Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
IDamiI
Sylvanus
Level 66
God Stats
12W - 14L
1,477 SR
Queue Stats
326W - 389L
1,445 Elo+
Solo
Scylla
Scylla
Melsuri
Scylla
Level 43
God Stats
2W - 5L
1,380 SR
Queue Stats
117W - 148L
1,364 Elo+
Party 2
Ratatoskr
Ratatoskr
Narebara
Ratatoskr
Level 117
God Stats
4W - 8L
1,282 SR
Queue Stats
132W - 124L
1,446 Elo+
Party 2
Bakasura
Bakasura
Vehyr
Bakasura
Level 135
God Stats
84W - 69L
1,466 SR
Queue Stats
472W - 529L
1,456 Elo+
Solo
Team Averages
Level 80
1,421 SR
1,442 Elo+

VS

Team Averages
Level 103
1,604 SR
1,568 Elo+
Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
DoggoGun
Thor
Level 7
God Stats
24W - 2L
1,775 SR
Queue Stats
29W - 3L
1,766 Elo+
Party 1
Ganesha
Ganesha
GaneshOrTroll
Ganesha
Level 63
God Stats
22W - 24L
1,619 SR
Queue Stats
214W - 200L
1,535 Elo+
Party 1
Mulan
Mulan
MrVаnilla
Mulan
Level 125
God Stats
3W - 3L
1,541 SR
Queue Stats
176W - 199L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
oCrissCross
Danzaburou
Level 160
God Stats
9W - 9L
1,585 SR
Queue Stats
234W - 184L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
4
0 / 3 / 0
2,983
597
557
2,580
400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
IDamiI
Sylvanus
1
0 / 0 / 0
2,448
490
0
0
0
Scylla
Melsuri
Scylla
4
0 / 1 / 0
2,786
557
627
1,858
510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
Narebara
Ratatoskr
4
0 / 4 / 0
2,957
591
1,287
5,214
1,031
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bakasura
Vehyr
Bakasura
4
0 / 3 / 0
3,094
619
472
3,660
1,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
7
2 / 0 / 0
3,929
786
2,051
950
244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
7
0 / 0 / 1
3,762
752
332
2,279
564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
5
0 / 0 / 3
3,530
706
588
737
275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
7
6 / 0 / 0
4,683
937
4,488
3,556
1,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
oCrissCross
Danzaburou
7
3 / 0 / 0
4,318
864
1,420
1,571
379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
11
11
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
3
0
0
W
Discordia
 
Discordia
2
0
0
2
W
Thor
0
0
1
0.5
W
Ganesha
0
0
3
1.5
L
Sylvanus
IDamiI
Sylvanus
0
0
0
0
L
Scylla
Melsuri
Scylla
0
1
0
0
W
Mulan
6
0
0
6
L
Ratatoskr
Narebara
Ratatoskr
0
4
0
0
L
Bakasura
Vehyr
Bakasura
0
3
0
0
W
Danzaburou
oCrissCross
Danzaburou
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,943
Damage
8,879
13,312
Taken
9,093
3,161
Mitigated
2,986
3,323
Healing
5,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
557
195
0
241
2,580
400
0
74
2,506
0
6,176
W
Discordia
 
Discordia
2,051
360
0
455
950
244
0
348
528
19,567
0
W
Thor
332
78
0
1,291
2,279
564
0
36
2,243
0
15,035
W
Ganesha
588
132
0
311
737
275
212
129
568
4,969
0
L
Sylvanus
IDamiI
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
Melsuri
Scylla
627
108
0
250
1,858
510
0
1,372
272
7,139
0
W
Mulan
4,488
1,752
0
2,002
3,556
1,524
300
0
3,556
0
17,839
L
Ratatoskr
Narebara
Ratatoskr
1,287
374
0
1,555
5,214
1,031
0
0
4,957
0
6,555
L
Bakasura
Vehyr
Bakasura
472
322
0
1,277
3,660
1,220
0
919
2,618
0
7,560
W
Danzaburou
oCrissCross
Danzaburou
1,420
280
0
1,091
1,571
379
0
0
1,571
0
15,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,268
Gold Earned
20,222
74
Minions Killed
185
0
Camps Cleared
0
375,784
Distance Traveled
501,605
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
2,983
597
16
3
0
89,106
1
W
Discordia
3,929
786
45
9
0
104,681
1
W
Thor
3,762
752
50
10
0
96,667
1
W
Ganesha
3,530
706
3
1
0
110,803
1
L
Sylvanus
2,448
490
0
0
0
0
0
L
Scylla
2,786
557
14
3
0
88,921
3
W
Mulan
4,683
937
40
8
0
98,379
2
L
Ratatoskr
2,957
591
15
3
0
114,635
2
L
Bakasura
3,094
619
29
6
0
83,122
0
W
Danzaburou
4,318
864
47
9
0
91,075
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role