0
325,784
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role