Player Matchup

Amaterasu
Amaterasu
SkamElu
Amaterasu
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 35L
1,402 Elo+
Party 1
Agni
Agni
Trepan529
Agni
Level 81
God Stats
0W - 1L
1,696 SR
Queue Stats
8W - 14L
1,358 Elo+
Solo
Heimdallr
Heimdallr
foxyrock2
Heimdallr
Level 149
God Stats
1W - 5L
1,410 SR
Queue Stats
89W - 97L
1,468 Elo+
Party 1
Baron Samedi
Baron Samedi
ohlala123
Baron Samedi
Level 151
God Stats
10W - 14L
1,531 SR
Queue Stats
545W - 625L
1,436 Elo+
Solo
Nu Wa
Nu Wa
xfoxxe
Nu Wa
Level 69
God Stats
0W - 1L
1,548 SR
Queue Stats
16W - 13L
1,505 Elo+
Party 1
Team Averages
Level 119
1,537 SR
1,434 Elo+

VS

Team Averages
Level 88
1,349 SR
1,389 Elo+
Fenrir
Fenrir
QueenOpsKiller
Fenrir
Level 109
God Stats
4W - 3L
1,381 SR
Queue Stats
133W - 140L
1,354 Elo+
Party 2
Jormungandr
Jormungandr
SteelingTaco356
Jormungandr
Level 125
God Stats
1W - 1L
1,203 SR
Queue Stats
69W - 88L
1,393 Elo+
Solo
Charybdis
Charybdis
Vanistel522
Charybdis
Level 28
God Stats
3W - 5L
1,324 SR
Queue Stats
68W - 91L
1,368 Elo+
Party 2
Odin
Odin
btoSSnake
Odin
Level 20
God Stats
1W - 1L
1,301 SR
Queue Stats
31W - 38L
1,374 Elo+
Party 2
Baron Samedi
Baron Samedi
jaygreenspot
Baron Samedi
Level 160
God Stats
4W - 6L
1,537 SR
Queue Stats
375W - 372L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
SkamElu
Amaterasu
20
4 / 9 / 22
12,723
670
16,116
32,363
30,549
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Agni
20
7 / 5 / 18
13,671
720
29,639
18,965
9,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
foxyrock2
Heimdallr
20
13 / 6 / 17
15,154
798
23,311
24,455
13,342
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
ohlala123
Baron Samedi
20
9 / 5 / 19
15,396
810
38,228
22,923
13,804
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
xfoxxe
Nu Wa
6
0 / 1 / 1
8,513
448
709
943
222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 12
12,653
666
8,443
22,438
14,228
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Jormungandr
SteelingTaco356
Jormungandr
20
4 / 7 / 13
13,449
708
17,095
28,424
37,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charybdis
Vanistel522
Charybdis
20
5 / 6 / 12
13,713
722
18,720
17,556
8,007
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
20
3 / 7 / 16
13,730
723
12,932
34,477
28,954
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
jaygreenspot
Baron Samedi
20
11 / 7 / 7
15,085
794
27,653
23,842
13,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
86
33
Kills
26
26
Deaths
33
77
Assists
60
Player
Kills
Deaths
Assists
KDA
W
3
6
12
1.5
L
Amaterasu
SkamElu
Amaterasu
4
9
22
1.67
W
Jormungandr
SteelingTaco356
Jormungandr
4
7
13
1.5
L
Agni
7
5
18
3.2
W
Charybdis
Vanistel522
Charybdis
5
6
12
1.83
W
Odin
3
7
16
1.57
L
Heimdallr
foxyrock2
Heimdallr
13
6
17
3.58
W
Baron Samedi
jaygreenspot
Baron Samedi
11
7
7
2.07
L
Baron Samedi
ohlala123
Baron Samedi
9
5
19
3.7
L
Nu Wa
xfoxxe
Nu Wa
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,003
Damage
84,843
99,649
Taken
126,737
67,137
Mitigated
102,528
36,846
Healing
46,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,443
656
3,030
5,383
22,438
14,228
1,705
9,520
12,587
1,204
19,213
L
Amaterasu
SkamElu
Amaterasu
16,116
6,959
142
5,201
32,363
30,549
163
14,101
17,865
0
19,451
W
Jormungandr
SteelingTaco356
Jormungandr
17,095
4,819
1,874
4,543
28,424
37,691
1,303
13,839
14,284
40,675
0
L
Agni
29,639
1,049
2,262
4,786
18,965
9,220
602
9,267
9,383
58,058
0
W
Charybdis
Vanistel522
Charybdis
18,720
8,903
1,799
1,182
17,556
8,007
2,037
8,011
9,443
149
37,545
W
Odin
12,932
1,521
2,079
10,114
34,477
28,954
362
21,771
12,347
9,771
22,579
L
Heimdallr
foxyrock2
Heimdallr
23,311
12,456
2,514
5,140
24,455
13,342
1,239
13,449
10,558
0
45,398
W
Baron Samedi
jaygreenspot
Baron Samedi
27,653
571
7,607
9,081
23,842
13,648
588
14,169
9,466
46,004
0
L
Baron Samedi
ohlala123
Baron Samedi
38,228
2,138
8,108
8,693
22,923
13,804
1,232
10,098
12,559
70,583
0
L
Nu Wa
xfoxxe
Nu Wa
709
125
0
0
943
222
0
889
54
1,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,457
Gold Earned
68,630
187
Minions Killed
178
0
Camps Cleared
0
1,267,664
Distance Traveled
1,607,795
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,653
666
20
1
0
357,459
0
L
Amaterasu
12,723
670
10
1
0
325,931
0
W
Jormungandr
13,449
708
34
2
0
312,540
0
L
Agni
13,671
720
60
3
0
323,499
1
W
Charybdis
13,713
722
44
2
0
235,735
0
W
Odin
13,730
723
24
1
0
409,689
0
L
Heimdallr
15,154
798
40
2
0
280,808
1
W
Baron Samedi
15,085
794
56
3
0
292,372
0
L
Baron Samedi
15,396
810
76
4
0
305,105
0
L
Nu Wa
8,513
448
1
0
0
32,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role