Player Matchup

Xbalanque
Xbalanque
ELREY
Xbalanque
Level 160
God Stats
4W - 0L
1,717 SR
Queue Stats
25W - 21L
1,615 Elo+
Solo
Bellona
Bellona
ShrimpliPibblz
Bellona
Level 148
God Stats
8W - 5L
1,726 SR
Queue Stats
55W - 45L
1,579 Elo+
Party 2
Scylla
Scylla
Towsk
Scylla
Level 111
God Stats
2W - 0L
1,771 SR
Queue Stats
7W - 2L
1,887 Elo+
Party 2
Bakasura
Bakasura
Zojira
Bakasura
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 44L
1,657 Elo+
Party 2
Fafnir
Fafnir
n8thegr8420
Fafnir
Level 123
God Stats
6W - 4L
1,597 SR
Queue Stats
25W - 31L
1,494 Elo+
Party 2
Team Averages
Level 140
1,662 SR
1,646 Elo+

VS

Team Averages
Level 93
1,488 SR
1,548 Elo+
Olorun
Olorun
Goldenlorde
Olorun
Level 67
God Stats
0W - 1L
1,522 SR
Queue Stats
22W - 14L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
KharrosX
Hou Yi
Level 66
God Stats
0W - 3L
1,302 SR
Queue Stats
41W - 27L
1,580 Elo+
Party 1
Vamana
Vamana
haleyisamess
Vamana
Level 62
God Stats
1W - 5L
1,242 SR
Queue Stats
33W - 23L
1,528 Elo+
Party 1
Cabrakan
Cabrakan
hugo_oz_47
Cabrakan
Level 117
God Stats
0W - 1L
1,637 SR
Queue Stats
34W - 19L
1,677 Elo+
Party 1
Fenrir
Fenrir
temp-744529
Fenrir
Level 152
God Stats
1W - 2L
1,736 SR
Queue Stats
43W - 51L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ELREY
Xbalanque
16
1 / 1 / 5
9,396
723
4,915
10,311
4,558
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 3 / 10
10,069
775
11,474
12,740
15,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Towsk
Scylla
17
4 / 1 / 6
10,257
789
17,336
4,952
1,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
Zojira
Bakasura
18
6 / 3 / 4
10,907
839
15,060
10,647
5,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
15
2 / 2 / 12
10,649
819
9,265
9,350
12,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
1 / 6 / 4
8,600
662
6,255
12,330
5,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hou Yi
KharrosX
Hou Yi
16
1 / 2 / 6
9,109
701
7,244
9,124
3,369
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
14
2 / 2 / 2
8,803
677
6,326
12,033
8,471
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cabrakan
hugo_oz_47
Cabrakan
14
2 / 4 / 6
9,169
705
5,464
17,748
17,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
17
4 / 2 / 1
10,129
779
7,020
15,423
10,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
29
16
Kills
10
10
Deaths
16
37
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
ELREY
Xbalanque
1
1
5
3.5
L
Olorun
1
6
4
0.5
L
Hou Yi
KharrosX
Hou Yi
1
2
6
2
W
3
3
10
2.67
W
Scylla
Towsk
Scylla
4
1
6
7
W
Bakasura
Zojira
Bakasura
6
3
4
2.67
L
Vamana
2
2
2
1.5
L
Cabrakan
hugo_oz_47
Cabrakan
2
4
6
1.25
W
Fafnir
2
2
12
4
L
Fenrir
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,050
Damage
32,309
48,000
Taken
66,658
40,096
Mitigated
44,935
9,460
Healing
13,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
ELREY
Xbalanque
4,915
1,859
0
2,886
10,311
4,558
4,381
1,159
8,977
0
42,217
L
Olorun
6,255
1,945
593
2,105
12,330
5,004
554
4,356
7,426
36,235
0
L
Hou Yi
KharrosX
Hou Yi
7,244
2,803
0
2,489
9,124
3,369
821
2,746
5,807
0
32,313
W
11,474
1,989
0
1,148
12,740
15,912
258
2,960
9,539
0
25,002
W
Scylla
Towsk
Scylla
17,336
2,404
112
1,144
4,952
1,585
1,112
1,359
3,478
50,654
0
W
Bakasura
Zojira
Bakasura
15,060
9,118
0
2,275
10,647
5,675
2,277
2,485
7,880
0
33,991
L
Vamana
6,326
2,527
0
2,299
12,033
8,471
515
5,120
5,312
0
22,460
L
Cabrakan
hugo_oz_47
Cabrakan
5,464
915
0
3,441
17,748
17,700
96
9,734
6,905
9,659
0
W
Fafnir
9,265
2,320
0
1,895
9,350
12,366
163
3,578
5,379
13,681
0
L
Fenrir
7,020
1,600
0
2,364
15,423
10,391
238
4,084
10,100
0
34,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,278
Gold Earned
45,810
291
Minions Killed
278
11
Camps Cleared
6
1,302,621
Distance Traveled
1,207,837
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,396
723
89
7
1
241,827
3
L
Olorun
8,600
662
86
7
2
213,838
2
L
Hou Yi
9,109
701
65
5
1
255,509
2
W
Bellona
10,069
775
32
2
1
274,247
1
W
Scylla
10,257
789
90
7
3
248,731
3
W
Bakasura
10,907
839
69
5
6
286,509
0
L
Vamana
8,803
677
28
2
0
255,154
0
L
Cabrakan
9,169
705
21
2
0
217,350
0
W
Fafnir
10,649
819
11
1
0
251,307
2
L
Fenrir
10,129
779
78
6
3
265,986
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role