Player Matchup

He Bo
He Bo
 
He Bo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sol
Sol
ArtemisKnox
Sol
Level 105
God Stats
26W - 20L
1,515 SR
Queue Stats
540W - 568L
1,476 Elo+
Party 1
Anhur
Anhur
Cloud 0238
Anhur
Level 127
God Stats
3W - 8L
1,472 SR
Queue Stats
36W - 44L
1,445 Elo+
Party 4
Cliodhna
Cliodhna
Lazy SoulReaper
Cliodhna
Level 105
God Stats
49W - 32L
1,617 SR
Queue Stats
728W - 766L
1,510 Elo+
Party 1
Sylvanus
Sylvanus
PrimitiveKiller
Sylvanus
Level 87
God Stats
2W - 0L
1,695 SR
Queue Stats
31W - 36L
1,490 Elo+
Solo
Team Averages
Level 116
1,560 SR
1,484 Elo+

VS

Team Averages
Level 94
1,588 SR
1,478 Elo+
Hera
Hera
Equivalenci
Hera
Level 146
God Stats
11W - 7L
1,509 SR
Queue Stats
537W - 510L
1,526 Elo+
Party 3
Geb
Geb
JuicyJensen
Geb
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 41L
1,483 Elo+
Party 2
Serqet
Serqet
NoJustSenpai
Serqet
Level 129
God Stats
2W - 5L
1,411 SR
Queue Stats
245W - 271L
1,440 Elo+
Party 3
Anhur
Anhur
VillaÌn
Anhur
Level 58
God Stats
0W - 1L
2,032 SR
Queue Stats
2W - 4L
1,556 Elo+
Party 2
Hades
Hades
elmaster77
Hades
Level 107
God Stats
42W - 42L
1,489 SR
Queue Stats
133W - 167L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
7 / 0 / 1
7,493
624
7,073
4,274
1,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
2 / 2 / 1
6,704
559
4,957
4,662
1,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
12
0 / 0 / 5
6,789
566
3,350
7,428
1,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cliodhna
14
4 / 0 / 2
8,420
702
6,342
6,008
1,857
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
10
2 / 0 / 2
6,551
546
3,508
7,742
3,982
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,758
480
2,207
8,316
2,515
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 1 / 0
5,641
470
2,079
7,166
4,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Serqet
9
0 / 1 / 0
5,583
465
3,283
6,607
2,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anhur
VillaÌn
Anhur
10
1 / 4 / 1
5,778
482
4,140
8,777
2,615
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
9
0 / 5 / 0
5,231
436
2,495
7,534
3,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
15
Kills
2
2
Deaths
15
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
7
0
1
7.5
W
2
2
1
1.25
W
Anhur
0
0
5
2.5
L
0
4
0
0
L
1
1
0
1
W
Cliodhna
4
0
2
5
L
Serqet
0
1
0
0
W
Sylvanus
2
0
2
3
L
Anhur
VillaÌn
Anhur
1
4
1
0.38
L
Hades
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,230
Damage
14,204
30,114
Taken
38,400
10,095
Mitigated
14,741
14,325
Healing
11,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
7,073
267
52
2,485
4,274
1,241
62
2,479
1,571
41,263
0
W
4,957
1,791
0
1,160
4,662
1,132
1,470
683
3,979
33,871
5,251
W
Anhur
3,350
704
0
4,038
7,428
1,883
0
389
6,771
0
39,537
L
2,207
1,237
0
2,912
8,316
2,515
0
629
7,687
35,199
0
L
2,079
268
0
2,103
7,166
4,369
0
3,374
3,792
16,871
0
W
Cliodhna
6,342
936
0
1,922
6,008
1,857
122
1,622
4,230
0
59,867
L
Serqet
3,283
590
0
2,507
6,607
2,013
0
2,004
4,603
0
32,608
W
Sylvanus
3,508
918
556
4,112
7,742
3,982
472
1,306
6,098
17,422
0
L
Anhur
VillaÌn
Anhur
4,140
2,830
0
1,611
8,777
2,615
0
5,676
3,101
0
39,161
L
Hades
2,495
134
42
1,877
7,534
3,229
466
3,279
4,255
22,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,957
Gold Earned
27,991
397
Minions Killed
320
0
Camps Cleared
0
1,147,736
Distance Traveled
1,047,279
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,493
624
72
6
0
231,040
3
W
Sol
6,704
559
90
8
0
190,775
1
W
Anhur
6,789
566
85
7
0
245,879
2
L
Hera
5,758
480
76
6
0
175,348
2
L
Geb
5,641
470
30
3
0
231,006
2
W
Cliodhna
8,420
702
122
10
0
257,928
2
L
Serqet
5,583
465
76
6
0
270,217
0
W
Sylvanus
6,551
546
28
2
0
222,114
5
L
Anhur
5,778
482
75
6
0
198,747
3
L
Hades
5,231
436
63
5
0
171,961
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role