Player Matchup

Chernobog
Chernobog
DA-KING991
Chernobog
Level 158
God Stats
2W - 2L
1,640 SR
Queue Stats
281W - 257L
1,612 Elo+
Solo
Nu Wa
Nu Wa
Honnor
Nu Wa
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 32L
1,627 Elo+
Solo
Geb
Geb
Luffy1990
Geb
Level 160
God Stats
22W - 19L
1,636 SR
Queue Stats
850W - 755L
1,585 Elo+
Solo
Hun Batz
Hun Batz
Pandenion
Hun Batz
Level 156
God Stats
0W - 4L
1,333 SR
Queue Stats
273W - 266L
1,551 Elo+
Party 1
Raijin
Raijin
danoge15
Raijin
Level 159
God Stats
2W - 7L
1,297 SR
Queue Stats
866W - 841L
1,567 Elo+
Party 1
Team Averages
Level 157
1,481 SR
1,588 Elo+

VS

Team Averages
Level 155
1,544 SR
1,538 Elo+
Tyr
Tyr
 
Tyr
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Gwarlord69
Sol
Level 155
God Stats
1W - 0L
1,684 SR
Queue Stats
77W - 73L
1,563 Elo+
Solo
Fenrir
Fenrir
SinOfPrid
Fenrir
Level 159
God Stats
18W - 14L
1,565 SR
Queue Stats
1,091W - 1,100L
1,577 Elo+
Solo
Ne Zha
Ne Zha
Sniqer1
Ne Zha
Level 160
God Stats
25W - 27L
1,473 SR
Queue Stats
1,058W - 1,107L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DA-KING991
Chernobog
14
0 / 4 / 3
7,623
635
6,498
10,106
5,388
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Honnor
Nu Wa
13
2 / 7 / 2
7,989
666
9,930
11,337
4,891
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 1 / 7
8,760
730
6,637
9,700
10,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
Pandenion
Hun Batz
14
3 / 6 / 2
8,458
705
12,043
12,782
12,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Raijin
danoge15
Raijin
12
1 / 5 / 1
7,238
603
9,020
8,573
4,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
3 / 1 / 12
9,358
780
7,421
16,103
11,040
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
 
Jormungandr
15
0 / 2 / 18
9,055
755
5,400
9,507
7,998
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
9 / 2 / 7
10,415
868
13,575
12,169
4,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
SinOfPrid
Fenrir
15
5 / 3 / 10
9,126
761
7,770
12,542
8,110
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
Sniqer1
Ne Zha
17
6 / 0 / 11
10,090
841
15,269
11,628
5,281
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
81
7
Kills
23
23
Deaths
8
15
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
1
12
9
W
Jormungandr
 
Jormungandr
0
2
18
4.5
L
Chernobog
DA-KING991
Chernobog
0
4
3
0.38
W
9
2
7
6.25
L
Nu Wa
Honnor
Nu Wa
2
7
2
0.43
L
1
1
7
4.5
L
Hun Batz
Pandenion
Hun Batz
3
6
2
0.67
W
Fenrir
SinOfPrid
Fenrir
5
3
10
3.33
W
Ne Zha
Sniqer1
Ne Zha
6
0
11
11.5
L
Raijin
danoge15
Raijin
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,128
Damage
49,435
52,498
Taken
61,949
37,552
Mitigated
37,346
12,336
Healing
32,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
7,421
467
2,027
8,083
16,103
11,040
161
7,191
8,759
0
13,612
W
Jormungandr
 
Jormungandr
5,400
719
2,935
1,371
9,507
7,998
530
3,284
6,118
14,103
0
L
Chernobog
DA-KING991
Chernobog
6,498
2,167
857
1,513
10,106
5,388
27
3,488
6,618
0
19,625
W
13,575
2,390
2,510
6,428
12,169
4,917
3,029
4,528
7,395
34,621
0
L
Nu Wa
Honnor
Nu Wa
9,930
2,760
383
1,219
11,337
4,891
26
3,906
7,431
21,103
0
L
6,637
195
40
2,744
9,700
10,348
0
3,059
6,641
11,285
0
L
Hun Batz
Pandenion
Hun Batz
12,043
2,003
2,356
1,885
12,782
12,564
0
4,604
8,178
0
18,366
W
Fenrir
SinOfPrid
Fenrir
7,770
1,622
1,179
2,746
12,542
8,110
324
5,811
6,535
0
13,110
W
Ne Zha
Sniqer1
Ne Zha
15,269
1,653
1,996
3,394
11,628
5,281
444
4,773
6,686
0
41,996
L
Raijin
danoge15
Raijin
9,020
658
527
812
8,573
4,361
0
3,918
4,655
17,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,068
Gold Earned
48,044
96
Minions Killed
129
0
Camps Cleared
0
1,019,191
Distance Traveled
1,234,694
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,358
780
8
1
0
266,142
1
W
Jormungandr
9,055
755
17
1
0
255,130
0
L
Chernobog
7,623
635
27
2
0
216,704
2
W
Sol
10,415
868
50
4
0
230,708
0
L
Nu Wa
7,989
666
24
2
0
181,346
0
L
Geb
8,760
730
5
0
0
241,534
1
L
Hun Batz
8,458
705
25
2
0
198,637
1
W
Fenrir
9,126
761
14
1
0
234,994
0
W
Ne Zha
10,090
841
40
3
0
247,720
1
L
Raijin
7,238
603
15
1
0
180,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role